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Still helps to have above 4 cores, so your OS, apps, mutli-tasking has something to use.
https://en.wikipedia.org/wiki/Amdahl's_law
TL;DR: Graphics and physics are computing jobs that can be split up really well, which is why we now have GPU's with thousands of cores.
The rest of what involves a game doesn't split up at all, and the overhead of forcing it split up rapidly approaches the same amount of work you gain by splitting it up, leading to a no-win situation.