1440p 165hz or 4k 60hz monitor? (1080ti build)
I'm planning on building a computer in a few months and I'm simply wondering if a build with a 1080ti/i7-7700k/32gb DDR4 would run games at pretty high settings on a 4k monitor or if it would be better suited with a 1440p monitor at 165hz. I play all sorts of games so I won't just be playing a FPS, nor will I just be playing an RPG.
Naposledy upravil epoo1; 26. dub. 2017 v 9.23
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Zobrazeno 115 z 19 komentářů
Stick to 1440p until NVIDIA Volta / AMD VEGA GPUs and 4K @ 120+Hz gets here.

If you want better 1440p; go UltraWide 21:9
Naposledy upravil Bad 💀 Motha; 26. dub. 2017 v 10.05
BMGaming původně napsal:
Stick to 1440p until VEGA GPUs and 4K @ 120+Hz gets here.

If you want better 1440p; go UltraWide 21:9
Do you have any approximate dates for either of those hardware appliances?
I would buy that 4k@60hz one. Because 1080ti is capable of handling 4k. So why not?

60hz is enough for good quality Normal gaming, unless you are a CSGO championship competitor and need to go over 60FPS and found useful.
Naposledy upravil 🦜Cloud Boy🦜; 26. dub. 2017 v 11.43
I'd definitely go for the 2560x1440, I game at that resolution and it's more than enough at 27". It provides you with the best of both worlds and once you experience 144Hz, you will never want to go back to a 60Hz monitor.
Ocean Boy původně napsal:
I would buy that 4k@60hz one. Because 1080ti is capable of handling 4k. So why not?

60hz is enough for good quality Normal gaming, unless you are a CSGO championship competitor and need to go over 60FPS and found useful.

Once you game at 120,144,165hz, it's really jarring to go back to plain, old 60 FPS. Even in games where a high refresh rate doesn't matter like Civ 6, XCOM and NBA 2K, playing at 60hz looks choppy. For shooters, the high framerate makes a huge difference that will manifest itself in your play even if you're not competing in tournaments. You also notice 4k less on small screens, and unless you're a content creator all that extra resolution is a waste imo.
For hardcore gaming purposes, I suggest 1440p IPS with 165Hz G-SYNC, anyday over the current UltraHD 4K 60Hz monitors. You will seriously drool with 165Hz G-SYNC on a GTX1080 or GTX1080Ti. It feels so much better for fast-pace gaming, such as First Person Shooters and Racing, etc. On the other hand, the 4K would only be nice eye candy for slower pace games, such as Flight simulators and of course 4K movies.

Highly recommend:

Asus ROG Swift PG279Q G-Sync 165Hz 1440P IPS Gaming Monitor
(or)
Acer Predator XB271HU G-Sync 165Hz 1440P IPS Monitor

https://www.youtube.com/watch?v=_LTHr96NueA

https://www.youtube.com/watch?v=b3ImK3WMBm4

The ultra-wide versions if desired would be @ 100Hz:

ASUS ROG PG348Q 34" Curved G-Sync 100Hz 1440P IPS Gaming Monitor
(or)
Acer Predator X34 34" Curved G-Sync 100Hz 1440P IPS Monitor

Note: Aspect ratio of ultra-wide monitors depends on the game/movie, if it's a standard aspect only, you get black edges down the side. You will just have to learn to deal with that, stretching the image is NOT a good option. The plus side for these is wide screen gaming that supports the aspect ratio such as Tomb Raider looks awesome on them, wide screen movies, and more room for placing documents side-by-side to work upon.

A few of these IPS panels might have back light bleeding issues from manufactoring. Double check this after your purchase as you can return/swap/refund if any issues. This was more an issue with the earlier releases and only affect your monitor edges with dark/black pixels shown. It's a minor issue now, but should still be checked (for Acer Predator: This was an issues on the XB270HU monitors, so get XB271HU instead).

https://www.youtube.com/watch?v=mje_fmayu0k

The specs between PG279Q and XB271HU are pretty much the same, with the exception that the PG279Q has a better onscreen menu (which is probably rarely used anyways). So check the pricing difference between them to justify which to get in your country.
Naposledy upravil Azza ☠; 26. dub. 2017 v 12.59
Ocean Boy původně napsal:
I would buy that 4k@60hz one. Because 1080ti is capable of handling 4k. So why not?

60hz is enough for good quality Normal gaming, unless you are a CSGO championship competitor and need to go over 60FPS and found useful.
Plus its overclockable.
Dylan původně napsal:
I'm planning on building a computer in a few months and I'm simply wondering if a build with a 1080ti/i7-7700k/32gb DDR4 would run games at pretty high settings on a 4k monitor or if it would be better suited with a 1440p monitor at 165hz. I play all sorts of games so I won't just be playing a FPS, nor will I just be playing an RPG.
I think it would make more sense to ask what experience we'd prefer to have.

