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gorba 2022 年 6 月 19 日 下午 5:32
The Epic Online Service (EoS) is becoming a problem for games on Steam
Here's a list of all games on Steam that have implemented EoS: https://steamdb.info/tech/SDK/EpicOnlineServices/

This service creates an always-on capability, and while it seems reasonable to do so for launch, it is NOT proper for publishers to bolt-on these services months or even years after release, well beyond the refund window.

EoS is like Denuvo in that it creates an always-on tunnel connection making even single-player titles online-only games.

Here's are a couple of examples:

Killing Floor 2: https://i.redd.it/hrleddj9w6691.png
Elden Ring: https://i.redd.it/7ahcb5os0e691.png

Valve should step in and set some rules for publishers. They can implement EoS on the condition that they fully disclose to the customer via the third-party disclaimer and do not include the EOS overlay.

Further, Valve should be very clear with the publishers that they CAN NOT bolt on EoS AFTER release, and if they do so, they must provide a refund to the customer at their expense. Adding EoS alters the product's EULA beyond what the customer agreed to.
最后由 gorba 编辑于; 2022 年 6 月 19 日 下午 5:37
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正在显示第 76 - 90 条,共 99 条留言
Babi Gendut 2022 年 6 月 22 日 上午 11:54 
引用自 Dr.Shadowds 🐉
引用自 Babi Gendut
Correcting what exactly? That steam services can be considered as free services just like EOS? That's not even a correct statement in many cases.
If you read, you understood what I said from start to now.
You can read my older post to see why it is impossible to consider steamworks as free services.
Dr.Shadowds 🐉 2022 年 6 月 22 日 上午 11:58 
引用自 Babi Gendut
引用自 Dr.Shadowds 🐉
If you read, you understood what I said from start to now.
You can read my older post to see why it is impossible to consider steamworks as free services.
And if you read from the start to now, you understand why 1. irrelevant to using said features...

If you want to keep dragging it on by all means, keep going, that was repeatedly explained....
最后由 Dr.Shadowds 🐉 编辑于; 2022 年 6 月 22 日 上午 11:58
Babi Gendut 2022 年 6 月 22 日 下午 12:28 
引用自 Dr.Shadowds 🐉
引用自 Babi Gendut
You can read my older post to see why it is impossible to consider steamworks as free services.
And if you read from the start to now, you understand why 1. irrelevant to using said features...

If you want to keep dragging it on by all means, keep going, that was repeatedly explained....
I want to type a reply to this statement, but then I remember I already did.

引用自 Babi Gendut
No. The #1 is actually more relevant than #2.

When your game reach $1000 in sales, steam refund the $100. Even IF you stop selling your game after exactly $1000, you still paid valve $300 from the sales cut.

Honestly, I don't think valve even care the $100 fees, they get much more from normal sales. They pay-walled the submission process to prevent nobodies from spamming steam with trash games.

For totally free games, devs don't pay steam services with store cut, they pay with the original submission fee. But that case doesn't make the case #1 irrelevant since most games on steam aren't free.
Dr.Shadowds 🐉 2022 年 6 月 22 日 下午 1:00 
引用自 Babi Gendut
引用自 Dr.Shadowds 🐉
And if you read from the start to now, you understand why 1. irrelevant to using said features...

If you want to keep dragging it on by all means, keep going, that was repeatedly explained....
I want to type a reply to this statement, but then I remember I already did.

引用自 Babi Gendut
No. The #1 is actually more relevant than #2.

When your game reach $1000 in sales, steam refund the $100. Even IF you stop selling your game after exactly $1000, you still paid valve $300 from the sales cut.

Honestly, I don't think valve even care the $100 fees, they get much more from normal sales. They pay-walled the submission process to prevent nobodies from spamming steam with trash games.

For totally free games, devs don't pay steam services with store cut, they pay with the original submission fee. But that case doesn't make the case #1 irrelevant since most games on steam aren't free.
It does make it irrelevant, because you don't pay sale cut to use said features in the 1st place, that what you keep arguing against....

