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Achievements for the DLC should exist and be separate from the game.
Sometimes the game is cheap but it has got three or four very expensive DLCs. Its not fair to most costumers if they cant 100% the base game because of those.
They have no worth.
DLC content is ALSO part of them game, so thus there is no need to bother separating them.
Doing the base game and not the dlc, you still haven't earned all the achievements for the game.
A game I'm working on will eventually end up having a free to play base game with workshop support as a kind of demo-plus, with official content sold as DLCs. If Steam adds actual support for associating achievements with DLCs before then, it'll definitely use that feature. If not, (and this is probably part of the reason they still haven't done it), the achievements are going to be part of the base game and it's going to be a pain to convert them over, with the very real possibility of just having to say "sorry, you need to earn the achievements again".
Devs control that and while the do indeed separate the cheevos, the standard party is to add the dlc cheevos to the base game. Sometimes this is done regardless of whether you own the DLC or not. Technically they aren't DLC cheevos, they are base game cheevos that can only be triggered by DLC content.
Why do they do this? Becauise they know it makes you more likely to buy the DLC>