Separate Free To Play from Demos and Prologues
When searching for Free To Play games I am searching for a full game or at least something in development. It would be much easier to look for Free To Play games if when searching with this selected I did not have most of the search flooded with Demos to payed games or Prologues to payed games. It would be much easier to look through if these were separated from Free To Play. There is nothing much I can add other than that it is sometimes really frustrating constantly mostly seeing demos in Free To Play category.
< >
Se afișează 1-3 din 3 comentarii
Demos are classified as free to play because they are FREE, thus free to play.
Not all prologues are free, depending on the length they may have a price tag to them.
kupole 17 aug. 2024 la 13:29 
Postat inițial de HikariLight:
Demos are classified as free to play because they are FREE, thus free to play.
Not all prologues are free, depending on the length they may have a price tag to them.
You missed the point, what I would like is for there to be an ability to exclude demos from the search because when I look for Free To Play Games, I want to search for complete games, not just something that should hook me on a game that I dont have money to buy.
Postat inițial de kupole:
Separate Free To Play from Demos and Prologues

When searching for Free To Play games I am searching for a full game or at least something in development. It would be much easier to look for Free To Play games if when searching with this selected I did not have most of the search flooded with Demos to payed games or Prologues to payed games. It would be much easier to look through if these were separated from Free To Play. There is nothing much I can add other than that it is sometimes really frustrating constantly mostly seeing demos in Free To Play category.

We saw game developers releasing 'prologue' games on Steam, which was fine except that they were confusing for players.

We've seen developers doing novel things on Steam to help build an audience though a separate app that most call a 'prologue'. In these examples, developers are buying a secondary appID and releasing it as a stand-alone free game to promote the upcoming release of their full premium game. This has been fine with us, but we've seen a few ways that it causes confusion for players and unnecessarily requires devs to pay a second app fee. With a few changes to how demos work, we can replicate the positive benefits of a separate 'prologue' while also creating a tighter connection between the two entities so that customers are clear on how to learn more about the full game and to wishlist the correct thing. The changes already made to demos should make it unnecessary for developers to purchase a separate appID to use for prologues, and can instead use the demo appID that is already associated with their game.

Q. Does this mean that "Prologues" are officially banned?

A. We're not banning your ability to name a product as "Prologue" but you'll find that demos have become a much better path for building an audience and directing players to your full game.

https://steamcommunity.com/groups/steamworks/announcements/detail/4201376568915048836

:nkCool:
< >
Se afișează 1-3 din 3 comentarii
Per pagină: 1530 50

Data postării: 16 iul. 2024 la 9:24
Postări: 3