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Plus if you set the Desktop to say 60Hz, Games won't be able to go past what the Desktop is using, unless the Game is in Full Screen Mode. But then that also would mean having the GPU switching between say 144Hz Game Refresh and 60Hz Desktop Refresh should you ALT+Tab back to Desktop.
Then you are doing something wrong.
When you change Res/Refresh, then set the RGB to Full instead of Limited.
This is another reason to set the Desktop to that 144Hz; so this can be applied. As you can't apply that type of a change once a game is running.
Why hinder what you see, or how it performs? If you didn't want 144Hz, then buy it at all?
Thanks.
For example; going into NVIDIA Control Panel > Change Resolution, once Res + Refresh is applied, notice down below all of that; the Output Color Format (select RGB) and also Output Dynamic Range (select Full) and Apply. The default is usually (Limited) and that is generally why Colors look washed out, due to its lack of range when on Limited vs Full. If your Display allows, also change the Output Color Depth to above the default 8 BPC, again if that has options for that, most Displays will only have 8 BPC available; higher is better for higher color range/depth.
dynamic range an colour format.