Knightingale 2012 年 11 月 13 日 上午 11:15
Place game player stats on the games store page.
Trying this again. Since people got 'confused' on my last post with the obviously flawed flag idea.

So let me make this simple.

This link shows you game stats.: http://store.steampowered.com/stats/

This means all games have logged data.

Please place the data for each game's stats on their store page.
This alone would help a lot of customers in choosing a game and feeling less 'scammed' when they risk buying something that doesn't work. Or has no player base (multiplayer) and should die anyway. :)
That may even put a fire under the dev's butt to fix it before that happens.

My only addition would be to show a history that can be scrolled through. Maybe even split it by OS type. To see if any issue was recent or if it's been a problem for awhile. Or if it's only certain OS types.

Unless of course we want to hide such data from the consumer, which maybe gives them every right to feel scamed in the first place and never buy another game from steam.
But I don't think that's the case.

It's about making the buy process easier for the stupid consumers. They don't know this data exists. If they did, there would be less rage at Valve for 'scamming' them.

Why lose customers over a relatively simple fix?
最後修改者:Knightingale; 2012 年 11 月 13 日 上午 11:38
< >
目前顯示第 1-10 則留言,共 10
Knightingale 2012 年 11 月 13 日 上午 11:43 
Oh, and I don't think it will stop people from buying lower player count games.
Just because everyone has Dota2 doesn't mean they won't play TF2.

If anything I would find lower player count games and help add to their community.
As long as it isn't 0. Which means it doesn't work and steam saved a customer who will continue to buy other games. Instead of never buying one from them again.
最後修改者:Knightingale; 2012 年 11 月 13 日 上午 11:45
Keonyn ♣ 2012 年 11 月 13 日 上午 11:45 
Only issue with that would be that smaller indie games would have a tougher time getting off the ground if people were turned off by a smaller playerbase as compared to big market games.
Knightingale 2012 年 11 月 13 日 上午 11:55 
Only issue with that would be that smaller indie games would have a tougher time getting off the ground if people were turned off by a smaller playerbase as compared to big market games.

That isn't Steams problem.

And besides that, I don't think people play just one game. I own TF2 and I know more people play that than they do SMNC. Yet I play SMNC way more.
I've even played LIMBO more than I play Skyrim at one point. Knowing full well there are less people playing one game than in the other.
I just don't think it's that big of an issue to show that data.

And if Valve belives it is a problem, then that is unfortunate.
Because they will continue to take the heat when someone buys a defective game that has 0 players and didn't realize it had game breaking issues. Stupid customer, yes. Most are.

But stupid people still buy games. Steam loses more potential sales from that backlash it creates. Or at least those people have their guard up when they think about buying another.
If customers have to be cautious about what they buy from you, that is a problem.

Steam shouldn't care about how many players there are in this or that game. All they care about is that the games sell. Ideally for the right reasons.

Steam shouldn't take the brunt of bad pr from a developers issue.
最後修改者:Knightingale; 2012 年 11 月 13 日 下午 12:05
PentaPenta 2012 年 11 月 13 日 下午 4:18 
引用自 Mason
And if Valve belives it is a problem, then that is unfortunate.
Because they will continue to take the heat when someone buys a defective game that has 0 players and didn't realize it had game breaking issues. Stupid customer, yes. Most are.
Just wanted to point out that Steam doesn't sell defective games, they sell to defective customers.
Knightingale 2012 年 11 月 14 日 上午 11:05 
Oh don't start. lol
Τhe Rolling Cheese Wheel 2012 年 11 月 14 日 上午 11:21 
引用自 steventheslayer
Just wanted to point out that Steam doesn't sell defective games, they sell to defective customers.

Couldn't be any more true.
Knightingale 2012 年 11 月 14 日 上午 11:23 
Alright, I guess we'll continue listening to "Is it worth it' threads and base our purchase on that. Instead of hard data.
I would rather have the data over some troll.
That right there is the 'failed flag' system brought up in the other post.
最後修改者:Knightingale; 2012 年 11 月 14 日 上午 11:25
Τhe Rolling Cheese Wheel 2012 年 11 月 14 日 上午 11:26 
引用自 Mason
Alright, I guess we'll continue listening to "Is it worth it' threads and base our purchase on that. Instead of hard data.
I would rather have the data over some troll.

Good plan.
PentaPenta 2012 年 11 月 14 日 上午 11:27 
引用自 Mason
Alright, I guess we'll continue listening to "Is it worth it' threads and base our purchase on that. Instead of hard data.
now don't take this as trolling, take it as my opinion.
Here's why I don't think this would work.
There are too many variables.
For instance, I have some really good games I bought recently that I've barely played. Does that make them bad? No, but the stats say otherwise.
If a player cannot through their inexperience get a game to work, it doesn't make the game bad, though the stats show otherwise.
The main thing I can see this for is whether a game has a large fanbase for if you want to play online or not. However, if you needed to know that, they already have a pgae for it, which is more then you'll find in your local Gamecrazy.
Not hating on you or your idea, just my opinion.
最後修改者:PentaPenta; 2012 年 11 月 14 日 上午 11:28
Knightingale 2012 年 11 月 14 日 上午 11:34 
引用自 steventheslayer
引用自 Mason
Alright, I guess we'll continue listening to "Is it worth it' threads and base our purchase on that. Instead of hard data.
now don't take this as trolling, take it as my opinion.
Here's why this wouldn't work.
There are too many variables.
For instance, I have some really good games I bought recently that I've barely played. Does that make them bad? No, but the stats say otherwise.
If a player cannot through their inexperience get a game to work, it doesn't make the game bad, though the stats show otherwise.
The main thing I can see this for is whether a game has a large fanbase for if you want to play online or not. However, if you needed to know that, they already have a pgae for it, which is more then you'll find in your local Gamecrazy.
Not hating on you or your idea, just my opinion.

Ok now that I understand. The market is just too flooded and user count doesn't match up.
I would go into database filtering out those that actually play it but that changes the whole concept anyhow.
< >
目前顯示第 1-10 則留言,共 10
每頁顯示: 1530 50

張貼日期: 2012 年 11 月 13 日 上午 11:15
回覆: 10