GTX 980 Ti vs. GTX 1060 6GB
Which one should I get? I found a GTX 980 Ti on Ebay for around 150 dollars, and the normal GTX 1060 6GB costs around 260.
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正在显示第 31 - 42 条,共 42 条留言
tacoshy 2017 年 11 月 11 日 上午 4:39 
You can run DOOM on the Intel HD 630 (7700K) at 720p 30fps low settings...

really wierd game
Bad 💀 Motha 2017 年 11 月 11 日 上午 4:42 
In DOOM 2016, pretty sure it will warn or even hide visual presets such as High or Ultra, due to lack of minimum VRAM
InfinityJosh 2017 年 11 月 11 日 上午 4:42 
引用自 tacoshy
You can run DOOM on the Intel HD 630 (7700K) at 720p 30fps low settings...

really wierd game

I was talking about CPU, not GPU.
In this game the only factor which counts is the GPU.
Bad 💀 Motha 2017 年 11 月 11 日 上午 4:51 
引用自 Infinity Josh
引用自 tacoshy
You can run DOOM on the Intel HD 630 (7700K) at 720p 30fps low settings...

really wierd game

I was talking about CPU, not GPU.
In this game the only factor which counts is the GPU.

Its fairly simple, DOOM is much more GPU dependent.
It can run just fine on 6th or 7th Gen Pentium class + 8GB RAM + GTX 960 4GB or 1050 Ti 4GB
Now it can of course run more fluid and higher+tighter FPS averages through-out larger in-game areas on a better CPU, but GPU is a huge factor in that game. Now I said these two GPUs because either of them can run doom on those specs on the High Preset fully (not Nightmare because that will need a better CPU + 5GB minimum VRAM; like a 780 6GB or 1060 6GB); plus those two GPUs are about the max a Pentium class can do well with before it becomes a bottleneck, which would occur on a Pentium class if you toss in something like 970, 980, or 1060
最后由 Bad 💀 Motha 编辑于; 2017 年 11 月 11 日 上午 4:52
TehSpoopyKitteh 2017 年 11 月 11 日 上午 6:10 
引用自 Bad_Motha
If anything, more games should push to use Vulkan, that actually has been a bigger game changer that Devs seem to be overlooking.
Vulkan should only be used if you run Linux. Otherwise you need to use OpenGL, or DirectX
Bad 💀 Motha 2017 年 11 月 11 日 上午 8:07 
引用自 Bad_Motha
If anything, more games should push to use Vulkan, that actually has been a bigger game changer that Devs seem to be overlooking.
Vulkan should only be used if you run Linux. Otherwise you need to use OpenGL, or DirectX

Again with your misinformation type of a post... :steamfacepalm:
DefinitelyNotMonk 2017 年 11 月 11 日 上午 9:04 
引用自 Bad_Motha
If anything, more games should push to use Vulkan, that actually has been a bigger game changer that Devs seem to be overlooking.
Vulkan should only be used if you run Linux. Otherwise you need to use OpenGL, or DirectX

Why would you only use vulkan with Linux ?
TehSpoopyKitteh 2017 年 11 月 11 日 上午 9:31 
引用自 DefinitelyNotMonk
Vulkan should only be used if you run Linux. Otherwise you need to use OpenGL, or DirectX

Why would you only use vulkan with Linux ?
Because that is what it was specifically designed to run in. Vulkan API is desinged to help OpenGL and ESGLto make calls to DirectX on operating systems that did not support DirectX. Linux, BSD, Apple OSX, none of them natively support Direct X without a wrapper. Normally, with older, defunct API's like 3DFX Glide, it takes a bit more resources to call those into OpenGL or Direct X....all of it is software. Vulkan however builds in the needed calls for both OpenGL and Direct X through hardware acceleration rather than emulating the hardware calls.
DefinitelyNotMonk 2017 年 11 月 11 日 上午 9:35 
That does not answer my question.
You are suggesting to only use vulkan with Linux even when it performs better under Windows with AMD GPU's than opengl.
TehSpoopyKitteh 2017 年 11 月 11 日 上午 9:53 
引用自 DefinitelyNotMonk
That does not answer my question.
You are suggesting to only use vulkan with Linux even when it performs better under Windows with AMD GPU's than opengl.
Do whatever floats your boat...Vulkan was only initally designed with Linux in mind and is there fore more optimzed to run on Linux than it is for Windows is all I am saying.
最后由 TehSpoopyKitteh 编辑于; 2017 年 11 月 11 日 上午 9:54
DefinitelyNotMonk 2017 年 11 月 11 日 上午 10:00 
引用自 DefinitelyNotMonk
That does not answer my question.
You are suggesting to only use vulkan with Linux even when it performs better under Windows with AMD GPU's than opengl.
Do whatever floats your boat...Vulkan was only initally designed with Linux in mind and is there fore more optimzed to run on Linux than it is for Windows is all I am saying.

No, you sad only use it with Linux, where in fact it should be used when it offers the best performance, that just happens to often be with AMD offerings as well, so telling people not to use it could cost them performance, which I am guessing isn't something you intended to do, and just didn't realise, doom is a prime example of vulkan working very well on windows for AMD.
TehSpoopyKitteh 2017 年 11 月 11 日 上午 10:09 
引用自 DefinitelyNotMonk
Do whatever floats your boat...Vulkan was only initally designed with Linux in mind and is there fore more optimzed to run on Linux than it is for Windows is all I am saying.

No, you sad only use it with Linux, where in fact it should be used when it offers the best performance, that just happens to often be with AMD offerings as well, so telling people not to use it could cost them performance, which I am guessing isn't something you intended to do, and just didn't realise, doom is a prime example of vulkan working very well on windows for AMD.
I have stated the intent of what I said. VUlkan is not bad...just not as optimized for Windows as it is for Linux..that's all.
最后由 TehSpoopyKitteh 编辑于; 2017 年 11 月 11 日 上午 10:09
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发帖日期: 2017 年 11 月 10 日 下午 7:34
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