Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Why should steam support and implicitly encourage users to use old, insecure OSes, with an old and insecure client? That'd be crazy.
General support for XP ended back in 2014, and only the few companies with extended support had it thru 2019.
https://steamcommunity.com/discussions/forum/0/2299597907724766176/
Most aged games will run on current systems, further the negating the need to support 20+ year old hardware/OS'es.
Three years after XP support has gone is too late to start proposing solutions. There weren't enough people in 2019 to make the argument. There's even fewer now.
Users who want to run old systems for kicks are free to do so, Steam is not a required part of that project, even if the user has old games on their Steam account.
Good news is: GOG helps because games there are non-drm and you can download them just by logging onto your account on a website through browser.
Come 2023, don't be surprised when Windows 7 (and possibly 8/1.1) support drops off due to Chromium setting its EOL date to then.
If one wanted to hide their terrorist plans from the government then using a supported OS would help since breaking into PCs with exploits is a constant cat and mouse struggle between the government and software vendors.
https://store.steampowered.com/hwsurvey
Windows 7 64 Bit has 3.24% out of the users who have agreed to take part in the Hardware study. It's shrinking too.
Majority are on Win10 by a large margin too.
The privacy nightmare you speak off on Win10 is none existence.
Windows 7, like XP, isn't special. It's user share has dropped a lot over the last 3 years, and eventually it'll be used by the same fraction of a percent who think their love of ancient operating systems makes them the center of the universe.
Yes, that would be an option. And Win98/ME/2000/XP/Vista users make up a huge demographic that has catapulted GoG firmly into the largest and highest revenue gaming service on the planet /s.
Back in the early days of Steam when most people were using Windows XP, most of the PC gaming market was still installing physical games from disc. It wasn't until a bit later that digital distribution, particularly Steam, became the dominant way to buy and play PC games.
I'm also a CRT TV and monitor enthusiast. The crown jewel of my collection is a big old beast of a Sony Trinitron that was manufactured in 2000 that I keep all my old consoles and a VCR hooked up to. I can still use that TV the way in which it was intended 22 years ago with one exception. The analog television broadcasts are no longer a thing. I'm okay with this. I understand it's 2022, and there's not much reason to support my old TV with analog broadcasts, and there are still plenty of ways for me to enjoy that TV.
It's 2022, and there's not much reason to support Windows XP with a working Steam client, but there are still plenty of ways to enjoy that old system. Install games the way most people did back then, from disc. GOG installers work fine on Windows XP as well, so that's a great source for period-accurate games appropriate for that machine.
There are at least three different approaches to this:
* Ensure that the games run on modern computers. This is potentially the most difficult, as what's "modern" can keep changing, and even if it doesn't, this basically means making applications run in operating environments they weren't meant to run in.
* Make a version of the Steam client that works on older machines. Even if it's limited in features, this could at least do things like make Steam-DRM-protected things runnable without stripping DRM. And the applications can run on their older systems, and older systems continue to be useful.
* The last idea is to strip DRM -- or rather, to just release a tool to bypass Steam DRM. I doubt that Valve wants to take this step though.
That leaves the second option as the most viable one.
But, most importantly, even if GOG goes out of business, any installers and installed games we've gotten from them will be usable indefinitely, and not dependent on a DRM authentication launcher.
Just like when Steam stopped supporting XP, or W2000 back in its day.
Right now all W7 versions usage combined is less than 5% of the Steam userbase who participate in in the Hardware survey and that's number is only going to go down as days go by.
At the end of the day a very tiny minority of users are going to face any kind of problem the day Steam shuts down W7 support.
The frequency people posts suggestions to be able to resell or trade away their games should give anyone a hint about how much of a damn people gives these days about keeping their games long-term.
There's indeed an issue in how volatile software and content can become in the digital era (which is a subject for another discussion) but again we're rooted on the fact that's is an issue for a small percentage of users in any given platform. And businesses are gona business.
Not even GOG offers offline installers out of the goodwill of their hearts. it's all business.