You should "Run as Administrator" and "Disable Windows Defender" in a lot of games.
I don't know what Microsoft did, but I'm increasingly encountering the problem that games can't start, сreate saves-files or edit settings in Documents Folder for these two reasons.

And this is not my problem personally, if you read the guides and discussions in various games.
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I never have to do either of those to play games.

:nkCool:
There's only one game I play that gets Defender upset, and it's only because it gets updated frequently.
And it's not on Steam.
davidb11 の投稿を引用:
There's only one game I play that gets Defender upset, and it's only because it gets updated frequently.
And it's not on Steam.
I should turn off defender to play City Car Driving or RealRTCW mod. Or "Run as Administrator" set to .exe file to play Dark Souls Prepare to Die Edition. There were a few more, but I don’t remember them right now.
Arma 3 made it necessary to start as admin, otherwise i get Battle Eye timeouts quite regularly.
最近の変更はHad Matterが行いました; 2024年9月2日 0時44分
cSg|mc-Hotsauce の投稿を引用:
I never have to do either of those to play games.

:nkCool:
Ditto. Outside a few older games, and I mean older. But generally no need.
cSg|mc-Hotsauce の投稿を引用:
I never have to do either of those to play games.

:nkCool:
Same here, not a problem I can recognize.
Yujah 2024年9月2日 4時16分 
There's two standard issues with modern Windows in this context that I know of:

1. Windows Defender "Controlled Folder Access", i.e., context of ransomware protection. If enabled this can mean that a game can't anymore write to e.g. %USERPROFILE%\Documents.

https://www.thewindowsclub.com/ransomware-protection-in-windows-defender

This I assume would be one of the run-as-administrator type "fixes" -- which is something you should try to do as little as possible, doubly so with any program/game with an online component.

2. Microsoft OneDrive being pushed down throats Microsoft-style ever harder on current Windows 11 and it rerouting %USERPROFILE% from normally \Users\<you> to somewhere under \Users\OneDrive.

Telling Microsoft OneDrive to go completely and utterly ♥♥♥♥ itself is my own recommended fix for that one (it causes issues for example in GTAIV with in the game hardcoded paths for "User Music").
最近の変更はYujahが行いました; 2024年9月2日 4時18分
Yujah の投稿を引用:
There's two standard issues with modern Windows in this context that I know of:

1. Windows Defender "Controlled Folder Access", i.e., context of ransomware protection. If enabled this can mean that a game can't anymore write to e.g. %USERPROFILE%\Documents.

https://www.thewindowsclub.com/ransomware-protection-in-windows-defender

This I assume would be one of the run-as-administrator type "fixes" -- which is something you should try to do as little as possible, doubly so with any program/game with an online component.

2. Microsoft OneDrive being pushed down throats Microsoft-style ever harder on current Windows 11 and it rerouting %USERPROFILE% from normally \Users\<you> to somewhere under \Users\OneDrive.

Telling Microsoft OneDrive to go completely and utterly ♥♥♥♥ itself is my own recommended fix for that one (it causes issues for example in GTAIV with in the game hardcoded paths for "User Music").

Turn off - will see... The function sounds different in different languages. But Steam still has to do something, because this feature is enabled by default.
Never actually had a problem with steam needing this, I have had to do it on epic games often or they will not save, I don't recommend turning security off, as stated by another you can place the offending file into the list of bypassed ransomware , also allow access to the program threw the firewall, but it's never recommended to disabled your security for everything.
КЕФИР の投稿を引用:
Turn off - will see... The function sounds different in different languages. But Steam still has to do something, because this feature is enabled by default.

Steam can do nothing about Windows features or developers using those folders. The developers of each game decide where the game will save settings and save files. Some of them use folders that are protected by default in Windows.

c:\Users\<username>\Documents
c:\Users\Public\Documents
c:\Users\<username>\Pictures
c:\Users\Public\Pictures
c:\Users\Public\Videos
c:\Users\<username>\Videos
c:\Users\<username>\Music
c:\Users\Public\Music
c:\Users\<username>\Favorites

Are all protected by default. You can allow applications to make changes in the protected folders. So if you have a game that uses one of those default folders, you can give it permission to write there without disabling the whole feature.

https://learn.microsoft.com/en-us/defender-endpoint/customize-controlled-folders#allow-specific-apps-to-make-changes-to-controlled-folders
Yasahi の投稿を引用:
КЕФИР の投稿を引用:
Turn off - will see... The function sounds different in different languages. But Steam still has to do something, because this feature is enabled by default.

Steam can do nothing about Windows features or developers using those folders.
They can emulate those folders so game think all just fine. Somehow they emulate windows-features with proton on steamOS.
КЕФИР の投稿を引用:
Yujah の投稿を引用:
There's two standard issues with modern Windows in this context that I know of:

1. Windows Defender "Controlled Folder Access", i.e., context of ransomware protection. If enabled this can mean that a game can't anymore write to e.g. %USERPROFILE%\Documents.

https://www.thewindowsclub.com/ransomware-protection-in-windows-defender

This I assume would be one of the run-as-administrator type "fixes" -- which is something you should try to do as little as possible, doubly so with any program/game with an online component.

2. Microsoft OneDrive being pushed down throats Microsoft-style ever harder on current Windows 11 and it rerouting %USERPROFILE% from normally \Users\<you> to somewhere under \Users\OneDrive.

Telling Microsoft OneDrive to go completely and utterly ♥♥♥♥ itself is my own recommended fix for that one (it causes issues for example in GTAIV with in the game hardcoded paths for "User Music").

Turn off - will see... The function sounds different in different languages. But Steam still has to do something, because this feature is enabled by default.
How are Windows/Microsoft issues on your PC something that Valve has to fix?
I haven't had to do this for any game as of yet at least
Crazy Tiger の投稿を引用:
КЕФИР の投稿を引用:

Turn off - will see... The function sounds different in different languages. But Steam still has to do something, because this feature is enabled by default.
How are Windows/Microsoft issues on your PC something that Valve has to fix?

Because Valve and Game Developers are writing software that targets those operating systems, in the same way that builders don't get to ignore building codes of cities they build in. Certainly Valve/Game devs can choose not to build their software for Windows but that feels like a courageous decision.
Doctor Zalgo の投稿を引用:
Crazy Tiger の投稿を引用:
How are Windows/Microsoft issues on your PC something that Valve has to fix?

Because Valve and Game Developers are writing software that targets those operating systems, in the same way that builders don't get to ignore building codes of cities they build in. Certainly Valve/Game devs can choose not to build their software for Windows but that feels like a courageous decision.

Doesn't mean Valve has to fix Windows if it breaks.
LOL wut.
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投稿日: 2024年9月1日 23時39分
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