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I don't think it would be possible to hack if the feature was limited to games you have never downloaded. Steam *must* know if you've downloaded a game before. Although it's possible, if doubtful, that such information is not recorded.
This would essentially be a way to retro-actively choose the option available at purchase time to save the game to your inventory, but only if you haven't ever downloaded the game. Admittedly, the use case is a fairly niche one and I'd imagine there would be lots of corner cases to work out like how to handle bundles and such, so I don't really have very high hopes for this to actually be implemented. It would be cool though.
I can see the inherent problems of abusers and people that profit out of indie charity sites as well which you seem to have the same perspective.
Essentially what this is, is sharing games.
Here's an article I read from Kotaku:
http://kotaku.com/steam-might-soon-let-you-share-your-games-with-your-fri-514219133
Who knows maybe your games won't go to waste some day
EDIT:
future tip for anyone else, just buy the games as a gift and leave them in your inventory, that way, you can activate them when you go to play them, and if you never get around to it, you can shift it.
Yeah, this is a good idea. Of course, that option was only added fairly recently and wasn't available at the time when I purchased the vast majority of my games.