thegreenpan Sep 18, 2024 @ 2:23am
Ability to Buy games and Add on's, or discount's towards, with points
The majority of stuff that can be brought with points currently can also be created and uploaded by anyone in the know.
Honestly what can you do with a profile theme ?
What can you do with 20 Profile theme's, change them every other week ?

I would like to see the ability to buy games, add-on packs and DLC with points or the ability to purchase discount codes with points, for use in the store.
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Showing 16-28 of 28 comments
thegreenpan Sep 18, 2024 @ 9:12am 
Originally posted by Brian9824:
Originally posted by thegreenpan:
Why can't the Dev's at Valve put One Time Code security in place for people to use when using a discount code or purchasing a game with points ?

Surely that would stop people abusing such a system.

The issue isn't bots, its that developers want to get paid for their product, and there is no incentive for Steam to lose millions doing this. A 24 hour expiration code doesn't solve the issue of they want money for their games, not points.

I mean would you take steam points instead of 20% of your paycheck?
thegreenpan Sep 18, 2024 @ 9:26am 
That is like saying Nectar points or Microsoft Reward Point's have no real world value.

Points are earned by buying games. so in order for people to have enough points to purchase a game or discount code with code, they have to spend a lot more money than they get back from using points.

Ultimately in the long run it would work as a point based incentive system to encourage people to buy games and use steam.
I'm sure Valve can see that the higher it's consumer marker the greater it's profit margin.

Surely the dev's can see that could be beneficial to them as well in the long run as it would increase the chance of better wages.

Most people tend to shop for groceries at stores that have loyalty programs.
Steam may not be groceries but I don't see why Valve can't introduce a Loyalty program to Steam using points.
Brian9824 Sep 18, 2024 @ 9:55am 
Originally posted by thegreenpan:
snip

Your still not getting it, other places haver rewards points and they do so to generate sales, its why EPIC does it because they can't compete with Valve directly so they try to bribe. Epic has to pay the developers and it comes out of their pocket and its one of the reasons why its not sustainable for them and they've lost over a billion dollars.

Steam doesn't need to offer incentives as they are already the most used store, its not going to increase their revenue, it would just cost valve money. Valve isn't going to subsidize developers and give away their money.
Nx Machina Sep 18, 2024 @ 10:15am 
Originally posted by thegreenpan:
That is like saying Nectar points or Microsoft Reward Point's have no real world value.

Points are earned by buying games. so in order for people to have enough points to purchase a game or discount code with code, they have to spend a lot more money than they get back from using points.

Ultimately in the long run it would work as a point based incentive system to encourage people to buy games and use steam.
I'm sure Valve can see that the higher it's consumer marker the greater it's profit margin.

Surely the dev's can see that could be beneficial to them as well in the long run as it would increase the chance of better wages.

Most people tend to shop for groceries at stores that have loyalty programs.
Steam may not be groceries but I don't see why Valve can't introduce a Loyalty program to Steam using points.

When you come up with an idea that benefits you, points used to purchase games, you are not concerned with how it affects others.

Is it your expectation that Valve pays the developers, publishers out of their own pocket because you do not want to pay the full amount asked on the store page, the price set by the developer, publisher for their product.

Is there a problem with purchasing games cheaper when on sale?

It is ironic that you deem your idea would give Valve a greater profit margin, yet a profit margin requires real world money to be spent to generate said profit.

As for better wages for developers, how exactly would it increase when banks do not accept Steam points as currency.

Valve deliberately chose not to give a monetary value to Steam points to be used against games. It was a conscious decision, it was not an oversight on their part, as Valve do not own 99% of the products on Steam, they do not set the prices for 3rd party games, they are selling them on behalf of the developer, publishers of those 3rd party games.

You are aware that you can earn Steam points by not spending money. Generating guides, being awarded by others etc. You literally have received 11,100 Steam points from others. You obviously would expect those to be included yet you have spent zero money to get them.

As for Microsoft points they expire if you do not earn or redeem points in 18 months and Microsoft want you to use them for their products.

As for Nectar points, Sainsbury have their fingers in many pies after all when you make a purchase at Argos with a card and use some Nectar points, Sainsbury benefit because they own Argos.
Last edited by Nx Machina; Sep 18, 2024 @ 12:32pm
Start_Running Sep 18, 2024 @ 10:17am 
Originally posted by thegreenpan:
That is like saying Nectar points or Microsoft Reward Point's have no real world value.

Points are earned by buying games. so in order for people to have enough points to purchase a game or discount code with code, they have to spend a lot more money than they get back from using points.
Except that buying games isn't the only way to earn points now.

Originally posted by thegreenpan:
Ultimately in the long run it would work as a point based incentive system to encourage people to buy games and use steam.
I'm sure Valve can see that the higher it's consumer marker the greater it's profit margin.
Yeah thing is with Valve's numbers, there's already plenty of incentive and with more launching everyday.