I'd take the 165 Hz (W)QHD over 60 Hz UHD.

1080Ti will likely run some games even at the higher/highest settings at close to 60 FPS maybe with occasional drops but I'd prefer higher frame-rate and smoothness over the extra detail I think so ..

If you ever played a game where details mattered and FPS didn't you could use whatever Nvidia call their stuff where they render at say UHD and then shrink it to (W)QHD giving a more correct piture even if it's just (W)QHD.

Having HDR would also be nice but I think that's hard to get right now (not on TVs.)
You can always scale your resolution down to 1440p if you feel the need... Can't scale a 1440p up to 4k though.
1DoD Sir Arthur Dayne původně napsal:
You can always scale your resolution down to 1440p if you feel the need... Can't scale a 1440p up to 4k though.
You can of course run lower resolution content on a higher resolution screen and it will scale up with worse result than if it was native UHD. But it will be easier for the machine.

But you can also do the opposite, have a UHD image and then show that on a QHD screen. You will get slightly. It's wasteful on resources since you can't show the native content anyway but if you've got the capacity to spare then you can do it for an improved picture quality even though the end result is of course just QHD still.

For instance when people render natively people have used antialiasing to get rid of jagged edges but you will get less sharp edges that way because that's the purpose of doing it at all, if you start with a higher resolution image and then scale it down to something smaller you can use averages of multiple of the pixels which existed in the higher resolution image when producing the larger resolution one which by itself will make the image softer too but based on information which existed in the higher resolution data rather than just blend what would had been there in the lower resolution image. You'll get a more accurate nicer image but .. unless you've got lots of GPU power to spare it's not worth doing it.
Commissar Quacklordington původně napsal:
Ocean Boy původně napsal:
I would buy that 4k@60hz one. Because 1080ti is capable of handling 4k. So why not?

60hz is enough for good quality Normal gaming, unless you are a CSGO championship competitor and need to go over 60FPS and found useful.
Plus its overclockable.

You can't overclock 4K monitor. Technically you can but it's too low to be even considered. 64-65hz at most from 60hz, why bother.
> Why not go for 1440p 144hz monitor, you will get more to pick from, plus it can be a lot cheaper, also the gap from 144 to 165 isn't by much, you may, or may not notice any different, depending on the person, but this is just IMO, so check out the 144hz monitors.

> Now if you take pretty images over speed, then go for 4k, but if you want that speed, you can still enjoy your gaming with the 1440p with 144hz. Also IMO 16:9 2560x1440 is best to go for than going after monitors that are 21:9 3440x1440 as most games do not support 21:9, giving you those black side bars that most people don't really like seeing.

> The size of the monitor is up to you since this is depending how far the monitor is away from you, some people want big screens, but won't look so great in compare to smaller ones, since the pixels are more dense. Pretty much the same idea when getting a TV.



Commissar Quacklordington původně napsal:
Ocean Boy původně napsal:
I would buy that 4k@60hz one. Because 1080ti is capable of handling 4k. So why not?

60hz is enough for good quality Normal gaming, unless you are a CSGO championship competitor and need to go over 60FPS and found useful.
Plus its overclockable.
It's not worth overclocking monitors unless you want them to wear-out a lot sooner, also you won't gain much, and can't tell since the gap is so small there no way of knowing the difference, unless you have superhuman vision.

1DoD Sir Arthur Dayne původně napsal:
You can always scale your resolution down to 1440p if you feel the need... Can't scale a 1440p up to 4k though.
DSR, but it won't look good as comapre to the real deal, due to the pixel count.
Naposledy upravil Dr.Shadowds 🐉; 26. dub. 2017 v 18.27
1440p to be on the safe side
4K is still kinda iffy
Everyone is saying 60hz is slow, I don't know what that means.


I think the difference is just in their head, because it carried a big number like 165hz or 144hz, so they think it's better.

60hz is good for upto 60fps, within 60fps there is no difference between 60hz and 165hz monitor. All the extra hz will just sit idle......

Do you think 60fps is slow....? Most of the console games runs only at 30fps, since most of the games has been made for console in mind, they runs at full speed even at 30fps.

No one needs more than 60fps and anything above that is barely noticeable.

And in 4k, not only you will get more sharp quality image, but also get better "field of view" - means you will able to see much bigger game world inside your monitor compared to 2k, even at the same Size monitor. that's a whole different experience, and it's a real difference. Not a imaginary almost non existence difference of said 60hz Vs 165hz.


Yes I know there is little difference between 60hz vs 165hz, but the question is do you actually need it..? Running faster does not means that it is giving you a greater gaming enjoyment or fun.

Naposledy upravil 🦜Cloud Boy🦜; 26. dub. 2017 v 21.29
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Datum zveřejnění: 26. dub. 2017 v 9.23
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