If "For totally free games" can use same features that not paying sale cut, that means you're not paying sale cut to use features, what was unclear?
Heretic 2022 年 6 月 22 日 下午 2:10 
引用自 Satoru
It seems sort of stupid to call valve “greedy” when Steamworks is literally free. How is giving away your middleware platform “greed”. Like at least put a single second of thought into things instead of being incredibly lazy and just throw out “greed” as a catch all insult because you’re too lazy to put an original thought together
Greed is the main motivator in just about everything. It's worshipped and encouraged in the dog eat dog world, and they always want more and are never satisfied.

Valve needs to keep you on the platform to feed their greed, and that's the reason behind everything.

It isn't abnormal, it's simply the nature of the beast.
Dr.Shadowds 🐉 2022 年 6 月 22 日 下午 3:00 
引用自 The
引用自 Satoru
It seems sort of stupid to call valve “greedy” when Steamworks is literally free. How is giving away your middleware platform “greed”. Like at least put a single second of thought into things instead of being incredibly lazy and just throw out “greed” as a catch all insult because you’re too lazy to put an original thought together
Greed is the main motivator in just about everything. It's worshipped and encouraged in the dog eat dog world, and they always want more and are never satisfied.

Valve needs to keep you on the platform to feed their greed, and that's the reason behind everything.

It isn't abnormal, it's simply the nature of the beast.
Greed is part of human nature.
Heretic 2022 年 6 月 22 日 下午 3:19 
引用自 Dr.Shadowds 🐉
Greed is part of human nature.
It is also what motivates all of the virtue signalling if they believe it gets them some positive attention. It's all quite grotesque. It seems to be human taught, from cradle to grave. My nature doesn't like it.
Dr.Shadowds 🐉 2022 年 6 月 22 日 下午 3:52 
引用自 The
引用自 Dr.Shadowds 🐉
Greed is part of human nature.
It is also what motivates all of the virtue signalling if they believe it gets them some positive attention. It's all quite grotesque. It seems to be human taught, from cradle to grave. My nature doesn't like it.
You be shock if take a step back, and rethink about it, as not so much taught, but it's just in nature.
Babi Gendut 2022 年 6 月 22 日 下午 5:42 
引用自 Dr.Shadowds 🐉
It does make it irrelevant, because you don't pay sale cut to use said features in the 1st place, that what you keep arguing against....
It is relevant because not all games are free. Those who aren't free will get the the submission fee back in place of the sales cut. So sales cuts are now paying for those services.

引用自 Dr.Shadowds 🐉
If "For totally free games" can use same features that not paying sale cut, that means you're not paying sale cut to use features, what was unclear?
Yes.
But that doesn't make the service itself is free for developers. Because devs have to pay it with either $100 or sales cut or both. Was that clear?
Dr.Shadowds 🐉 2022 年 6 月 22 日 下午 6:28 
引用自 Babi Gendut
引用自 Dr.Shadowds 🐉
It does make it irrelevant, because you don't pay sale cut to use said features in the 1st place, that what you keep arguing against....
It is relevant because not all games are free. Those who aren't free will get the the submission fee back in place of the sales cut. So sales cuts are now paying for those services.
Free, or not, has nothing to do with using said feature, this has absolutely nothing to do about getting $100 you paid for... You can have free only game, use same feature, as those that paid, and those that paid can go free, or just flat out stop selling, and can still use same feature, because it has nothing to do with sale cut, you don't pay sale cut in order to use feature, that what you keep ignoring...

引用自 Babi Gendut
引用自 Dr.Shadowds 🐉
If "For totally free games" can use same features that not paying sale cut, that means you're not paying sale cut to use features, what was unclear?
Yes.
But that doesn't make the service itself is free for developers. Because devs have to pay it with either $100 or sales cut or both. Was that clear?
Yes, as in you realize sale cut has nothing to do with using feature?

Now read what was said, which any of my post quoting only to you did I talked about saying it being free up front? Only you kept going on about it, not me, you ignore what was said, repeatedly, as again sale cut has nothing to do with using said feature.

