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And it's not on Steam.
1. Windows Defender "Controlled Folder Access", i.e., context of ransomware protection. If enabled this can mean that a game can't anymore write to e.g. %USERPROFILE%\Documents.
https://www.thewindowsclub.com/ransomware-protection-in-windows-defender
This I assume would be one of the run-as-administrator type "fixes" -- which is something you should try to do as little as possible, doubly so with any program/game with an online component.
2. Microsoft OneDrive being pushed down throats Microsoft-style ever harder on current Windows 11 and it rerouting %USERPROFILE% from normally \Users\<you> to somewhere under \Users\OneDrive.
Telling Microsoft OneDrive to go completely and utterly ♥♥♥♥ itself is my own recommended fix for that one (it causes issues for example in GTAIV with in the game hardcoded paths for "User Music").
Turn off - will see... The function sounds different in different languages. But Steam still has to do something, because this feature is enabled by default.
Steam can do nothing about Windows features or developers using those folders. The developers of each game decide where the game will save settings and save files. Some of them use folders that are protected by default in Windows.
c:\Users\<username>\Documents
c:\Users\Public\Documents
c:\Users\<username>\Pictures
c:\Users\Public\Pictures
c:\Users\Public\Videos
c:\Users\<username>\Videos
c:\Users\<username>\Music
c:\Users\Public\Music
c:\Users\<username>\Favorites
Are all protected by default. You can allow applications to make changes in the protected folders. So if you have a game that uses one of those default folders, you can give it permission to write there without disabling the whole feature.
https://learn.microsoft.com/en-us/defender-endpoint/customize-controlled-folders#allow-specific-apps-to-make-changes-to-controlled-folders
Because Valve and Game Developers are writing software that targets those operating systems, in the same way that builders don't get to ignore building codes of cities they build in. Certainly Valve/Game devs can choose not to build their software for Windows but that feels like a courageous decision.
Doesn't mean Valve has to fix Windows if it breaks.
LOL wut.