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翻訳の問題を報告
Things become industry standard all the time, the majority of companies only printing device IDs on stickers won't be viable in the future because of the advancement and adoption of IoT.
As for Passports, many countries (such as the UK) have GDPR-esque regulation but also regulation that requires a government issued ID as well as selfie verification (KYC and AML policies) in order to open an account to a bank, an account that stores your data or an account for trading platforms. For privacy concerns (even though it's information that you divulge everyday by using it and it's far better than kernel-level anti-cheat or free VOIP software that can access your rich data), there are plenty of accredited services that provide this level of verification without exposing it to the company that's requesting the verification. Here's a few examples of companies that I've come across that require your passport in order to operate an account: Sony, Naver, Coinbase, Binance, Uphold, Monzo, Starling, Kroo, Clash, Ramp, Transak and Moonpay, etc.
For the sake of the argument, let's say a country doesn't provide legal framework to use a Passport for means of verification, most countries still have a method of KYC and AML and that's all what Valve needs to implement on the Steam platform for use when connecting to a VAC secured server or using the marketplace, you'll quickly get rid of scammers, smurfs and cheaters (legitimate bot, company or pentesting accounts would need to be authorised and would have limitations that a regular account wouldn't have).
This again comes down to "Papers, please" , let's not encourage such things to annoy the majority of players for the few cheater groups.
Its best to go after the people that disrupt the services by making such programs, to make an example for the rest. If you get the companies and agencies to go after them for making such, it would drop sharply.
you continue to ignore half of the question i ask
so
how do you stop people from spoofing the new id you want required?
as for ANY kind of real id to play a game
hell ♥♥♥♥♥♥♥ no
Uploading a few documents for verification is less hassle than dealing with millions of cheaters (people take gaming seriously nowadays) and going after cheat developers is a strategy that's failed for decades, otherwise we wouldn't be in this situation.
No I didn't, I said you'd have a way to verify component serial numbers much like how cd-keys are validated, this would need industry adoption however, so KYC and AML checks are a better solution.
Okay, so you've taken a picture of your personal information and put it on the internet. What happens between then and cheating somehow being defeated forever? You seem to have left out quite a few steps.
This method also solves the issue of trying to prove ownership of a lost account when other solutions fail.
Alright, how does Valve know if it's a valid government-issued ID? How does Valve do this in places where people don't have government-issued IDs? How does Valve do this in places where it is illegal to collect that kind of information? How does knowing whether someone is a citizen of a country stop them from cheating? What happens if the photos leak? What happens if someone uploads a photo of something that is not their government ID? What if someone (like me) does not have any device with a working camera?
Any other constructive criticism?
So lets do a you. In lieu of any proof or reasoning as to why these are not legitimate game or platform concerns that are seen day in and day out, if you look for them, you chose to make it about me, and gas lighting me, where as trying to make my claims seem or feel unstable, irrational and not credible, making them feel like what I'm seeing or experiencing or anyone else, isn't real, that they're making it up, that no one else will believe them.
GG!
To bad I don't have any Steam points for you. Valve loves people giving other people service incentives for bad behavior, don't they? Fake user reviews, pornography hidden behind content descriptors and filters.
No argument here Steam Support. No reason to delete comments or close threads. We're all getting along just fine.
You'd very much like to see me banned for sharing proof, of Steam chat invites to rooms with url scams daily or show you the 1000's of reported fake review, Valve has done nothing about? VAC is what 20 years old? And in that time what has changed with regards to cheat makers and cheaters continually returning into games, like it doesn't even exist? Nothing.
Alright, let's use an example from an obscure country like The United States of America.
Steam's minimum age is 13. A 13 year old also will likely not have a valid driver's license or voting ID because they are several years too young to use either of those. There are also laws against collecting personal information from minors. A 13 year old is a minor.
I am 29 years old and I have never had a passport, nor have I had a reason to have a passport.
Me either. But I'm a US citizen and have a REAL ID! That is a requirement to even get a US passport. I think Valve very much likes its users to be non identified, especially where it benefits them from users in other countries, chat room url scamming and posting fake reviews. Probably cheat makers to. Are there any of those in the US?
If I need to get a passport quickly, that can easily cost $300.
I can play multiplayer video games on a computer that costs under $100. Not to mention that I can't play video games if I have a passport instead of a computer.
Also, a 13 year old likely has access to a computer for school. A 13 year old does not need a passport for school.