You paid $100 up front to be dev on platform to list your product, that was the gate, that was it, the contract deal is you get $100 back if product sold $1000 worth via Steam, that not $1000 out of your pocket keep in mind if don't understand what the deal was from the start, and if want to get technical, you get your $100 when made sale around $145, which around $45 is steam sale cut, and if want to get technical about $1000, you do your math wrong from the start when said $300, you get $700 + $100 you paid up front back = $800, which means $200 for Steam on sale cut, if want to get technical about it.

If you want to be biggest clown, by all means you done a great job, making a fool out yourself refusing to read from the start I repeatedly said go read because clearly you refuse to do so.

https://steamcommunity.com/discussions/forum/10/4932019356823272805/?ctp=4#c3421061982925885480
最后由 Dr.Shadowds 🐉 编辑于; 2022 年 6 月 22 日 下午 6:31
FOXDUDE69 2022 年 6 月 22 日 下午 9:15 
引用自 brian9824
I still don't see what the problem is aside from the OP not liking it....

I mean, he explains it in the original post...
Babi Gendut 2022 年 6 月 22 日 下午 9:19 
引用自 Dr.Shadowds 🐉
引用自 Babi Gendut
It is relevant because not all games are free. Those who aren't free will get the the submission fee back in place of the sales cut. So sales cuts are now paying for those services.
Free, or not, has nothing to do with using said feature, this has absolutely nothing to do about getting $100 you paid for... You can have free only game, use same feature, as those that paid, and those that paid can go free, or just flat out stop selling, and can still use same feature, because it has nothing to do with sale cut, you don't pay sale cut in order to use feature, that what you keep ignoring...

Here I fixed it for you :
you don't have to pay sale cut in order to use feature

And I didn't ignore you. I disagree with you for using incorrect statements. And I'm fully aware of what you try to accomplish here. You want me to admit that $100 is all developers need to use all steam features? Not gonna happen because it isn't true in most cases.

Steam features can be paid with either $100 fee only if you are willing to give out your game for $0 aka free OR with sales cut for more profitable outcome.

And yes both scenarios will grant the developers the same features but they don't have to pay the same amount.


引用自 Dr.Shadowds 🐉
引用自 Babi Gendut
Yes.
But that doesn't make the service itself is free for developers. Because devs have to pay it with either $100 or sales cut or both. Was that clear?

Yes, as in you realize sale cut has nothing to do with using feature?
As in I know the cut is not the only way for devs to get access to the same services.

引用自 Dr.Shadowds 🐉
Now read what was said, which any of my post quoting only to you did I talked about saying it being free up front? Only you kept going on about it, not me, you ignore what was said, repeatedly, as again sale cut has nothing to do with using said feature.
Again, I'm not ignoring you, I disagree with you. I mean I can say the same that you ignore my statement about two options where devs can pay for the services.

If steam can talk, it will say "you want my services for a flat $100? Sure but make your games free so you won't get any profit because I won't get any either. OR you can make your games not free and you'll get 70% and I'll get 30%".

Now it doesn't sound like sales cut is irrelevant anymore does it?

引用自 Dr.Shadowds 🐉
You paid $100 up front to be dev on platform to list your product, that was the gate, that was it, the contract deal is you get $100 back if product sold $1000 worth via Steam, that not $1000 out of your pocket keep in mind if don't understand what the deal was from the start,
Just because steam is the one who receives money directly from customers, doesn't mean developers didn't pay for the services.

Developers / publishers are supposed to receive 100% from sales. But they're obliged to forked that 100% value in exchange for the services they got from third party, like steam. So yes, devs have to PAY for it even in this case.

引用自 Dr.Shadowds 🐉
and if want to get technical, you get your $100 when made sale around $145, which around $45 is steam sale cut, and if want to get technical about $1000, you do your math wrong from the start when said $300, you get $700 + $100 you paid up front back = $800, which means $200 for Steam on sale cut, if want to get technical about it.
Wrong again. The $100 is devs money to begin with, it should not be part of calculation of the store cut. Steam refund that money in exchange of the bigger payment from store cut. Developers get their money back in exchange for the bigger profits but bigger losses as well.

引用自 Dr.Shadowds 🐉
If you want to be biggest clown, by all means you done a great job, making a fool out yourself refusing to read from the start I repeatedly said go read because clearly you refuse to do so.

https://steamcommunity.com/discussions/forum/10/4932019356823272805/?ctp=4#c3421061982925885480

Resorting to insult just because you can't convince me? Lol pathetic.

