Ban anyone who uses any app that activates Steam Achievements.
Remember when gaming had a little bit of integrity? When you were actually sure of what games people have actually finished or what they have actually accomplished this those games?

At the end of the day, yes, this is just a Video Game platform thus its not THAT important.

HOWEVER. Just like sports, we dont let people cheat in those? So why is it okay to let people cheat in games? Especially when we had achievements with a percentile, indicating how many people have unlocked that achievement. Whats the point if it doesn't matter?

I believe it DOES matter and i for one would like to go back to a time when we would see what achievements someone had unlocked and actually be impressed cause we knew they actually did the thing opposed to just using an app to unlock it so you can flex your completion status in a game you didn't complete. Thus flexing something thats obviously suppose to be impressive and would be if it were legit. Thats why people like the Completionist(Before the scandal of course lol) were so popular cause it was an impressive feat to fully, 100% complete a game like Final Fantasy 7 or even Elden Ring.

And dont get this twisted. This isn't a march on Washington, protesting in front of the white house or anything significant like that. I just believe that PC gaming suffered a HUGE integrity crisis and its a shame to see how many people in the PC gaming space who cheat and yes, using an app to unlock every achievement in a game you have not completed is cheating.

So thats my argument as to why any account should be VAC'ed if proven to be using any software or application that unlocked steam achievements.
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Yujah původně napsal:
Aesthier původně napsal:
I would suggest that instead of getting rid of SAM perhaps Steam should just give up on tracking all in game achievements entirely and let those be seen inside the games themselves instead.
That's more or less backwards, technically. Steam achievements are Steam achievements; are part of Steam-sides game data and not (primarily/necessarily) game-sides. A game unlocks Steam-achievements by calling into Steam through the Steam API and it's probably in fact a vast majority that doesn't keep game-sides track of Steam-achievements at all; that just does said unlocking and is otherwise not concerned with them.

Some of course do, e.g., if you can see or even reset them in-game, but in a primary sense it's a Steam-sides thing. Which is by the way also to say that once you get a Steam-level notication of unlocking a achievement in-game that Stream knows, and I personally have never had those then not recorded, but admittedly I'm not a mobile user and am on generally reliable connectivity.

Does't seem a thing from my experience then, although I guess mileage varies. But it's in any case not so much a matter of Steam giving up on tracking something; Steam-sides tracking are what Steam-achievements are, basically.


I was more or less making the suggestion as a counter to the OP's suggestion rather than truly suggesting that Steam get rid of it's achievements.

The TLDR was if there are people who have to resort to using SAM to correct for buggy achievement coding and other people get upset over someone else's ability to use such a work around then why not remove the achievements from public view entirely since they don't always work anyway.

I am not really looking for that to be implemented, however I just wanted to counter the OP's suggestion with one that sounded just as silly and selfish.

As to the achievement bugs I am not on mobile or wifi either I am on a good solid hard connection to the internet. The issue was however that a few things can actually turn off the ability of certain games to register those hooks to steam. Private profile for example or refusing to use steam overlay and sometimes (though rarer) just because steam never got the message I suppose.

As for an example of the untriggered achievements:
I play a bit of Fallout 76 and a majority of my recent issues are from there. (Not the only game just the most problematic at this point in time.)

I see the achievements pop up directly in my game but because steam sometimes bugs out it never recorded those specific achievements.

Yet like you suggested I see no place inside the game where I can review them.

When I researched the issue I found that at the root of it was close to what you suggested above, that while steam may keep track of the achievements it is upon the developers themselves to program the hooks or triggers (not sure of the exact terminology now) into their games that Steam looks for.

At least that was the impression I got but I am not a programmer so... yeah.

I do greatly appreciate your input though now I have more things to research.
Naposledy upravil Aesthier; 24. čvc. 2024 v 10.12
"Triggers" would of those two ("hooks or triggers") be the better one yes, and it's the very same triggers that SAM invokes.

So yes, as was also said above; OP's thing is not a thing on the more open PC platform and I would specifically if I were you feel free to fire up SAM for any you've missed due to a connectivity glitch -- although admittedly it is then still somewhat annoying that you get them shown with the "SAM-trigger time" rather than the original time.
Naposledy upravil Yujah; 24. čvc. 2024 v 8.27
EGGZxOVERxExZ původně napsal:
Remember when gaming had a little bit of integrity? When you were actually sure of what games people have actually finished or what they have actually accomplished this those games?
Yeah people lie when can't prove it via console before online achievements came to be. Even on games for PC with no way to verify on their system.

So yeah it happens, but no one was hurt, or knew since it doesn't matter as it's a personal thing, not sport, contest, or anything since it affected no one at all, nor does it gives you advantage over others.

EGGZxOVERxExZ původně napsal:
At the end of the day, yes, this is just a Video Game platform thus its not THAT important.
Actually context matter more, leave out details, and you have a problem why people can't understand you.

EGGZxOVERxExZ původně napsal:
HOWEVER. Just like sports, we dont let people cheat in those? So why is it okay to let people cheat in games? Especially when we had achievements with a percentile, indicating how many people have unlocked that achievement. Whats the point if it doesn't matter?
Actually no, for personal it doesn't matter, nor will it ever will hence what I said earlier in this post.

Trying to compare actual competition vs personal game is big difference. Hence the point why context matters, when you're competing against others which why cheating won't be tolerated hence words competition & competing, if you're doing this personal game that affects no one else, this has absolutely no effect, or harm to others...

There games that ban cheats for multiplayer hence that affects people such as cheating on matches against others.

EGGZxOVERxExZ původně napsal:
I believe it DOES matter and i for one would like to go back to a time when we would see what achievements someone had unlocked and actually be impressed cause we knew they actually did the thing opposed to just using an app to unlock it so you can flex your completion status in a game you didn't complete. Thus flexing something thats obviously suppose to be impressive and would be if it were legit. Thats why people like the Completionist(Before the scandal of course lol) were so popular cause it was an impressive feat to fully, 100% complete a game like Final Fantasy 7 or even Elden Ring.
Barely no one flex about doing achievements, rather people talk how they beat things not unlock things unless asking how to do it as that what actually get talk about often. Plus you still wouldn't be able to verify anything either if they cheated, or not for unlocking achievements.

Glitches exist.
Cheat engine exist.
SAM exist.

You start get to picture now right?

If this was about doing speed run, people do actual record themselves live, so others can verify by doing it themselves, and study games with rng, if you have any clue what speed run community about you realize your post is basically a joke to them since it doesn't matter when have zero proof of any recording besides just ticking a on switch saying you got this achievement. Hence context matters.

EGGZxOVERxExZ původně napsal:
And dont get this twisted. This isn't a march on Washington, protesting in front of the white house or anything significant like that. I just believe that PC gaming suffered a HUGE integrity crisis and its a shame to see how many people in the PC gaming space who cheat and yes, using an app to unlock every achievement in a game you have not completed is cheating.

So thats my argument as to why any account should be VAC'ed if proven to be using any software or application that unlocked steam achievements.
It's not just PC, people cheat on console too look it up not hard to figure this out.

Hence if you want actual integrity so badly, join speed running community they do this for a reason demanding you to record yourself, and provide actual recording proof, not a server tick setting. Big difference.
lorxy 24. čvc. 2024 v 10.51 
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