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Valve in general has nothing to do with the game prices, those are set by the developer.
Switzerland is not in the EU and Swiss actually pay much more for games than even the EU. You are just paying EU prices but it is true that is still high for Poland. Unfortunately it is a problem for users in all EU countries (like Greece) since everyone has to pay the same price.
But if it's such a problem, why doesn't Steam try to negotiate with the European Union to come up with a price that would be acceptable for each country? Similarly, what about the MEPs (Members of the European Parliament)? Why are they sitting there and taking a salary if they can't work out an agreement that satisfies consumers of electronic entertainment? I'm curious whether Epic and other launchers have the same issue with such high prices in Europe. After all, everyone is losing out—gamers, Steam—and only shady sites selling keys bought with stolen credit card money are profiting.
Because Valve does not set the prices of games and does not try to force developers/publishers to set any specific price. That is up to the developers. I'm not sure about how other launchers & stores handle pricing though I do know Epic does support more currencies than Steam does, surprisingly (offering every European currency, including PLN, HUF, SEK, NOK, DKK, CHF, etc.).
True but it's the same case like Steam. Price in euro or it's equivalent in local currency.
Only thing that can be counted as a "pro" here - it seems that EGS update their exchange rates more frequently.
Yes, I've heard about this issue—Valve not updating prices because why bother taking care of customers from Poland or other poorer and smaller countries when it's working, and no one is complaining, so why change it? That's why I started this post—to help not only Poland but also less developed countries that have to pay outrageous prices for new games. It can't be that Russians are paying 60% of what Europeans pay, or that Turks or Vietnamese pay even less. Valve should update currency conversion rates much more frequently and start paying attention to this problem. I've heard that games might cost around 500-600 PLN (which is about 140 euros) starting next year. No one is going to buy them at that price.
These lesser developed countries very often aren't moneymakers, so logically they have less priority than the countries where a constant and good revenue is coming from.
That's why we need to speak up and pressure Valve to do something about this. Big companies are talking about equality now, so we also need to push them to adjust prices according to income levels. After all, it's in their interest too—it's better to sell more at lower prices than just a few copies. Especially since we're not paying for physical copies, just for maintaining servers and infrastructure. In fact, we don't even own these games; we're merely renting them.
Of course they have to. Gaming companies love money, and producing games is slowly becoming a thing of the past for Valve. Sure, they made Deadlock and Half-Life: Alyx, but they are not the same company they used to be. They mainly earn from Steam, and even countries like Poland or others like Mongolia or Mozambique represent a significant profit worth investing in and maintaining infrastructure.
Geo-blocking will as such always be against EU-law; no one could keep an e.g. German from buying a Steam-key in/through Poland, i.e. the lowest price inside of the EU ends up being the de facto standard price inside all of the EU. Solved for e.g. Valve/publishers only by making said lowest price be the highest EU-region regional price had EU-regional pricing been a thing.
Don't get me wrong. Not saying it's necessarily and for every individual EU-citizen a great experience; only that it's so utterly fundamental that it's just how it is...