This is the first time I've heard anti epic and steam cult member say that 30% has nothing to do with the service that valve's provides for developers. I mean if that's even remotely true, where does the money go? How steam still operates with just $100 per game with the option of losing it if the game reach $1000 in sales?

Also I thought you hive mind epic haters are all agreed that steam give "better services" for developers to justify the 30% cut against epic 12%? Was that different in this case? Or you just want to argue?
最后由 Babi Gendut 编辑于; 2022 年 6 月 22 日 下午 9:30
Dr.Shadowds 🐉 2022 年 6 月 22 日 下午 9:44 
引用自 Babi Gendut
引用自 Dr.Shadowds 🐉
Free, or not, has nothing to do with using said feature, this has absolutely nothing to do about getting $100 you paid for... You can have free only game, use same feature, as those that paid, and those that paid can go free, or just flat out stop selling, and can still use same feature, because it has nothing to do with sale cut, you don't pay sale cut in order to use feature, that what you keep ignoring...

you don't have to pay sale cut in order to use feature
There I fixed it for you.

And I didn't ignore you. I'm fully aware of what you try to accomplish here. I disagree with you for using incorrect statements.

Steam features can be paid with either $100 fee only if you are willing to give out your game for $0 aka free OR with sales cut for more profitable outcome.

And yes both scenarios will grant the developers the same features but they don't have to pay the same amount.

引用自 Babi Gendut

Yes.
But that doesn't make the service itself is free for developers. Because devs have to pay it with either $100 or sales cut or both. Was that clear?

引用自 Dr.Shadowds 🐉
Yes, as in you realize sale cut has nothing to do with using feature?
As in I know the cut is not the only way for devs to get access to the same services.

引用自 Dr.Shadowds 🐉
Now read what was said, which any of my post quoting only to you did I talked about saying it being free up front? Only you kept going on about it, not me, you ignore what was said, repeatedly, as again sale cut has nothing to do with using said feature.
Again, I'm not ignoring you, I disagree with you. I mean I can say the same that you ignore my statement about two options where devs can pay for the services.

If steam can talk, it will say "you want my services for a flat $100? Sure but make your games free so you won't get any profit because I won't get any either. OR you can make your games not free and you'll 70% and I'll get 30%".

Now it doesn't sound like sales cut is irrelevant anymore does it?

引用自 Dr.Shadowds 🐉
You paid $100 up front to be dev on platform to list your product, that was the gate, that was it, the contract deal is you get $100 back if product sold $1000 worth via Steam, that not $1000 out of your pocket keep in mind if don't understand what the deal was from the start,
Just because steam is the one who receives money directly from customers, doesn't mean developers didn't pay for the services.

Developers / publishers are supposed to receive 100% from sales. But they're obliged to forked that 100% value in exchange for the services they got from third party, like steam. So yes, devs have to PAY for it even in this case.

引用自 Dr.Shadowds 🐉
and if want to get technical, you get your $100 when made sale around $145, which around $45 is steam sale cut, and if want to get technical about $1000, you do your math wrong from the start when said $300, you get $700 + $100 you paid up front back = $800, which means $200 for Steam on sale cut, if want to get technical about it.
Wrong again. The $100 is devs money to begin with, it should not be part of calculation of the store cut. Steam refund that money in exchange of the bigger payment from store cut. Developers get their money back in exchange for the bigger profits but bigger losses as well.

引用自 Dr.Shadowds 🐉
If you want to be biggest clown, by all means you done a great job, making a fool out yourself refusing to read from the start I repeatedly said go read because clearly you refuse to do so.

https://steamcommunity.com/discussions/forum/10/4932019356823272805/?ctp=4#c3421061982925885480

Resorting to insult just because you can't convince me? Lol pathetic.

This is the first time I've heard anti epic and steam cult member say that 30% has nothing to do with the service that valve's provides for developers. I mean if that's even remotely true, where does the money go? How steam still operates with just $100 per game with the option of losing it if the game reach $1000 in sales?

