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If you want to be sure use furmark for a torture test.
When I overclocked my GTX 750 Ti I found that if I overclocked it to extremes I could start to see artifacts, but due to its hardware regulation to 60 watts max, it would start dropping frames due to hitting that 60 watt power limit which would limit maximum fps before it hit the artifact threshold.
Since the GTX 1050 series can also be powered only from the PCIe slot without any extra power I imagine that also has hardware regulation to its 75 watts max.
But the GTX x50 series are at the low end of high end graphics cards, so you cannot necessarily expect to get smooth high faultless fps at maximum graphics settings.
The most recent graphics card I had problems with was a cheap GT 430 from a no-name manufacturer. It started failing shortly after its 1 yr warranty ran out, but symptom in Windows was "Graphics driver not responding, recovered" and it Linux it strangely randomly caused keyboard and mouse button response to stop, but mouse cursor would usually still move. Eventually it got graphic glitches during boot and nvidia driver in Linux said "hardware not responding" in boot logs. I never had those issues since then with EVGA GTX 550 Ti, MSI Twin Frozr Gaming GTX 750 Ti OC, or current Asus Dual GTX 1060 OC.
Flickering is just due to combination of settings in some games overall. That generally not artifacts. Artifacts is a form of corruption; where faulty VRAM causes discolored pixels and such.