Damian 11 AGO 2017 a las 5:39
MSI Afterburner - Benchmark
Hello,
i know that FRAPS has a benchmark option where you can start and end the benchmark and it will record the FPS from Start > End and show you the adv FPS.
I couldn't find this on MSI Afterburner, does Afterburner has such thing?
Because i need to start that benchmark on a specific time ingame.
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Mostrando 1-15 de 20 comentarios
tacoshy 11 AGO 2017 a las 5:40 
FRAPS nor MSI AB are benchmarks. they monitor system specs but they dont bench. If you want to use benchmark use 3DMark.
Damian 11 AGO 2017 a las 5:44 
Publicado originalmente por tacoshy:
FRAPS nor MSI AB are benchmarks. they monitor system specs but they dont bench. If you want to use benchmark use 3DMark.
I mean i want to know the min-max-avg FPS from A>B.
tacoshy 11 AGO 2017 a las 5:45 
then how about enabling the frames in OSD/ protocol in MSI AB?
Damian 11 AGO 2017 a las 5:52 
Publicado originalmente por tacoshy:
then how about enabling the frames in OSD/ protocol in MSI AB?
In #1 i wrote, i want to BENCHMARK a game in a specific time. So i need to start and end the benchmark.
tacoshy 11 AGO 2017 a las 5:53 
you can easily see when you started a game as all the performance markers go up. outside of a game the GPU or the CPU does not try to go to full load and sits pretty much in idle state
Damian 11 AGO 2017 a las 5:55 
Publicado originalmente por tacoshy:
you can easily see when you started a game as all the performance markers go up. outside of a game the GPU or the CPU does not try to go to full load and sits pretty much in idle state
I need the FPS not the utilization etc. I guess i just download Fraps and my problem is solved, pretty shamefull for MSI that they didn't do a simple function like this, that will record the "statistics" from A > B.
tacoshy 11 AGO 2017 a las 5:58 
... which you would have gotten too. A MSI Afterburner measures fps too as everything else. you could have just looked into cpu to know when you actually have to look at the fps as you start the game (cpu load goes up and you know where the fps you so care for would have started...)
Revelene 11 AGO 2017 a las 6:02 
The OP wants to get a min/max/avg within a specific time frame. Just looking at the time line will not achieve this goal.

For example, if he wanted to load up GTA 5 and bench the performance for an event that can be recreated, like a lap around a certain building. One could run a bench of the lap, change variables and then bench again.

As far as I know, MSI Afterburner does not have this feature. I'm pretty sure all you get is a time line.
tacoshy 11 AGO 2017 a las 6:04 
yes but at a certain event cpu load would spike too thats how pc techs find those events and use them for troubleshooting. or you could use the OSD and see it in real time
Revelene 11 AGO 2017 a las 6:06 
Publicado originalmente por tacoshy:
yes but at a certain event cpu load would spike too thats how pc techs find those events and use them for troubleshooting. or you could use the OSD and see it in real time

You're not understanding the use case scenario.
Damian 11 AGO 2017 a las 6:08 
Publicado originalmente por Revelene:
Publicado originalmente por tacoshy:
yes but at a certain event cpu load would spike too thats how pc techs find those events and use them for troubleshooting. or you could use the OSD and see it in real time

You're not understanding the use case scenario.

He is a professional, he build his first computer at age of 5.

<irony off>
Atleast you and me get it. He only builds computers, he doesn't test them.
tacoshy 11 AGO 2017 a las 6:08 
Actually I do and know how to use it... thats why I could exactly tell you when you where playing, when pausing or when loading a new map also when having an event like a freezing or so on just with a MSI protocol
Revelene 11 AGO 2017 a las 6:32 
Publicado originalmente por tacoshy:
Actually I do and know how to use it... thats why I could exactly tell you when you where playing, when pausing or when loading a new map also when having an event like a freezing or so on just with a MSI protocol

The OP wants an easy one button press bench, which will auto calculate and show min/max/avg.

MSI Afterburner does not have such a feature. That is the answer to the question that the OP asked.

Sure, he could use the graphs and calculate this himself... But that is not what he is asking. FRAPS has this specific feature that he asks for.
TwistedGlasses 21 DIC 2017 a las 6:20 
Hi Guys, sorry coming to this so late. You can have the info about fps in a game using MSI Afterburner. It will look like this:

TormentorXPunisher.exe benchmark completed, 10152 frames rendered in 169.266 s
Average framerate : 59.9 FPS
Minimum framerate : 57.5 FPS
Maximum framerate : 60.9 FPS
1% low framerate : 50.9 FPS
0.1% low framerate : 35.3 FPS

All you have to do is: Open MSI Afterburner (mine is V4.4.2 btw) -> Settings -> Benchmark -> assign to begin recording the fps and to end recording fps. And that's it :)


They will give you a .txt file with that info, you can change the file location also. Mine is for Documents.
Revelene 21 DIC 2017 a las 11:58 
Publicado originalmente por TwistedGlasses:
Hi Guys, sorry coming to this so late. You can have the info about fps in a game using MSI Afterburner. It will look like this:

TormentorXPunisher.exe benchmark completed, 10152 frames rendered in 169.266 s
Average framerate : 59.9 FPS
Minimum framerate : 57.5 FPS
Maximum framerate : 60.9 FPS
1% low framerate : 50.9 FPS
0.1% low framerate : 35.3 FPS

All you have to do is: Open MSI Afterburner (mine is V4.4.2 btw) -> Settings -> Benchmark -> assign to begin recording the fps and to end recording fps. And that's it :)


They will give you a .txt file with that info, you can change the file location also. Mine is for Documents.

Has that been there long and I've just overlooked it? Or is it relatively new?

Welp, either way, it is exactly what the OP was looking for. A little late, but better late than never.

Too bad the OP is showing as banned... lol
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