Also I thought you hive mind epic haters are all agreed that steam give "better services" for developers to justify the 30% cut against epic 12%? Was that different in this case? Or you just want to argue?
1. There was nothing to fix you flat out don't pay sale cut in order to use feature, stop providing misinformation.

2. You did ignore, because you kept talking about $100 up front fee, that wasn't being talked about from the start what I have said as I only talked about sale cut, not up front cost to list on Steam, hence with the amount of reply. That on you.

3. Sale cut has nothing to do with using said features, that is repreatedly explain why it's not relevant, because it's not a requirement, nor obligation, you're given access as soon you're reg as a dev after paying up front $100, that was it.

4. You just made it clear why it's irrelevant to using feature, and prove my point once more, you can choose to disagree, but it doesn't make you right by providing misinformation for how things worked for using features that has nothing to do with sale cut, full stop.

5. Devs pay the $100 up front, that was it, there is no other cost, anything made from sale is actually income, not debt, not dev paying, that income earn. If dev make sale of $145, that $100 back in dev pocket, anything else is profit.... PROFIT.... NOT PAY STEAM MORE AFTER $100 up front cost to list product.

6. No not wrong, you choose not to understand what was said, and that not my problem if you disagree, or refuse acknowledge what was said, you will be called out for misinformation, hence the point of explaing repreatedly to you.

And sorry, but you wanted to act dumb about it deliberately, so it seem correct IMO to call you a clown after you 13 posts you made, and kept playing dumb about it, so no the one more pathetic is the one that wanted to keep dragging, and keep making bad argument was you.

If this is new to you, then you now know, since day one the features are not gated by sale cut period, they are offer the moment you become dev on platform to list product for the up front cost, that was it, there no other cost to using Steam features after the up front cost hence why sale cut is not relevant to using features...

There no argument about sale cut between Steam, and Epic gap, it's you deliberately providing misinformation, which I called you on if you actual read from the start, or else this wouldn't have carry on for over 26 posts, let that sit with you for awhile since you couldn't firgure out I was strickly only talking about sale cut has nothing to do with using features to get acceess, that was it.
最后由 Dr.Shadowds 🐉 编辑于; 2022 年 6 月 22 日 下午 9:54
Babi Gendut 2022 年 6 月 22 日 下午 11:04 
引用自 Dr.Shadowds 🐉
1. There was nothing to fix you flat out don't pay sale cut in order to use feature, stop providing misinformation.
Store cut is one of the form of paying to use steam services.

引用自 Dr.Shadowds 🐉
2. You did ignore, because you kept talking about $100 up front fee, when know full well know that wasn't being talked about from the start, hence with the amount of reply. That on you.
And why you don't want me to bring that up? Yes that's right, because your whole statements will fall apart. That's the reason why I refuse to fall into your word traps.

引用自 Dr.Shadowds 🐉
3. Sale cut has nothing to do with using said features, that is repreatedly explain why it's not relevant, because it's not a requirement, nor obligation, you're given access as soon you're reg as a dev after paying up front $100, that was it.
And I also said, repeatedly, that steam will refund the $100 after $1000 sales. That's where the upfront payment becomes irrelevant and store cut is more relevant.

引用自 Dr.Shadowds 🐉
4. You just made it clear why it's irrelevant to using feature, and prove my point once more, you can choose to disagree, but it doesn't make you right, nor does providing misinformation how things worked for using features that has nothing to do with sale cut, full stop.
I said store cut is irrelevant for free games but that doesn't mean it is irrelevant at all. Because in most case games aren't free and that's where the store cut becomes more relevant.

Even valve said the same thing. The company repeatedly said that 20% - 30% is the value that they provide to game developers. Which means devs pay for that value with the store cut. Value is the service that steam provides. I'm right for disagreeing with you.

引用自 Dr.Shadowds 🐉
5. Devs pay the $100 up front, that was it, there is no other cost, anything made from sale is actually income, not debt, not dev paying, that income earn. If dev make sale of $145, that $100 back in dev pocket, anything else is profit.... PROFIT.... NOT PAY STEAM MORE AFTER $100 up front cost to list product.
For free games, that was it. But for non free games that was not.

