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And cutting out a piece of a game to be the demo (or worse, spending the time to make something entirely new to avoid spoilers) costs developer time, so you're not going to get a demo with every game that releases. Only from developers who go above and beyond with things like The Stanley Parable Demo.
But there are other ways to find out whether you'll like a game before you buy it. Find a YouTuber with similar tastes to yours and see what they think about the game, for example.
These days you can find so much information about a game, you do not really need to try it before you buy it, in fact, there are plenty of free weekends, and you can "demo" plenty of games.
https://store.steampowered.com/news/app/1693980/view/5264189392020524722
https://www.pcgamer.com/steam-just-quietly-added-a-new-free-trial-system/
they say that flash wasn't safe but i at least never had a problem with flash but also by removing flash means game company's can sell their games instead of it being free
That’s interesting. Back in the day I used to play the demo discs that came with gaming magazines. I bought many a game I previously wouldn’t have because I had the opportunity to try for free. It was the there so I thought, why not, I might as well give it a go. In particular I remember playing the original Splinter Cell over and over until it launched and then I bought the full game.
Devs can do free weekends
Devs can do limited play time trials.
Back in the day, without a widespread internet connection, the best way to get your game known was to ship an appetizer of it on a magazine CD.
Steam cannot and will not force them.
Go do your own research.