Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
you should be grateful family share is a thing at all
uhm, you can, nobody is stopping you from making more accounts
Valve is not going to force it on against a developers wishes.
Personally I do like it when games realize there's a problem and combat the problem. People are not owed family share, and abuse of it can result in Devs removing it or not even offering it in future releases. Else, it can just be personal choice not to offer it so people have to buy it.
If you like Playstation's model, use Playstation. Different services are allowed to be ran in a different way.
With the already ongoing abuse of Family Sharing, I see Valve removing it alltogether much, much sooner than further opening it up.
its already a known fact that steams application takes up more resources then many of the games users run, there is no argument in anti cheat taking any kinda resources away from a system when the steam app even running in the background is using more then the games people are playing.
Games sold on Steam, outside of Valve's titles, aren't "its games". And Valve is not going to start issuing requirements for games they don't own. And requiring anti-cheat isn't going to negate the publishers right to exclude their games from Family Sharing, fyi.
Although users seem to love the idea that through Steam, Valve can control the entire industry. But that's just a misguided fantasy.
The resources Steam uses is not relevant to the decisions a game's developer makes. Valve cannot and will not modify games they don't own. Valve is not the developer/publisher's boss and are not going to demand certain features or requirements. And Steam's resource use has nothing to do with anything, it's just spaghetti you're throwing at the wall out of ignorance and frustration.
Activision turned off sharing for all their newer CoD titles, MW19, Cold War, Vanguard, MWII and MWIII. They will be doing this for all their future releases.
For MWIII,
https://steamdb.info/app/2519060/info/
1 = No sharing
In fact, they didn't realize it until after MWII released that sharing is on by default and disabled it on Halloween 2022...
https://steamdb.info/app/1938090/history/?changeid=16559027
It's optional and yes, game devs are in FULL control over it. Valve does not touch settings for games that are not their own.
It's also much easier to try cheating on PC, which is why they may make restrictions on PC to prevent people abusing the feature to cheat on others licenses. There may also be other bits about PS/XBOX, but this is not a PS/XBOX client, it is a PC client & PCs are capable of significantly more than consoles.
Yep and they can easily block the console if it cheats, much harder to block a PC.
Yes. Activision explicitly disabled it on Steam themselves. They don't even allow game sharing on Battle.net on any game.
CoD titles already have their own custom anti-cheat called Ricochet. And having or not having it is not why sharing was disabled.
Some ppl: That's a scam! How dare they want to get paid for their game!
Thankfully you can skip using family share completely.