#4894700684 Feb 17, 2013 @ 7:13am
openGL sucks,Give us back D3D
Valve made a very cowardly decision to take off D3D from cs 1.6 with their recent update..i mean seriously?there are tons of people out there who play in d3d mode and no,openGL and d3d are not same.And now with openGL i get ridiculously low fps at any point in the game.all drivers updated and lots of disk space,so its not a problem from my side.Valve please add back d3d to cs 1.6, it won't do any harm if it's added back..-.-
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Showing 1-15 of 41 comments
Satoru Feb 17, 2013 @ 7:19am 
From a technical perspective D3D is actually holding games back due to the incredibly bad API implementation and lack of documentation. It was a great idea in the day when OpenGL wasn't well implemented and users had a disaster of a time getting games working.

Today most people agree D3D is a crutch from a bygone time and is hindering more then helping at this point.
#4894700684 Feb 17, 2013 @ 7:21am 
atleast then let them add d3d opengl and software like they did before,so people who want d3d can play with d3d while "the technically advanced" can play in opengl or software..:) solves the problem for everyone :X
Tito Shivan Feb 17, 2013 @ 8:08am 
And tripples the support workload. They'll have to fix issues in D3D, errors in OpenGL and errors of the software renderer. And be careful not to break the other two while fixing the one broken.
Last edited by Tito Shivan; Feb 17, 2013 @ 8:08am
#4894700684 Feb 17, 2013 @ 9:09am 
Originally posted by Tito Shivan:
And tripples the support workload. They'll have to fix issues in D3D, errors in OpenGL and errors of the software renderer. And be careful not to break the other two while fixing the one broken.
agreed.the current openGL has a lot of fps spike issues,if they could fix that then i'm fine with openGL,but D3D was the best for me .
intok Feb 17, 2013 @ 9:28am 
They are moving to OpenGL because D3D only works on Windows and XBox. OpenGL works on literally everything but XBox and the only reason it doesn't work there is Microsoft not allowing an OpenGL driver to be implemented on it to keep D3D alive on life support.

So it's actually D3D that is adding extra, unecesary extra work when Valve is trying to become availible on all platforms.
#4894700684 Feb 17, 2013 @ 10:32am 
and when you say microsoft is trying to keep D3D alive..microsoft is still the dominant pc supplier so most people still use windows :( (by default).
Btw im kind of a newb about graphics card,if i buy a 1 GB nvidia graphics card,will it remove all fps issues and run on openGL cs smoothly?
intok Feb 17, 2013 @ 10:47am 
Only on the desktop computer ide, not on consoles, phones or tablets. D3D was the result of Microsoft buying the company for their "Reality Lab" API. This was when every GPU company had their own graphics API which only worked well or possibly only on their hardware. Durring this time OpenGL could be used for gaming graphics but the development was geared towardnon gaming stuff like being at the time the best API to build CAD systems around.

But ever since the switch to pogramable shaders(DX10 / OpenGL3 APIs and Geforce 8000 / Radeon HD2000 GPUs) from the old school fixed function pipeline graphics the pace of OpenGL has outpaced D3D since GPU features can be directly programed like a CPU instead of being more or less constrained completely by what the hardware could do in silicon.
intok Feb 17, 2013 @ 10:55am 
Originally posted by WorD \/\/ LIFE' ThuGaNoMicS:
Btw im kind of a newb about graphics card,if i buy a 1 GB nvidia graphics card,will it remove all fps issues and run on openGL cs smoothly?

The ram size is more or less irrelevant, since 1Gb could mean a Geforce 6200 or a GTS640, the performance difference would be astronomical.

It's more a question of how much you want to spend and what your current hardware is.

