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It would be way easier to hunt succes to make difference between original game and DLC.
The "100% succes" (platinium on PS) would really be enjoyable too !
Has being suggested numerous times before.
100% showcase is your achievement.
Secondly you can 100% games on PC without needing to complete the game, by using SAM, loading a friend's complete save, Steam console etc because PC is an open platform.
Devs can already separate main game and dlc achievements. Most chose not to.
https://steamcommunity.com/discussions/forum/10/4845399560308954965/
https://steamcommunity.com/discussions/forum/10/6679490060456635433/
https://steamcommunity.com/discussions/forum/10/4845399560307545256/
https://steamcommunity.com/discussions/forum/10/4751949102182263699/
https://steamcommunity.com/discussions/forum/10/4751948599935384053/
https://steamcommunity.com/discussions/forum/search/?gidforum=882959061469928464&include_deleted=1&q=Separate+dlc+achievements+
Developers already have the ability to group and arrange achievements as they desire. There seems to be some question on whether they can separate the DLC from the main game or not (and thusly the related achievements).
Anything dealing with achievements needs to be done through the devs. Valve simply has provided the framework via Steam and takes a hands off approach to anything else, which is the way it should be.
Then someone should have thought of something.
Yeah, it is until some DLC comes out and ruins that 100% because now, the extra Achievements the DLC comes with is tied to the base game's Achievements. DLC Achievements should be separated from the main game, like they are on console. If they can do it on console, PC should be able to do it better.
Well, that would be too obvious to some if they see someone with a game at 100% but barely has a lot of game time in said game. I don't count those games being at 100% since the person cheated.
Maybe because they are lazy. If Devs can do it on console, why not on Steam? is it more harder or something? I guess we'll never know. All I know is, I hate DLCs ruining my 100%'d games.
XB and PS are closed environments tightly controlled by Microsoft and Sony. They dictate that how trophies are implemented on their systems
On Steam, Valve only provides the framework and are hands off when it comes to how developers implement achievements in their 3rd party games.
Contact the developers if you want seperation of achievements.
But yeah a pc should be able to separate the dlc
I shouldn't have to contact anyone. They can see with their own eyes how Achievements are/work on consoles/PC and that people talked about this topic more than once.
They either don't care enough to bother or they find it too hard to figure out.
Edit: Also, we don't know how Base Games and DLCs work on Steam. Because if a game comes out with no DLC and it gets DLC later on, what is the thing gluing the DLC Achievements with the Base Game? why isn't it already a separate thing?
Idk, too many questions without Valve being the one giving out the deets to it all.
They don't care. Achievement hunting is a very small niche thing. Not separating them also drives more sales.
We do know. Appid. It's the unique identifier for a game. If the DLC has its own Appid, it will appear as a separate entity and not be counted towards the achievement progress of the main game. The vast majority of the devs can't be bothered to do it though.
As it is, it's currently already possible to separate Base and DLC achievements. But as said, game devs simply do not apply it all.
One major mistake people often make is thinking that companies want the same thing as themselves. No, their interests are often enough vastly different.
Same with the standard "yeah, but it's easy to implement". sure, doesn't mean someone *wants* to, though.
Ain't nobody got time for that lol. A simple answer or explanation works just fine.
So, the main answer = Devs are lazy butts who don't want to bother separating Achievements on Steam but on consoles, they get the help from Microsoft/Sony. I rather have them on here then, help these lazy dudes out.
Not everyone thinks the same so, saying "people" is not right. You can say, some or most but not just people in general. I know companies only care about money while trying to fake people out with their "care" and "love".
If something is easy and certain people don't bother with it, that shows me they couldn't give two craps about it nor the people who do care about it. Devs/Companies be fake and love spewing lies.
+1
I have the problem with recent game like The Talos of Principle 2: achievement from DLC (I don't have) are merged with the base game.
I didn't say it was a bug : I showed a concrete example of the misuse of the Steam API on achievements. Steam should do something if some developers are too lazy. Why are achievements for the SAME games categorized correctly on other platforms, but not steam?
Example: Talos of principle 2 on xbox
https://www.trueachievements.com/game/The-Talos-Principle-II/achievements
For the SAME game, the SAME achievements, on xbox they are correctly placed in the correct categories.
Conclusion: Steam is part of the problem.
Laziness had nothing to do with it. Steam does it the way it should be done, as do the developers. This is the PC platform, and consoles can keep their nonsense on their own turf. I don't need an additional thousand entries in my library for each and every DLC for each and every game I own just because a small group of people want to fake complete games.