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there is nothing stopping publishers from having two versions, hell even three. one on steam, one on gog, and one on their own launcher platform. but they don't do this, because the goal isn't to give you, the paying customer a good product, it's to take any and all control of that product that you purchased. as I stated before, I've watched how every scummy practice that these companies started to implement become a new reality despite the fact that I spoke out about them. the reason these practices became the norm is because people like you constantly defended the billion dollar corporations, giving them the green light to assume that it was perfectly okay and that people will accept it.
there is a not insignificant number of pc games that you cannot play today, not because technology is too advanced for it, but because of the various "solutions" that these publishers have put in their games to "stop piracy". in their minds, starforce, securom, and gfwl weren't failures, they were success stories and the entire push for third party launchers is an attempt to allow them to revoke your access to content you paid for without any sort of recompense.
it was never about providing a better service for you, it was always about providing a better service for their bank account.
also something I've been forgetting to mention: these publishers hate one thing more than piracy itself and that's the secondhand market. they've been trying to stomp out the secondhand market and on pc, they have been quite successful it would seem, while on consoles... it's getting dangerously close to being successful. it's never been about piracy, it's always been about profits. much the same why game companies don't want you to play their older titles, because in their mind, that means you're not paying for their new titles.
Surely it's all a big conspiracy. Nope, I've never seen reputable sources outside the scene push evidence out! Never!
And clearly my eyes and ears are conspirators too! How dare I have problems with games! It was all an illusion!
You sure got me, Crashed of the Steam forums!
I mean your post literally is saying that instead of younot buying a game you have some irrational fear about. It should instead not be available for purchase at all. So what you are actually doing is punishing 'paying customers' because of your irrational fear.
You want to punish paying customers. Why would anyone think this is a good idea in any way. You don't like DRM. No one cares. Just don't buy games with DRM. That's it. You're done. Other have the choice to do so. Why should said choice be removed from other people because you hvae this bizarre irrational unfounded fear of DRM
Because it's founded, it isn't a fear as much as it is an existing problem, and it's a simple matter of DRM removal rather than games disappearing forever. All games should be DRM free.
That was easy.
And this is the position you expect Valve to adopt?
Gaben already adopted it. It's a matter of him and his team being brave enough to put their money where their mouths are.
Prove it serves the publishers. Provide numbers that it does.
Sungoddess can provide statistics. Why can't you?
They have their own already.
Burden of proof is on you. You don't prove a negative.
The former will give the latter. Unless they provide the evidence themselves and it can be irrefutable in their claims, all they're doing is maliciously attacking the market.
What is up with you people defending Irdeto of all corps?