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Does that count?
The Machines could have been a huge success with proper marketing and build quality, but they lacked both.
The point of SteamOS was Valve's warning shot at Microsoft's Universal Windows Platform?
The idea in itself made sense; create a pc that acted like a console to get the console gamers to buy in. The problem is that what sounds great on paper doesn't translate into a good idea in the real world. Console gamers would no doubt buy the cheapest Steam Machine out there, realize it couldn't even play every game in the limited library available to it, and that isn't just one lost customer but it's someone who is now totally jaded against pc gaming in general.