If Valve is never involved in funding or developing video games. It is considered as third party from devs/publishers perspective. Third party provide services that should be paid by game developers. And in steam case, they pay it either $100 or store cut.

And no, I refuse to use steamboys perspective. It's too stupid and hypocritical. I use game developers perspective and retail business in general.

引用自 Dr.Shadowds 🐉
6. No not wrong, you choose not to understand what was said, and that not my problem if you disagree, or refuse acknowledge what was said, you will be called out for misinformation, hence the point if explaing repreatedly to you.
Not really, I fully understand what your intentions but I refuse it because it simply not true. Heck you can't even answer how come steam is still sustainable if not for the cut they took from game developers? Because relying from $100 per game will definitely not work.

And I'm not the only who disagree with you. Here's what valve said about how relevant the store cut (revenue share) is with the service they provide to game developers :

https://store.steampowered.com/news/group/4145017/old_view/1697191267930157838

The value of a large network like Steam has many benefits that are contributed to and shared by all the participants. Finding the right balance to reflect those contributions is a tricky but important factor in a well-functioning network. It’s always been apparent that successful games and their large audiences have a material impact on those network effects so making sure Steam recognizes and continues to be an attractive platform for those games is an important goal for all participants in the network.

With that in mind, we’ve created new revenue share tiers for games that hit certain revenue levels. Starting from October 1, 2018 (i.e. revenues prior to that date are not included), when a game makes over $10 million on Steam, the revenue share for that application will adjust to 75%/25% on earnings beyond $10M. At $50 million, the revenue share will adjust to 80%/20% on earnings beyond $50M. Revenue includes game packages, DLC, in-game sales, and Community Marketplace game fees. Our hope is this change will reward the positive network effects generated by developers of big games, further aligning their interests with Steam and the community.

You may disagree with me. But can you disagree with the company you defend? Stop doing mental gymnastics just to argue with this. You absolutely can't win.
Dr.Shadowds 🐉 2022 年 6 月 23 日 上午 1:32 
引用自 Babi Gendut
引用自 Dr.Shadowds 🐉
1. There was nothing to fix you flat out don't pay sale cut in order to use feature, stop providing misinformation.
Store cut is one of the form of paying to use steam services.
Sale cut is when want to sell via their service. Has nothing to using said features.

引用自 Babi Gendut
引用自 Dr.Shadowds 🐉
2. You did ignore, because you kept talking about $100 up front fee, when know full well know that wasn't being talked about from the start, hence with the amount of reply. That on you.
And why you don't want me to bring that up? Yes that's right, because your whole statements will fall apart. That's the reason why I refuse to fall into your word traps.
By all mean explain yourself. I didn't say remotely not bring it up, I said was talking about sale cut, and that on you for talking about something that isn't sale cut. And there no word traps again that just you, if you want to play dumb about it, not my problem, you're only one dragging on something that wasn't being talked about.

引用自 Babi Gendut
引用自 Dr.Shadowds 🐉
3. Sale cut has nothing to do with using said features, that is repreatedly explain why it's not relevant, because it's not a requirement, nor obligation, you're given access as soon you're reg as a dev after paying up front $100, that was it.
And I also said, repeatedly, that steam will refund the $100 after $1000 sales. That's where the upfront payment becomes irrelevant and store cut is more relevant.
And I repeatedly only talk about sale cut from the start, you kept talking about that, I clearly wasn't talking about it, because I repeatedly said sale cut... That on you again.

引用自 Babi Gendut
引用自 Dr.Shadowds 🐉
4. You just made it clear why it's irrelevant to using feature, and prove my point once more, you can choose to disagree, but it doesn't make you right, nor does providing misinformation how things worked for using features that has nothing to do with sale cut, full stop.
I said store cut is irrelevant for free games but that doesn't mean it is irrelevant at all. Because in most case games aren't free and that's where the store cut becomes more relevant.

Even valve said the same thing. The company repeatedly said that 20% - 30% is the value that they provide to game developers. Which means devs pay for that value with the store cut. Value is the service that steam provides. I'm right for disagreeing with you.
It is irrelevant, because it's not a demand, not a requirement either in order to use said features. You keep giving misinformation, that why you're getting called out. And I really don't care if you disagree, it doesn't make you right to provide misinformation.

