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The only thing that gets slowed down or stopped by CAPTCHAs are humans.
Bots inside of games makes no sense because all you would need is a human to sit there and do the CAPTCHA... though again thats rather pointless.
All you have to do is google search (or any search engine) "CAPTCHAs are useless against bots" or "bots beat CAPTCHAs"
So what are bots even doing in games? Are you talking about the cheaters? Thats not bots. Are there spammers in the games, cause that seems rather pointless as people are not usually paying attention to the chat.
Also the bot creators won't be forced to log in, it would be the bot users... but I also don't understand why anyone would be using bots in games... please explain what the "bots" are doing in game.
So just to fake like there is game activity? Then they wouldn't even have to bother with the CAPTCHA in the game then because they all they need to do is launch the game and leave it active.
Heck they wouldn't even need to launch the actual game. Here is a little trick you can do... take a copy of notepad.exe. Put a copy of it in your games folder. Rename the games launcher from game.exe (or what ever it is) to game.exe.bak (or something else) and then rename notepad.exe to game.exe. Now tell steam to start up the game and it will launch the game... but notepad will open but Steam will think the game is running. I've known of this trick for decades... I'm sure others do too.
Steam only sees that the game is running, it doesn't know anything else thats going on in the game.
Run SAM now and then to add an achievement at different times and bingo, it looks like someone plays the games.
So unless there is something else the bots are doing, again CAPTCHA would be pointless and even if Valve were the ones to use the CAPTCHA just for the loading of games (which btw would be VERY ANNOYING) the bots would be programmed to bypass it within an hour if not minutes as the code needed to do that is already out there for them to use if they are not already using it for other stuff.
Seriously, CAPTCHAs are pointless and only annoy humans.
Edit, here are a couple of posts on the forums from 2015...
https://steamcommunity.com/groups/SteamClientBeta/discussions/1/622954302102366593/
https://steamcommunity.com/discussions/forum/10/617336568079193319/
6 pages of me (and many others) mentioning how useless CAPTCHAs are....
https://steamcommunity.com/id/gwarsbane/posthistory/?q=CAPTCHA&p=6
So if you think CAPTCHAs are doing something for a game against bots.... they aren't other then driving off humans who are annoyed by CPATCHAs.
It took only 24h for bot developers to render the measure useless.
Captchas reduce some bot volume, but it's not the silver bullet you believe it is. F2P games low entry barrier and what it means for cheaters and griefers is a very large can of worms that unfortunately has no simple solution.
The thing is, the farmers found an easy solution: pay one person to watch over thousands of screens and solve the captchas all day.
And nowadays you don't even have to hire someone directly. There are captcha-solving services where you can get thousands of captchas solved for a dollar.
The point is Bot creators are lazy, and not very skilled to begin with. Once something is enough of a hassle, they deem something not worth it. Currently, Steam offers 0 hassle in any shape or form whatsoever.
Turnstile just checks to see whether the computer has enough CPU and RAM before deciding whether to show a captcha
You know what else provides proof that someone is dedicating a chunk of RAM and some amount of processing power to an endeavor? Running a video game client.
Turnstile also checks to make sure the web browser has features that are common in web browsers. The game client has all the features that the game client has because it's the game client. Bots don't rewrite the entire thing from scratch.
legit users should not be punished and require more nonsense to go through just to play their games, all over bot/cheater nonsense.
that being said, captcha's are a broken mess to deal with and would likely cause issues with people even being able to launch their games, just like we see people complaining about steams captcha bs.
the real solution to the issue is, steam needs to stop allowing users to run multiple accounts, then the issue would be drastically reduced, imho you only need a single account.
Money is the only thing that will prevent it - make the game cost money, or make an extra tier that costs money - something like a non-free tier that server operators can selectively allow / disallow the free tier, make the free tier ineligible for rewards (no more incentive), and make the price of the paid tier relatively high in the $30 - 60 range
If this is the case what would your alternative be? Because as it still Stands, Valve has offered 0 trouble to bot freedom among Steam. And again, the point is a deterrent is very much needed and deterrents tend to drop numbers quite a bit in most cases. Captias have been consistently, to this day, a good deterrent most bot creators would rather not deal with. I see these threads of people saying they do not work, but I have firsthand seen results of it helping companies because people would just rather go to the next easy thing instead.
Yes bots do still get through, but it becomes more manageable. Perhaps with Steam it wouldn't work as well since it's extremely popular and stealing accounts receives a ton of money due to inventories, but there needs to be something and I'm not seeing anyone share what a better idea would be.
I feel like, detecting bot activity should be easy.
It's so easy in fact, users have plugins on Team Fortress 2 to DETECT bots automatically in PUB lobbies, and it uses only SOME of the same methods modern captias use to detect a bot! That is how insanely easy to detect bots. Steam has no such systems in place. From what is seems Valve will only pickup a bot once a while, trace its origins and then whipe them all out after a few months. This is a terrible measure and has proven to not work at all.
In fact, we even started utilizing AI for the sole purpose of detecting other bots with a ~0.001% false positive rate.
They detect your behavior and it's pretty hard for a bot to not act like a bot.