stop force your lame "Steamworks Common Redistributables" you are not god gabin
all my installed games work without your lame forceable non-stranded thing that spam install evrytime for games that hasn't yet updated, thanks you waste my internet data and reduced my HDD life by your lame design because it's not optional.

- fist of all its the "devs" job to to put the "requirements" it's "their" job not you valve, I sweer some indie nonprofit devs make python scripts to install dependency more than theses "paid" devs.

- secondly maybe add script to detect "crash after xx second" to install your missy spamm c++

- third make it optional i dont want download your stuff in my metred pocket wifi thx

-fourthly maybe add the "new" package to my old "Steamworks Common Redistributables" i dont understand why its always 150 mb? dont tell you download the whole zip-like the unpacked it evry time ,instead of just downlowding 1.5 -10 mb?
İlk olarak gönderen kişi: mysty.ani:
adding "DISABLE" AUTOMATIC CHECK FOR REDISTRIBUTABLES is not supposed to be a hard thing to do, also it causes lots of problems for people with external drives (disconnect,reconnect) will cause the whole freaking redistributables to download.

mind you i dl 900mb each time that happens, sometimes to play some indie game i have (which the whole damned game size is like 100mb) if i mess up or somehow the usb cable moves a bit i have to dl a 900mb to play a game that's 100mb just because of how stupid the automatic check is.

the way i got it to minimize that problem was ofc as ppl suggested 10 years ago (literally 10 years problem still existing) is to:
1- connect drive before u launch steam
2- set the update options on steam common redistributables to only update on launch
3- pray to god
4- you can try having a backup of the redistributables alongside the steamid file for it and copy past it while steam is off if something messed up happens.

even with all that it still happens sometimes with me which is really annoying and shows a clear 0 care given from devs, THIS PROBLEM BEEN OUT LITERALLY FOR MORE than10 damned years.

like bruh at least don't delete stuff, like ok cool if it becomes 100gb or something ppl will notice and delete it on their own, and next time they launch a game it will trigger a dl of what's actually needed. DONT AUTO DELETE ON YOUR OWN IT'S NOT USER FRIENDLY AND WONT EVER BE.
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32 yorumdan 1 ile 15 arası gösteriliyor
No. (Why do you complain all the time about everything, anyway?) You don't seem to get that steam is sometimes updating games like this so the games still works for all.
İlk olarak Seraphita tarafından gönderildi:
No. (Why do you complain all the time about everything, anyway?) You don't seem to get that steam is sometimes updating games like this so the games still works for all.
Its funny how people always whine about the Steamworks Common Redistributes when all they are is every single current existing Microsoft redistribution system and DirectX, basically the very foundations of things required for most games to run anymore.
İlk olarak Mischievous Sly Succubus tarafından gönderildi:
Its funny how people always whine about the Steamworks Common Redistributes when all they are is every single current existing Microsoft redistribution system and DirectX, basically the very foundations of things required for most games to run anymore.
Yeah, this is what I searched about just earlier and found out. The thing seems to be good, actually. Of course someone HAD to complain about it for whatever reasons...
En son Seraphita tarafından düzenlendi; 23 Şub 2024 @ 0:12
İlk olarak Seraphita tarafından gönderildi:
No. (Why do you complain all the time about everything, anyway?) You don't seem to get that steam is sometimes updating games like this so the games still works for all.

its devs job to include the "dependency" to their game not steam they act as "unwanted application"
İlk olarak '"{`@xMaxrayx%n%:{code:Reborn}"' tarafından gönderildi:
İlk olarak Seraphita tarafından gönderildi:
No. (Why do you complain all the time about everything, anyway?) You don't seem to get that steam is sometimes updating games like this so the games still works for all.

its devs job to include the "dependency" to their game not steam they act as "unwanted application"
Some games actually do already do this. For example if you install Fallout New Vegas, it will directly install the 2008 Redistribution system directly from Microsofts website and install instead so some games do actually rely on the Steamwork side, others however get the stuff themselves.
İlk olarak Mischievous Sly Succubus tarafından gönderildi:
İlk olarak Seraphita tarafından gönderildi:
No. (Why do you complain all the time about everything, anyway?) You don't seem to get that steam is sometimes updating games like this so the games still works for all.
Its funny how people always whine about the Steamworks Common Redistributes when all they are is every single current existing Microsoft redistribution system and DirectX, basically the very foundations of things required for most games to run anymore.

you can fix that issue without spam install new pkg that no one going to use it, and most cases you just need it once but steam love spam install this 👎evry time

if valve have software instead of games they will spam install newst extended dot.net pkj for simple calculator old app from 1999 era.
İlk olarak Mischievous Sly Succubus tarafından gönderildi:
İlk olarak '"{`@xMaxrayx%n%:{code:Reborn}"' tarafından gönderildi:

its devs job to include the "dependency" to their game not steam they act as "unwanted application"
Some games actually do already do this. For example if you install Fallout New Vegas, it will directly install the 2008 Redistribution system directly from Microsofts website and install instead so some games do actually rely on the Steamwork side, others however get the stuff themselves.

