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I'm trying to understand what problem you're trying to solve via dual boot.
I am still waiting for the day someone creates a good hypervisor that will allow video hardware access for 3D acceleration in virtual environments. Then I could we could just run Windows in a VM to play games on it.
If it's like any other typucal Linux distro, you should be able to install Steam OS on a flash drive and load up a grub menu whenever you plug it in before boot. Having a tutorial for that would be pretty nifty.
your mind is rather limited then if you cant see the benefits of playing games in steamOS which should have a lot less overhead than Windows and thus superior performance. Of course you would still need windows for certain games to play (the streaming option isnt really a good solution if you have only one system)
Try thinking outside the box next time. If you dont understand simple logic like this probably would be best if you didn't comment.
Unless your computer was made back in the 80s, 'overhead' isn't the problem with gaming performance.
Since most games are on windows, why would a dual-boot to SteamOS matter.
If you're going to do something like a dual-boot it means that you want to spend a lot of time in both environments. If you want a Linux box, just build it with Ubuntu, or whatever you want right now. There's nothing particularly compelling about SteamOS that isn't alrady available in any number of Linux distros. Why dual-boot into a what appears to be a mostly stripped down Linux distro.
Dual booting to SteamOS doesn't solve an actula problem that can't e already solved by simply dual booting to an actual fully functional distro instead. And no Windows user is going to bother to dual boot into what basically amoutns to running Steam BPM on a linux box, just so they can run a few linux games,.... that already exist on the Windows side?
No Linux person is going to want to use SteamOS as their 'main' OS since any number of other distros are gonig to have all the package support they need.
I understand fully. I dual boot from my OpenSUSE box to Windows all the time.I run entire clusters of LInux hosts.
Don't talk to me like I "I don't understand the basics"
Your own comments indicate you have no idea what you're talking about. Again unless you're running on a netbook 'overhead' isn't an issue, and it also begs the question of why dual-boot on a system that has 'overhead' isues in teh first place.
Steam OS appears to be a stripped down Linux distro. That's fine and all but I'd never want to be dual booting into that. When I can run OpenSUSE or Ubuntu for 'official' support and just run Steam there to play my Linux library.
Whenever it comes out I'll just Virtualbox the thing and see what parts make it tick. But it hadly makes sense to make a dual-boot just for SteamOS. Again as a hard core linux user I don't want to use SeteamOS as my 'main'. So why would I dual-boot into it? Why would I dual boot into a stripped down Linux distro, just so I can play game? When any number of otehr distros alrady allow me to do that right now.
If you want to play with it, just use VirtualBox. And depending what the hardware requirments are for streaming, you might be able to stream to virtualbox too just for giggles.
Want to dual-boot simly pick an actual distro and run with that so that at leat you can do soemthing other than load up BPM.
Every time I build or to try a new distro, about 90% of time is trying to strip away things I don't want, both software and kernel modules, and trying to make drivers and new stuffs(ie flash in browser) working.
Valve essentially needs to make Steam OS standardized, means similar to console, or more or less like RHEL where it specify supported hardwares, and make the performance and platform a go to place for both developing and gaming. Then Linux, regardless which distro, will finally have a chance to compete with Windows as a gaming OS. And maybe along the way getting rid of flash and make HTML5 mainstream.
Cuz 64 bit Unity engine.
After all, PC Gaming is about having a choice. Having a choice regarding (aftermarket) hardware and (distributional) software. If people should pay, say 200 bucks more for the Steam Machine than other consoles, choices should be relevant. Also, think about Blizzard games that are not available on Steam right now, how could u play them? Additionally, many PC Gamers are used to Windows and will be annoyed about having to adjust to SteamOS/Linux. An implementation could mean preinstalling Windows without a serial key. If you start Windows on a Steam Machine, you'd have to enter a serial key before being able to use Windows.
This should really encourage more people to use the Steam machine.