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Do they add tax on after the listed price in Poland?
Yeah. One thing is Steam not bothering to change suggested pricing but other thing is dev/publisher not bothering to check currency exchange rates himself.
Thats why I have no remorse buying game like that not directly on Steam resulting in dev/publisher getting less revenue.
I mean, I get my games mostly from sellers via isthereanydeal. Why pay more on Steam if not needed. Goes for any currency, mind.
If we are talking about official stores - sure. If we are talking about keyshops - this is debatable topic for years already, one thing is sure that you dont know exact method how key was obtained and you are possibly paying middleman for something that dev/publisher made little to no money on, which opens up possibility of having remorse as customer.
But lets go buy to main topic of this post: https://kursnasteam.pl/?lang=pl
If anybody wants to check this out or even help and dont speak Polish language you can change it to English on that site and learn more there.
Sadly not a lot has changed this past year and discussion died down a lot even in our own country, so im starting losing to hope.
As much as i love Steam and Valve this is really kick in the teeth especially when you take into account promise from 2022 that they will be adjusting suggested pricing in the future and its not just one time thing (which obviously would be stupid, we are talking about currency rates here which are constantly changing)
I'm not tslking about grey markets, I'm talking about stores like Fanatical, Humble, GMG, Indiegala, etc.
Do keep in mind that if Valve adjusts the suggested lrices in 2033, they fulfilled the promise. After all, saying they do so in the future doesn't imply the timetable you want. 😉
Subtotal 113,00zł
Tax 25,99zł was my own purchase of TXR,
Bad news, they actually broke their promise:
"We’re also committing to keeping this guide as valuable as it can be by establishing a more regular cadence to review prices. We’ll take a close look at these recommendations on an annual basis, and make adjustments accordingly. "
Source:
https://steamcommunity.com/groups/steamworks/announcements/detail/3314110913449340511
Norway, one of the richest countries in the world still has one of the lowest recommended prices among developed countries, while much, much poorer Poland has second highest prices in the world. Yeah, that does not require any adjustment, right?
You are Valve defending fanboy, it's embarrassing.
"Do you have evidence that they didn't do the annual check?"
Do you have evidence that they did do the annual check?
If they really did a check, then informing customers "we did a check, found no reasons to change antything" would cost them nothing. They didn't say it because they did not do a check. You know they did not, you can't really be dumb enough to genuinely believe they did that check twice and never found a single currency to update.
What I said was correct, just like the other posts I made, no matter how much you want to cry about it.
But please, continue whining and not understanding that your market isn't as important as you want it to be.
No, it's a measure to counter sales lost to theft. I.e. lowering the price to such a point that it becomes more attractive to buy a legal copy than it is to steal. "Helping poor countries" is the PR spin. A luxury entertainment hobby is not a charity. Nor is it consistent that software gets discounted to -90% because "charity" but the hardware you need to run said software costs the same if not more in "poorer countries." If you can afford the hardware, it follows you can afford the far less expensive software, even at full price.
It would be the equivalent of a physical shop chain lowering their prices to -90% in neighbourhoods with a high incidence of theft, under the logic that they're going to steal anyway so we might as well recover SOME revenue from this market even if we have to give the product away for pennies on the dollar, and force customers in markets with a low incidence of theft to pay more to make up the difference.