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somewhere i once read that steam gave Volunteer Moderators free game keys so they could mod the game forums for games. this speculation also presides the fact that those games where not purchased by steam users but in fact given and that many of the steam accounts containing 1000's of games are simply ex moderator accounts and or steam employee accounts that are trying to mingle within the forums.
yeah i know its so crazy it almost makes sense.
That would be called fiction. I once read that the moon was actually made of cheese...
A vacuum doesn't have a licensing agreement that you have to sign before hand.
A vacuum over time will break down.
My mom once had a 20+ year old vacuum, she paid over 1500 dollars for it. Never had any issues with it for a long time, then it finally died. The vacuum I have now was 130 bucks, it sucks, and not in a good way. I know people with 400 and 500 dollar vacuums that died after a few years. They have to keep replacing it with something that does the same job.
Digital games, do not break down over time. They get patches and stuff up to a point, sometimes longer then expected (Valve patched a 15+ year old game). You don't buy a vacuum and get upgrades for it for a few years. You buy it once, hope it keeps working and if you are out of the warranty period you go and get a new one or try to get it fixed at a repair shop which costs you money.
Also there are companies out there that are trying to do subscriptions for physical items. Tesla and a couple of other car companies for example are trying to do subscriptions for stuff you already bought and are in your car.... heated seats and steering wheels. Don't pay and you can no longer have a heated seat to sit on in the winter or a warm wheel in your hands. But you don't get them installed after you start paying for the subscription, they are already installed in your car, you are just not allowed to use them.
Thankfully there has been a backlash against that and governments are starting to move and make laws against stuff like that, but where does it stop if they didn't? Want to use any power plugs for items in your car, that will be 10 bucks a month please. Want to have a car seat/mirrors that remembers its settings based on the driver? That will be 10 bucks a month please. Want to use the backup cam that was factory installed? That will be 20 bucks a month please. Want to use the radio? That will be 5 bucks a month please. Want to connect your phone to the car so that you can listen to the music you have on it? That will be 20 bucks a month please...
Starting to see where your idea will take things? Heck one game company was already talking about charging people money to reload their gun in game....
"Well I'll just not play games like that! I'll go play something else...." you might say.... but really hard to do that when all the games start doing that... and they will...
Another example is door bell cameras. Did you know its actually a bit difficult to find a door bell camera that you don't have to pay a subscription for even after you paid money for it? Most of them do not store the video locally, only on a remote server. Sure you can use it to see whats out there, but thats it. Want to save the video cause someone left a funny message or something happened outside your door? Only if you paid the subscription or actually found a decent quality door bell cam that can be setup with local storage.
Do you own the door bell cam? Shouldn't you be able to store the videos on it locally if you want? The only reason they are not letting you store it locally is because you wanting to sometimes be able to save the video or go back and look at the video if something happens makes them money. Thats the only reason. If you could choose to store the video locally and/or have a subscription it wouldn't be a big deal, you could have best of both worlds, local storage for easy/quick access but remote storage for backup.
There are fridges that are coming that will require a subscription to them....
https://www.pcmag.com/news/lg-wants-you-to-subscribe-to-your-fridge
You bought the fridge, but to use everything that comes with it, you will need to subscribe to use stuff in it.
I like how it is now. I pay a certain price for a game, and I get to play it forever as long as I can keep installing it or already have it installed.
This is one of the reasons why I like Steam. As long as its around, I will be able to install my games. But if they can't make money, they won't be around and I won't be able to install my games.
I have games that require no keys to install that I can still install today and play and they are 30+ years old. They didn't have always on internet back then, they had no way of enforcing anything.
But thats now changed because of always on internet. That same game today would require a key and an account somewhere no doubt... But if I ever lost the discs for those games, or the CD/DVD/Blu-ray drives I have stopped working I would never be able to install those games again. Heck I can't even install the addons for one game just because the addons require connecting to a server on the internet to verify they keys are ok and that server has been gone for well over a decade now. So those addon discs are pretty much just coasters now.
Piracy was bad back then.... its still bad now but at least with accounts needed to play stuff, its not as bad as what it would be with always on super fast internet connections.
So your suggestion means Steam actually harming the developer share by not only undercutting the game sale price on the very same store, but also slashing the developer share from that sale from 70% to only 10%
Devs are going to love having a lot of licenses being sold in the same store at a high discounted price while receiving a token revenue share from that tiny sale.
I love when people think businesses run on magic.
And for the umpteenth time:
I want to own the game I purchase for PC, just like when I used to buy pc games at the store and owned a physical copy.
It wasn't always digital only and "right to play the game" you used to physically own the game and the CD key.
Your argument about the price going through the roof is just gate keeping or coping. It almost feels like half the people replying are steam/game dev employees ^.^
That argument makes no sense to me. If it was like that before what makes you think that going back to that model would make game prices go through the roof?
You truly think people owning the games they pay for is a bad thing? Or just don't see the devs allowing t?
This makes no sense they used to sell PC games as physical copies with cd keys all the time.....
Actually its pretty spot on, games are cheaper then ever adjusted for inflation, the prices have been largely static for 30+ years where as everything else has doubled or tripled in price over that timeframe.
You own the same thing you own with all software and have always owned, its called a non transferable license. Its been this way since as long as software has existed. The only difference now is that managing those licenses are easier for the companies.
Yes you worked as a software dev. I can see the bias xD
Also if I had a friend over at my house and let him go on my pc or ps4 and play any game they wanted would that be considered piracy too? I don't understand why letting someone use your account on their pc/ps4 is piracy but letting someone use your account on your pc/ps4 is not?
People keep saying I am not caring about the dev and only caring about myself but I did say that if you had a feature to resell a game on steam then a cut could go to steam and a greater cut could go to the dev.
If I resell a ps4 game the dev isn't making any money, but if I resell a pc game on steam and the dev gets a cut... they are making money......
in fact they will make more money in the long run when they get 4-5-6 cuts of the same copy of a game that was resold 4-5-6 times
That was pretty much a loophole that existed because games were tied to the mediab they were distributed on. That is no llonger the case.
Because you only care about yourself. You don't care about the companies who lose money, who have to lay off workers, or who go out of business when sales drop because people are sharing games instead of buying their own copies.
What your describing would be like buying a season pass to an amusement park and then letting your friends go instead of you when you aren't using it. Licenses are PERSONAL, if you want to run it on your hardware and let someone else play it that's fine.
What isn't allowed is giving away your credentials so other people can access your PERSONAL licenses without you, again that is not unique to video games, ALL software licensing works that way and it ALWAYS has.
Considering how biased mods are for steam discussion for games I would not be surprised at all.
It's always the same behaviours with mods no matter which game discussion you go to.
Allow only the narrative to thrive, ban anyone who dares challenge it. Let the ones who support it while being rude/inflammatory to continue posting, ban the ones who don't support it and being just as or even less rude/inflammatory