Why can't games use more than 4 cores?
All Game Developers should have a system where it can automatically detect how many cores your CPU has and will utilize either 6 cores, 8 cores or even higher.
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Showing 1-5 of 5 comments
Bad 💀 Motha Mar 24, 2017 @ 6:28am 
They do, just not very effective.

Still helps to have above 4 cores, so your OS, apps, mutli-tasking has something to use.
Last edited by Bad 💀 Motha; Mar 24, 2017 @ 6:29am
Omega Mar 24, 2017 @ 6:40am 
Its very hard to optimize a game for multiple cores. Some games like Battlefield 4 can actually use up to 8 cores.
Air Mar 24, 2017 @ 7:11am 
There are definitely games that can use more than four cores, I believe that The Witcher 3 does.
smallcat Mar 24, 2017 @ 7:52am 
The multi-threaded applications are a difficult thing . The main thread waits the child threads to finish and etc .
Last edited by smallcat; Mar 24, 2017 @ 8:00am
Washell Mar 24, 2017 @ 9:40am 
https://en.wikipedia.org/wiki/Parallel_computing
https://en.wikipedia.org/wiki/Amdahl's_law

TL;DR: Graphics and physics are computing jobs that can be split up really well, which is why we now have GPU's with thousands of cores.

The rest of what involves a game doesn't split up at all, and the overhead of forcing it split up rapidly approaches the same amount of work you gain by splitting it up, leading to a no-win situation.
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Date Posted: Mar 24, 2017 @ 6:27am
Posts: 5