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and why in hell would you want to mount an entire game into ram? I could see mounting particular files to speed up access time such as map files and textures IF you have the RAM to spare but other wise this idea is very bad. The only users who could use such a feature unless valve codes the driver for this would be Linux, and MAC users, and windows XP and lower. Vista I dont even know because I skipped that OS. You would essentially have two copies of the game installed just to play it? Not to mention you would LOSE ALL the data & progress after shuting down the system, PLUS you would receive OOME for trying to play or even run multiple programs under that enviroment.
Now. I am sure you could use mklink or symlinks to trick the game into reading data from a small ram disk, for textures, videos, models. which would be a better -idea- than mounting the entire game into ram.
For your assassin creed movie issue. The game plays perfectly fine for me and my friends. So that -might- be your setup. esspecially since you mentioned using an external hdd.
1) Some games may benefit from decreased load times, other will not
2) performance gains will be zero
3) in-game performance only benefit is for games like AC which stream game assets directly to you while playing. ssd would reduce stuttering during those streaming times but that's it
Any load time benefits would be obliterated by having to load the entire game inot ramdisk in the first place
If you want join the Steam Client beta. certain games can now be installed anywhere, and you can choose to install specific games you feel 'might' benefit from being on an ssd. note that these benefits are generally extremely modest. TF2 is not going to load instantaneously.
I have tested games with RAMDisks (WoW, D3, Steam games installed individually into RAM and then swapped out local content that was stored on the external drive). This is easily done by installing the game to a RAMDisk so the registry is updated to point there, then copying the content to a hard drive folder and back again when you want to play it.
1) EVERY SINGLE GAME benefits greatly, no exceptions.
2) Performance gains with respect to video will not be increased, however that is not the point. Performance with loading textures and levels/maps is increased quite a lot.
3) AC is not the only game that benefits from it. Try any game that has discrete levels or even wide maps like WoW that loads at certain points - esp in real-time like Saints Row - and they all experience serious gains.
I do not want Steam to make a simple RAMDisk utility. I want the option to have the game locally installed, and then upon launching, instead of just loading the "need-it-now" data to RAM, load the whole game into RAM and play from there.
As for the whole "OOME" stuff, I HIGHLY doubt anything could fill up my machine's memory, seeing as I won't be doing a whole lot of other things while playing and I can load WoW into memory and play it fine alongside browsers etc.
http://www.radeonmemory.com/software_4.0.php