安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Besides, it has nothing to do with Greenlight, since the game didn't go through it.
Gabe already called Greenlight as it is a complete failure on their part, so I do expect them to at least alter the process in some form or shape.
Sounded more like he wants to go in the opposite direction. :D
This reminded me of other thread i read about 'What could be the worse that could happen to Steam'... well, this move done wrong can do so much harm.
But all the interesting decisions in life can go wrong. We hardly need more gaming companies that are paralysed by risk.
Look at Greenlight right now. Sure there are some great stuff in there. But look at some of the OTHER stuff. There's things on there even Desura wouldn't bother touching
And how do you use WarZ as an example. That makes no sense. If we go to the 'entirely open' system, then WarZ WOULD STILL HAVE BEEN ON STEAM. Along with a zillion other unobjectively terrible titles. WarZ is normally an example of how Steam should be MORE closed off and put up MORE walls for developers.
The point Gabe was trying to make is not that Greenlight is a failure (which he never said). It was, is there a way we can balance
1) Making it easier for devs to get onto Steam with as few barriers as possible
2) Opening it up entirely
3) Ensuring that you don't suffer the iOS store syndrome of it being flooded with thousands of copies of the 'same' game.
4) Ensuring that the quality of games on Steam is what people expect
Greenlight is their first attempt at solving ALL those problem SIMULTANEOUSLY. This is a difficult problem with entirely dimetrically opposed goals all of which have merits.
http://www.pcgamer.com/2013/02/09/valve-gabe-newell-steam-greenlight/
If you can say you can completely do with out what you just built and that it's a bad example you are calling it a failure. He's just beating around the bush with the normal "meh I'm laid back and I can do with it or do without it, doesn't bother me" statements he makes all the time.
Also, I would like to thank you all for not accusing me of being a hateful troll. It just tears me up to see quality games made by small time developers that put everything in their games not get the attention they rightfully deserve!