引用自 Babi Gendut
引用自 Dr.Shadowds 🐉
5. Devs pay the $100 up front, that was it, there is no other cost, anything made from sale is actually income, not debt, not dev paying, that income earn. If dev make sale of $145, that $100 back in dev pocket, anything else is profit.... PROFIT.... NOT PAY STEAM MORE AFTER $100 up front cost to list product.
For free games, that was it. But for non free games that was not.

If Valve is never involved in funding or developing video games. It is considered as third party from devs/publishers perspective. Third party provide services that should be paid by game developers. And in steam case, they pay it either $100 or store cut.

And no, I refuse to use steamboys perspective. It's too stupid and hypocritical. I use game developers perspective and retail business in general.
Free games that not doing any sales, they're not getting $100 back because no sales, that was it, if they want $100, they have to do sale, that was it.

Games that doing sales, they can get $100 back overtime when they make enough sale there no dead lines, it whenever.

Even if happen to make game go free to play from being paid, you don't lose access to features, you keep access regardless if selling, or not, because sale cut does not block you from using it, hence why it has nothing to do with it. If sale cut was needed to use features, free games wouldn't be able to use said feature as the paid ones, hence your logic flop, as you claim sale cut is needed to use feature when not. Multiplayer, workshop, sdk, etc...

引用自 Babi Gendut
引用自 Dr.Shadowds 🐉
6. No not wrong, you choose not to understand what was said, and that not my problem if you disagree, or refuse acknowledge what was said, you will be called out for misinformation, hence the point if explaing repreatedly to you.
Not really, I fully understand what your intentions but I refuse it because it simply not true. Heck you can't even answer how come steam is still sustainable if not for the cut they took from game developers? Because relying from $100 per game will definitely not work.

And I'm not the only who disagree with you. Here's what valve said about how relevant the store cut (revenue share) is with the service they provide to game developers :

https://store.steampowered.com/news/group/4145017/old_view/1697191267930157838
Now explain where it state you must use sale cut in order to use feature, by all mean, I suggest read it what you link. This talks about chaning their sale cut system, has nothing to do with using features that already given from moment from up front pay may it be free, or not. Even if game stop selling, or delisted dev don't lose access to the said features, because has nothing to do with sale cut. The only time it involve sale cut, is... drumroll... SALES wow, as if when you do sale, there sale cut. Crazy, but still have same features that has nothing do with sale cut that free games also using crazy...

引用自 Babi Gendut
The value of a large network like Steam has many benefits that are contributed to and shared by all the participants. Finding the right balance to reflect those contributions is a tricky but important factor in a well-functioning network. It’s always been apparent that successful games and their large audiences have a material impact on those network effects so making sure Steam recognizes and continues to be an attractive platform for those games is an important goal for all participants in the network.

With that in mind, we’ve created new revenue share tiers for games that hit certain revenue levels. Starting from October 1, 2018 (i.e. revenues prior to that date are not included), when a game makes over $10 million on Steam, the revenue share for that application will adjust to 75%/25% on earnings beyond $10M. At $50 million, the revenue share will adjust to 80%/20% on earnings beyond $50M. Revenue includes game packages, DLC, in-game sales, and Community Marketplace game fees. Our hope is this change will reward the positive network effects generated by developers of big games, further aligning their interests with Steam and the community.
As you quoted, none of it said can't use api multiplayer, workshop, sdk, or etc between free, paid games, they both have access to same features, as has nothing to do with sale cut.

引用自 Babi Gendut
You may disagree with me. But can you disagree with the company you defend? Stop doing mental gymnastics just to argue with this. You absolutely can't win.
And, I will disagree with you, and me explaing things, so what, I'm calling you out for a reason, and yea in this case I'm defending them in this misnformation you're pushing. So it doesn't matter, I call you out, you don't like it, too bad. This isn't a contest, I'm calling you out on misinformation, that was it.
最后由 Dr.Shadowds 🐉 编辑于; 2022 年 6 月 23 日 上午 1:36
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发帖日期: 2022 年 6 月 19 日 下午 5:32
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