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As Valve will not have staff waste their time live translating stuff for players, the only option is a bot and those may not translate things correctly.
Also if it's not a game developed by Valve, it is not Steam's concern.
i will say that my lady and i spend almost as much time laughing at the subtitles from these
as we do watching the show
I am actually suggesting Valve to develop the feature which use AI bot to make the real time translation, which can then be used across all games. Not translating things accurately is understandable and better than nothing, and the translation accuracy can get better over time.
Note that this i pretty bad given that genreally speaking these thing don't work that good and are especially not good if the audio is not clear. Even Live Caption tells you that it can't do songs very well. Its not going to be able to caption a video game reliably
A much better solution is to advocate gamedevs to add captions to their games.
Like I said, this is a “better than nothing” feature and it can only improve over time. Advocating game devs to add captions is only a better solution if they end up doing so. We’re living in the real world where it is not feasible for numerous reasons, whether it is the publisher going bust, financial incapable to add additional language support, moved on to next project etc.
This is similar to advocating game devs to add support for various game controllers, ultrawide screen, gyro, Mac, Linux or Steam Deck support etc. as much as it’ll be great if each and every Steam games do so, it is not realistic to expect that to actually happen. But Valve did put in work to improve that with SteamInput and Proton compatibility layer. Not perfect but nobody’s complaining