It's really not worth it to Valve to lower their profit margin to try to eke out a coupld dozen extra users. who are already using their platform. That's the joke. The people who would have the points to do these things, already using steam enough to get them points.

Originally posted by thegreenpan:
Surely the dev's can see that could be beneficial to them as well in the long run as it would increase the chance of better wages.
\Yeah nothing in this would increase the chance of better wages m8.

Originally posted by thegreenpan:
Most people tend to shop for groceries at stores that have loyalty programs.
Steam may not be groceries but I don't see why Valve can't introduce a Loyalty program to Steam using points.

And maybe you should consider how much benefit those stores are getting out of it. Also those loyalty cards are really just an extra way for them to track and sell your data to other companies. That's the real financial benefit they gain from it.
Tito Shivan Sep 18, 2024 @ 10:37am 
To put it bluntly: There are far too many points out there as to give them any currency value.

Mind the fact that when Steam actually turned points into vouchers those points had an expiration date.
C²C^Guyver |NZB| Sep 18, 2024 @ 10:43am 
Originally posted by thegreenpan:
That is like saying Nectar points or Microsoft Reward Point's have no real world value.

Points are earned by buying games. so in order for people to have enough points to purchase a game or discount code with code, they have to spend a lot more money than they get back from using points.

Ultimately in the long run it would work as a point based incentive system to encourage people to buy games and use steam.
I'm sure Valve can see that the higher it's consumer marker the greater it's profit margin.

Surely the dev's can see that could be beneficial to them as well in the long run as it would increase the chance of better wages.

Most people tend to shop for groceries at stores that have loyalty programs.
Steam may not be groceries but I don't see why Valve can't introduce a Loyalty program to Steam using points.
Except points on Steam aren't reward points or loyalty points.....never have been. You can get points without buying a thing.

Just like wallet funds isn't real money, it's credit that can only be used on the Steam store.
Start_Running Sep 18, 2024 @ 10:53am 
Originally posted by Tito Shivan:
To put it bluntly: There are far too many points out there as to give them any currency value.

Mind the fact that when Steam actually turned points into vouchers those points had an expiration date.
eeyup. Hence why if they did start that up again they'd have to gio back to the old method.. W#hich means they'd have to nuke all the points in all the account. SO everyone would have to start from scratch.
The Commendatore Sep 18, 2024 @ 11:12am 
No, thank you.
Truth Sep 18, 2024 @ 11:43am 
I mean if they ever do this again they'd just make a seperate point system. Like how Nintendo has Gold and Platinum coins and only one can be redeemed towards games. They can't use the current points
thegreenpan Sep 19, 2024 @ 12:57am 
well a separate point system would be a lot easier.

and btw I am not thinking about myself, I am thinking about how to make steam the only games distribution platform online

The more people use steam, the more game developers and publishers will want their games on steam.

That can not happen unless steam significantly out performs all other platforms that offer downloadable and streaming games.

I have over 70 games in my library, most I do not play that often.

Im just offering an application design idea to help Valve achieve that.
Nx Machina Sep 19, 2024 @ 2:45am 
Originally posted by thegreenpan:
and btw I am not thinking about myself, I am thinking about how to make steam the only games distribution platform online

Of course you are thinking about yourself otherwise you would have phrased the opening post (quoted below) to include Steam.

Originally posted by thegreenpan:
The majority of stuff that can be brought with points currently can also be created and uploaded by anyone in the know.
Honestly what can you do with a profile theme ?

What can you do with 20 Profile theme's, change them every other week ?

I would like to see the ability to buy games, add-on packs and DLC with points or the ability to purchase discount codes with points, for use in the store.


As for:

Originally posted by thegreenpan:
The more people use steam, the more game developers and publishers will want their games on steam.

That can not happen unless steam significantly out performs all other platforms that offer downloadable and streaming games.

Steam is already the biggest PC platform, continues to grow and outperforms other PC platforms, such as Epic Game Store, Unisoft Connect, EA Play App etc.

Originally posted by thegreenpan:
Im just offering an application design idea to help Valve achieve that.

Nope: You are wanting to get games using Steam points that were never intended by Valve to have a monetary value.
Last edited by Nx Machina; Sep 19, 2024 @ 7:49am
Pscht Sep 19, 2024 @ 4:12am 
Originally posted by thegreenpan:
how to make steam the only games distribution platform online
Monopoly (not the board game) is a REALLY stupid idea, even considering that the thread STARTED stupid. Besides, Valve is a company. They don't need you to fanboy over them. They need your MONEY. Which is the opposite of giving you free stuff. :steamfacepalm:
Last edited by Pscht; Sep 19, 2024 @ 4:12am
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Date Posted: Sep 18, 2024 @ 2:23am
Posts: 28