blitz Jun 12, 2024 @ 9:36am
Give Games to Friends
Why can't we gift a game in our library to a friend? I have so many games that I don't play that some of my friends have on their wishlist. I think it would be a cool feature for us to be able to gift it to them.
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Showing 1-15 of 21 comments
cSg|mc-Hotsauce Jun 12, 2024 @ 9:37am 
Originally posted by flee:
Give Games to Friends

Why can't we gift a game in our library to a friend? I have so many games that I don't play that some of my friends have on their wishlist. I think it would be a cool feature for us to be able to gift it to them.

You own a non-transferable license to play the game.

:winterbunny2023:
blitz Jun 12, 2024 @ 9:39am 
Originally posted by cSg|mc-Hotsauce:
Originally posted by flee:
Give Games to Friends

Why can't we gift a game in our library to a friend? I have so many games that I don't play that some of my friends have on their wishlist. I think it would be a cool feature for us to be able to gift it to them.

You own a non-transferable license to play the game.

:winterbunny2023:
Ah damn, that makes sense then.
Brian9824 Jun 12, 2024 @ 9:40am 
Originally posted by flee:
Why can't we gift a game in our library to a friend? I have so many games that I don't play that some of my friends have on their wishlist. I think it would be a cool feature for us to be able to gift it to them.

Developers like to sell more then a handful of licenses and get paid. If you could gift games in your library one purchase could be gifted to tens of thousands of people....
blitz Jun 12, 2024 @ 9:43am 
Well I mean if the game was bad then it wouldn't matter, but if the game was good it would matter because you'd have to buy it to play with your friends wouldn't you? But yes it wouldn't work for single player games, they would lose money big time.
Last edited by blitz; Jun 12, 2024 @ 9:44am
Brian9824 Jun 12, 2024 @ 9:46am 
Originally posted by flee:
Well I mean if the game was bad then it wouldn't matter, but if the game was good it would matter because you'd have to buy it to play with your friends wouldn't you?

If the game was multiplayer then by your logic you wouldn't be gifting it if you wanted to play it with your friends as you wouldn't have it to play once gifted.

Many games are not multiplayer, and instead of people buying 10 copies of a game they would buy 1 copy and then just share it or sell it to someone once they beat it reducing sales to the developers.
Yujah Jun 12, 2024 @ 10:07am 
A sort of cute tweak could be to allow gifting as a refund alternative (so as to avoid it becoming a thing by itself, only once per product, or if you'd want to get fancier only until the refund possibility has expired combined over original purchaser and subsequent recipients),

Not refunding would be good for Steam, and perhaps it's something users would enjoy. I can see that being coolish.
Shinoskay Jun 12, 2024 @ 2:06pm 
Originally posted by flee:
Why can't we gift a game in our library to a friend? I have so many games that I don't play that some of my friends have on their wishlist. I think it would be a cool feature for us to be able to gift it to them.
honestly, this would be awesome. I'd love to hand off a few of my games to some people.

Would love to see this feature.
GGcake Jun 12, 2024 @ 3:40pm 
Money! Money! Money! - Gabe Newell
Ogami Jun 12, 2024 @ 3:56pm 
Originally posted by GGcake:
Money! Money! Money! - The entire gaming industry

Fixed that for you.
GGcake Jun 12, 2024 @ 4:21pm 
Originally posted by Ogami:
Originally posted by GGcake:
Money! Money! Money! - The entire gaming industry

Fixed that for you.

thanks
Start_Running Jun 12, 2024 @ 4:45pm 
Originally posted by Yujah:
A sort of cute tweak could be to allow gifting as a refund alternative (so as to avoid it becoming a thing by itself, only once per product, or if you'd want to get fancier only until the refund possibility has expired combined over original purchaser and subsequent recipients),

Not refunding would be good for Steam, and perhaps it's something users would enjoy. I can see that being coolish.

Exceot it can add complications to the refund process.


Originally posted by GGcake:
Money! Money! Money! - Gabe Newell
Welcome to the world of capitalism comrade.
Shinoskay Jun 14, 2024 @ 12:59pm 
Originally posted by Start_Running:
Originally posted by Yujah:
A sort of cute tweak could be to allow gifting as a refund alternative (so as to avoid it becoming a thing by itself, only once per product, or if you'd want to get fancier only until the refund possibility has expired combined over original purchaser and subsequent recipients),

Not refunding would be good for Steam, and perhaps it's something users would enjoy. I can see that being coolish.

Exceot it can add complications to the refund process.


Originally posted by GGcake:
Money! Money! Money! - Gabe Newell
Welcome to the world of capitalism comrade.
if I give my game to someone else, it is very likely ive checked if they want it.

I think it would be safe to not allow refunds for games gifted from a library
Yujah Jun 14, 2024 @ 1:18pm 
I still like my above tweak suggestion. Trying to think of potential issues f.e. in the context of international consumer law but it would seem Steam will already need to have solved that in the context of "normal" gifts anyway -- and that would then also be the "customer experience" at least; if a direct turning of a "for-myself" purchase into a "as a gift" one is not possible implementation-sides, a regular refund minus the actual monetary refund, plus unlocking the game on recipient's account, minus for them the possibility to "refund" (or maybe not even that if it's just added as $0 purchase).

Anyways. Seems nice. Not sure how much actual demand there would be.
Brian9824 Jun 14, 2024 @ 1:24pm 
Originally posted by Yujah:
I still like my above tweak suggestion. Trying to think of potential issues f.e. in the context of international consumer law but it would seem Steam will already need to have solved that in the context of "normal" gifts anyway -- and that would then also be the "customer experience" at least; if a direct turning of a "for-myself" purchase into a "as a gift" one is not possible implementation-sides, a regular refund minus the actual monetary refund, plus unlocking the game on recipient's account, minus for them the possibility to "refund" (or maybe not even that if it's just added as $0 purchase).

Anyways. Seems nice. Not sure how much actual demand there would be.

Ton of potential issues such as tax issues, the cost of the game, region restrictions, cheating, offline time tracking,etc.
Yujah Jun 14, 2024 @ 1:28pm 
All of which go away in the sense that they already exist if it's only possible to "refund-gift" to a recipient to whom you could also normally gift.
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Date Posted: Jun 12, 2024 @ 9:36am
Posts: 21