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Completely agree with that. Most stalker types do start off as friends. And Stalker types often love to exchange games.
It is completely pointless giving someone your email. It serves no purpose. To make matters worse, often people use their email as their Steam logon.
I once accidentally typed in my password for my email account in to a Steam chat box instead of my email account, and the guy worked out in seconds what it was and hacked in to my email. He got the email address from Steam. Luckily, I don't use my email as my Steam logon.
About your measures, i believe #1 would do more harm than good. Think about the 'mutual block' notification working both ways.
You are notified if a random profile blocks you, but it ALSO notifies the person you are blocking of your action. That can easily trigger aggressive behaviours on the person you want to cut communications with.
By avoiding one fire you are fueling others.
That would be the point of being able to make the block permanent. When that happens, there is no visible record of the block ever being made. And also the simple fact is that blocks are very obvious now anyway. When you visit a profile that has blocked you, it tells you that you have been blocked.
I think the way you would do things is to block them. Pop in to your block list, permenantly block them. Then, if you were really worried, change your profile name. At the moment if you do that there is nothing to say that they haven't blocked you already which means they can still access you. Or worse, as I said in the original post that they created a new profile and blocked you. At least with the new system you could see that some random person has blocked you and you could permanently block them.
There is no way of blocking people in the discussions. Blocking someone's profile won't stop you from seeing their posts or vice versa.
And when that happens, Valve should step in and say "No es bueno, chuckles" and either ban them from *ALL* community features (Discussions, Chat, Friends, Market, etc) or, preferably, terminate their Steam accounts under the unlawful behavior clauses.
For the 2nd one, I'd fear about the "easiness" of access. If you were angry enough to be blind to your own actions, or careless enough to do the mistake of "permanent blocking" someone (say, you blocked someone and decide it's time to reconciliate, you try to unblock him and BAM, wrong click and permablock), you're pretty much stuck, unless you want to contact support. And this permablock easiness may as well mean that Steam support gets clogged, hindering other legitimate issues waiting to be solved.
I'd consider either a two-step confirmation, or a small cooldown, or both, in order to prevent this kind of behaviour.