Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
See: https://imgur.com/a/LnNIaFM
Source: https://partner.steamgames.com/doc/sdk/uploading
Apple is going to kill steam once they remove Rosetta2. They're amking MacOS into iOS walled garden.
https://store.steampowered.com/hwsurvey/processormfg/
Is this an assumption or do you have a source for this?
It sure looks that way to me.
Most Developers wont want to even consider it, just as most enthusiast hardware manufacturers learned the hard way that it's best not to as well.
Like that helped at all with the drop of 32-bit?
Just a literal check mark and quite a few developers still didn't do it.
https://steamcommunity.com/groups/steamworks/announcements/detail/3632639303428097613
The correct thing to do is ask on an individual basis or give feedback to a Developer, which some have as you've participated in;
https://steamcommunity.com/app/1162750/discussions/1/3766734182331879172
Though as stated, it's extremely unlikely and often the cost extremely outweighs any potential income from it.
https://steamcommunity.com/discussions/forum/10/135507548120407092/
That's not what OP is asking for, though. OP is asking for a field so that developers can better distinguish what kind of version they're uploading. Which is in Steamworks and thus something Valve would have to provide.
The screenshot in post #2 is quite clear on that.
We are currently trying to distribute a Java JRE compiled for ARM with a game and there's no way to do it.
DISCLAIMER: I'm just a modder trying to help a game developer fixing bugs and making some improvements for his game.