Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
On something expensive, like a car, a test drive makes sense. But for small time products it doesn't make sense that creators have to privde samples or something.
I personally don't really care. There's reviews galore, it's hard to NOT be able to make up an informed opinion on a game before buying.
Now imagine that instead of the grocery store preparing a display where you can sample a product, somehow the manufacturer of that product had to prepare the display. And you wanted the grocery store to force every manufacturer of every product to prepare such a display under some kind of penalty.
For a lot of products, that doesn't even make sense. What does a "sample" of a mop look like?
The way Steam has been trying for devs to push demos lately (The Next Fest events) seems to be working quite well instead.
We have seen a rise in such things oparticularly from smaller devs. but then you have people complaining about Prologues.