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No I don't think its a good idea for a PC game store to sell mobile games for a phone.
PC Games can run within Windows & Proton, its up to the compatibility layer for Proton or if a Dev makes a Linux/etc version. But to outright add mobile games to a PC video game store? No, definitely not, that stuff needs to remain within the mobile market. Only PC games matter here, and if someone has a mobile device like a Steam Deck it can run a lot of PC games as-is.
One of the biggest issues is people want Steam to be an "everything client". Mobile games are almost exclusively the same few games ripping each other off constantly, many of them with timers/cooldowns which would be unrealistic for a PC game store as mobile is designed to almost exclusively sell Microtransactions where the app is "free". At least the MTX in PC games usually gives you something permanent like skins and is almost always just cosmetic with no other benefits.
Sometimes it's best to just realize Store A and Store B are entirely different, with different goals, different business models etc.
certain games are even unplayable unless you use the screen over lay, as someone who uses blue stacks often in the past, i reserve sticking to blue stacks over steam mobile games simply because there is a wider selection and no back end steam resource hogging.
Started as a Mobile game, but got a PC version on Steam.
Though you need to login via the devs account system to link your save data.