then they should add a setup file that declare which dependency the game need from steam why old games from pre 2024 need to consistently update 150mb? in fact most theses pkg are 1-30 mb but steam re-download all ♥♥♥♥ over and over and over, lame launcher.
İlk olarak Seraphita tarafından gönderildi:
İlk olarak Mischievous Sly Succubus tarafından gönderildi:
Its funny how people always whine about the Steamworks Common Redistributes when all they are is every single current existing Microsoft redistribution system and DirectX, basically the very foundations of things required for most games to run anymore.
Yeah, this is what I searched about just earlier and found out. The thing seems to be good, actually. Of course someone HAD to complain about it for whatever reasons...

yeah ty waste my data for this ♥♥♥♥ i can download some picture instead or watching a yt , also thx ruins my ssd m2 life span, SSD price is expensive not cheap like before
İlk olarak eram tarafından gönderildi:
stop deleting them and youll download less.
i didnt delte them
İlk olarak '"{`@xMaxrayx%n%:{code:Reborn}"' tarafından gönderildi:
also thx ruins my ssd m2 life span, SSD price is expensive not cheap like before
Unless you bought your SSD a decade or more ago it can take that and much, much more.

İlk olarak '"{`@xMaxrayx%n%:{code:Reborn}"' tarafından gönderildi:
- fist of all its the "devs" job to to put the "requirements" it's "their" job not you valve
And who do you think lists the redistributables as a requirement?

It's the devs the ones who set them up:
https://partner.steamgames.com/doc/features/common_redist
Using Common Redistributables

Using common redistributables is very simple. Simply head to the Redistributables tab which is available under the "Installation" tab in the Steamworks App Admin panel and check the checkboxes for the redistributables which your game or application requires.
En son Tito Shivan tarafından düzenlendi; 23 Şub 2024 @ 1:00
Bu konunun sahibi, bu iletinin ilk konuyu cevapladığını belirtti.
adding "DISABLE" AUTOMATIC CHECK FOR REDISTRIBUTABLES is not supposed to be a hard thing to do, also it causes lots of problems for people with external drives (disconnect,reconnect) will cause the whole freaking redistributables to download.

mind you i dl 900mb each time that happens, sometimes to play some indie game i have (which the whole damned game size is like 100mb) if i mess up or somehow the usb cable moves a bit i have to dl a 900mb to play a game that's 100mb just because of how stupid the automatic check is.

the way i got it to minimize that problem was ofc as ppl suggested 10 years ago (literally 10 years problem still existing) is to:
1- connect drive before u launch steam
2- set the update options on steam common redistributables to only update on launch
3- pray to god
4- you can try having a backup of the redistributables alongside the steamid file for it and copy past it while steam is off if something messed up happens.

even with all that it still happens sometimes with me which is really annoying and shows a clear 0 care given from devs, THIS PROBLEM BEEN OUT LITERALLY FOR MORE than10 damned years.

like bruh at least don't delete stuff, like ok cool if it becomes 100gb or something ppl will notice and delete it on their own, and next time they launch a game it will trigger a dl of what's actually needed. DONT AUTO DELETE ON YOUR OWN IT'S NOT USER FRIENDLY AND WONT EVER BE.
En son mysty.ani tarafından düzenlendi; 2 Mar 2024 @ 9:52
İlk olarak re("(?-i)\bxmaxrayx\b",_str_??0) tarafından gönderildi:
yeah ty waste my data for this ♥♥♥♥ i can download some picture instead or watching a yt , also thx ruins my ssd m2 life span, SSD price is expensive not cheap like before

This is nonsensical. You could patch Payday2 every day for years and never reach the write cycles of your SSD. This is already on top of the fact your SSD already contains 20% of spare space jsut to account for any bad blocks popping up, the controller will mark those blocks as bad and then switch to using the spare ones it has.

Unless you're running a SQL farm off your SSD, you will literally never run into the limits imposed by the manufacturer for years after the warranty expires. I have several ssd which have been steam game libraries or OS disks

Samsung 860 EVO (2018) : TBW 600 TB. Total host writes 15TB
Samsung 950 Pro : TBW 400 TB. Total host writes 90TB
En son Satoru tarafından düzenlendi; 2 Mar 2024 @ 16:28
The last update to Steamworks Common Redistributables was 9 months ago.

The last update that changed even a single byte of data was 10 months ago and it only updated the VC2022 redistributable, which is less than 40 megabytes in total.

If you're downloading 150 megabytes of Steamworks Common Redistributables data frequently, that is because you or some program on your computer is deleting it.

https://steamdb.info/app/228980/history/
That is a terrible idea.
Those are essential for games to run.
-1
This is by design; games used to have runtimes included with their download packages which would waste a lot of space if you have a lot of games. The Common Redistributables allows for just one copy for all games.
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32 yorumdan 1 ile 15 arası gösteriliyor
Sayfa başına: 1530 50

Gönderilme Tarihi: 23 Şub 2024 @ 0:01
İleti: 32