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번역 관련 문제 보고
In fact haven't had a single SSD die due to that. So unless you using some super cheap SSD you really don't have much to worry about.
Steam downloads the compressed game and them de-compresses it, therefore double the usage.
I've seen other apps that install and pull data directly into install location without decompression or extraction. Steam needs to use the same install method so to reduce unnecessary writes to SSD and accelerate their death.
^This. If I wrote 150gb's every day, for 10 years straight, I'd still fall short of my ssd's tbw. Steam's not going to serve games decompressed though. That increases their own overhead and even from the consumer perspective, given the chance to download then decompress 50 gb or download 150gb (or w/e arbitrary multiplier larger)....I'd wager there's a hefty chunk that would take the former.
https://www.microcenter.com/product/649991/inland-tn436-1tb-3d-tlc-nand-pcie-gen-4-x4-nvme-m2-2230-internal-ssd-compatible-with-microsoft-surface-and-steam-deck
Lets look at this Inland 1TB drive, which is basically like Microcenter's own branded SSD so this is already not exactly super high end. And I want to throw this in my fancy new SteamDeck. At 600TBW you could write 100GB every day, for 16 YEARS before you hit this limit.
For consumers the endurance of the drive simply isnt a problem. Steam doesn't do anything weird with regards to game updates. Your drive is not going to also just magically implode at the TBW mark. Your drive actually has extra storage to compensate as blocks start dying as well. You have lots of safety nets for the drive. The controller on the drive is more likely to die first than the NAND
'technically' yes
'practically' no
I give the same answer to VPs who insist that we recover their drives after they dumped orange juice on them "We are going to send this drive to our drive recovery vendor. They are going to charge YOUR GROUP $2000 to just LOOK at this thing and give you a quote of how much its going to cost and we are going to charge YOUR GROUP for it. Let me know how valuable your porn is, because your email is on the server." Unsurprisingly no one has ever taken us up on this generous data recovery option.
Ah. Okay.
I see.
It must be like the MBT then.
The Master Boot Table.
I don't know much about SSDs.
Hmm. Good idea, haven't thought of that since I stopped using HDD since 2010..lol. HDD has unlimited writes and I happen to have a 5TB external HDD in my drawer I bought 2 years ago and used it once...lol. I don't like HDD since they run at a snail's pace. Thanks SnakeFist!
Good trick is I'll create a Symbolic Link of the Steam download folder to the HDD, then after Steam completed the download to it, Steam will install the game to its installation location on my SSD. Problem solved. Now I don't have to worry about that wasted 100GB+ on SSD for games such as GTA 5 and other like it.
Thanks everyone for your input. Steam don't have to do anything about this issue anymore...Case close...lol
Your doing a 1 to 1 ratio. Thats not how it works. Consider this
1 x GB file extracts to 1 x 2 GB worth of files. Then the 1 GB file is deleted leaving 2GB of data on the drive. Total writes is 1 GB + 2GB = 3 GB
Files would be compressed at different ratios than the example above but it should highlight things are not a 1 to 1 ratio
EDIT: Oh and SSD drives nowadays have much longer lifespan from writes than when they first cam to market. For example 1 of my drives has a 5 year warranty and lifespan of 2,400 TBW. I'd have to write 1.3TB a day to exceed that 2400TBW in those 5 years. More likely to have the drive die from power on hours than by exceeding TBW