If you don't know aht your hardware is go to the top menu in your Stem client, and hit "Help > System Information" and paste that here, that will tell us what your current box currently has.
#4894700684 Feb 17, 2013 @ 11:28am 
Processor Information:
Vendor: GenuineIntel
Speed: 1995 Mhz
2 logical processors
2 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Unsupported
SSE42: Unsupported

Network Information:
Network Speed:

Operating System Version:
Windows 7 (32 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0

Video Card:
Driver: Intel(R) 946GZ Express Chipset Family

DirectX Driver Name: igdumdx32.dll
Driver Version: 8.15.10.1930
DirectX Driver Version: 8.14.10.1930
Driver Date: 23 Sept 2009
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 59 Hz
DirectX Card: Intel(R) 946GZ Express Chipset Family
VendorID: 0x8086
DeviceID: 0x2972
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 1366 x 768
Desktop Resolution: 1366 x 768
Primary Display Size: 18.98" x 10.67" (21.73" diag)
48.2cm x 27.1cm (55.2cm diag)
Primary Bus Type Not Detected
Primary VRAM: 256 MB
Supported MSAA Modes Not Detected

Sound card:
Audio device: Speakers (High Definition Audio

Memory:
RAM: 1014 Mb

Miscellaneous:
UI Language: English
Microphone: Not set
Media Type: DVD
Total Hard Disk Space Available: 152617 Mb
Largest Free Hard Disk Block: 49381 Mb
OS Install Date: Aug 03 2011
Game Controller: None detected
ik its a ♥♥♥♥♥♥ computer since it's quiteold,but i want the graphics card primarily to get a steady fps above 30-40 in counter strike.Any recommended graphics card within the nvidia series? and also suggest the parts that have to be literally upgraded due to it being quite old.
Thanks
pce
=GSG=REEVES Feb 17, 2013 @ 12:03pm 
I found that my frames drop so much that I had to turn down most graphical option in the game settings to really play it but with most other games I don't have graphical issues with DX10 or DX11 anyway they really need to do some updates with this issue and also fix Mulitplay as it's not playable on pc ver.
#4894700684 Feb 17, 2013 @ 12:07pm 
which games are u having problems with?counter strike?or all steam games?
#4894700684 Feb 17, 2013 @ 6:12pm 
and i've asked many people they are also having issues 'cause of openGL..so It's wise if they bring back D3D or lose many players..
intok Feb 17, 2013 @ 7:40pm 
Originally posted by WorD \/\/ LIFE' ThuGaNoMicS:
Processor Information:

Video Card:
Driver: Intel(R) 946GZ Express Chipset Family

DirectX Driver Name: igdumdx32.dll
Driver Version: 8.15.10.1930
DirectX Driver Version: 8.14.10.1930
Driver Date: 23 Sept 2009
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 59 Hz
DirectX Card: Intel(R) 946GZ Express Chipset Family
VendorID: 0x8086
DeviceID: 0x2972
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 1366 x 768
Desktop Resolution: 1366 x 768
Primary Display Size: 18.98" x 10.67" (21.73" diag)
48.2cm x 27.1cm (55.2cm diag)
Primary Bus Type Not Detected
Primary VRAM: 256 MB
Supported MSAA Modes Not Detected


ik its a ♥♥♥♥♥♥ computer since it's quiteold,but i want the graphics card primarily to get a steady fps above 30-40 in counter strike.Any recommended graphics card within the nvidia series? and also suggest the parts that have to be literally upgraded due to it being quite old.
Thanks
pce

From the looks of that you are only using an Intel GMA 3000 IGP. Which where crappy when they where new. I take it this is some kind of prebuilt from someone like HP or Dell?

If thats the case you would have to also upgrade the power supply if you went for even a midrange card.

However you should be able to swing a GT630 which is a rebadged GT440 or a Radeon HD6670 they are pretty cheap after rebate and will be much faster then your current setup even if you don't upgrade anything else. Que giant Newegg compare link that has to be tinyfied else all forums break them: {LINK REMOVED}

All have 128-bit GDDR5 so they at least won't choke on memory bandwidth, but the GPU will eventually run out of steam. But since it seems your monitor is 1366x768 that won't be much of an issue in most games.
intok Feb 17, 2013 @ 7:41pm 
Replace hearts with tiny url ...
#4894700684 Feb 19, 2013 @ 5:41pm 
ok but i just want to make sure that,since i don't know much about GPU and video cards,buying those cards mentioned above will fix my current fps issues in cs 1.6 (rendered by openGL)?My fps generally drops due to someone's flashlight or some kind of a very bright area or nightvision.Hope the reply is in the affirmative so all my problems solved. :'D
Last edited by #4894700684; Feb 19, 2013 @ 5:45pm
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Date Posted: Feb 17, 2013 @ 7:13am
Posts: 41