Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
that's a good point...
didn't think about this one , but having something other companies don't , will encourage people
to use steam more as a "player friendly" platform.
but i know , that is not a big benefit
so yeah , i guess i agree with you
Also steam doesn't need to add something like that in order to attract users to Steam
There are two users to steam, Developers and us, and steam has to cater to both of them with features like family sharing. The ability to sell games would massively undercut developers resulting in BILLIONS in lost sales.
https://store.steampowered.com/subscriber_agreement/#2
The first question this suggestion faces is "What's in for Steam and the devs to enable a user-ruled secondary store next to their game store?"
The second is "How could steam tackle the problems derived from the absolute lack of friction that resale of digital licenses represent?"
i'm sorry to bring it up again , after all i'm just exploring steam and trying everything in it.
and yeah after thinking and reading all the comments , there is no benefit for the devs.
so it's a bad idea.
and in the first place i should've thought about a simpler idea to discuss..