Valve should step up their game developing!
Valve should step up and start contributing more to videogame history!

For a company that's been in the game this for long, they've contributed very little apart from lootbox-ridden esports.

Sony has given us Ghost of Tsushima, God of War, the Uncharted series, The Last of Us, Bloodborne, Demon's Souls, Horizon, Ratchet & Clank, Gran Turismo, inFamous, Killzone and Resistance and the absolute best Spider-Man games ever made!

Don't need to list Nintendo's contributions, It would make this post absurdly long.

Even Xbox has contributed more with Halo (which is objectively better than Half-Life as a game series), Gears, Fable, Forza, Flight Simulator Hi-Fi Rush, Sunset Overdrive, Sea of Thieves and the Age of Empires series.

What does Valve has to show for it's decades in the gaming industry apart from lootbox-ridden games? Half-Life, Portal and Left 4 Dead? Is that it? That's remarkably weak!

CDPR is much smaller and younger company and they are giving us gems like The Witcher 3 and Cyberpunk 2077.

Fortnite just passed 5 million concurrent players, so even Valve's esports titles are severely beaten by the competition.

I'd like to see Valve do a better job at game developing instead of simply resting on the laurels of yesteryear. It would be great if Valve would walk away from lootbox games (and stop enabling gambling sites) and focus on high quality single player games.

Doesn't even have to be Half-Life 3. Just something good to play.
brian9824 a écrit :
RFK FTW a écrit :
snip
Since this is not directly related to the thread, i'll just again remind you that you should really read the links people send you. Opportunity costs explain the concept of losing money by not taking a more profitable option.

In this case steam has a lot of ways they could use their money, investing it into developing games isn't always the best solution as its a lot of risk and reward. There are other options that are far safer and guaranteed to profit.
no i wasnt off topic. i was replying to you so if i was off topic then it means that you derailed the topic.
but my post was silently deleted because it proved you wrong so that just goes to prove even more everything i say is correct.
Seems that there is a group of users who can post off topic as much as they want but not normal users.
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Affichage des commentaires 91 à 105 sur 134
brian9824 a écrit :
?legit a écrit :
The deck was a great success, I totally agree. Now the local markets are flooded with steam deck sell orders. "Great success" and yet we haven't seen a single deck "exclusive" / optimized game.

Because it doesn't make much sense to design your game around what is still a niche market. Games are optimized for PC's. The steam deck is a PC. You don't see any games optimized to run on a specific PC model and hardware configuration unless you can provide an example...
Valve made a useful tool, like many tools often the creator of such doesn't make something to go with it so much as to get the job done per the users want which in this case is portable entertainment. Let's be honest about how well it seems to function since it was designed for portable gaming of Windows or Linux games - hence not needing to come with a product because the Deck sells itself;

Deck Verified Games
▸ verified 4,086
▸ verified or playable 12,166

That's a lot of compatible games, and since the tool is out for anyone to purchase including Developers, they can buy one, test their game, and market it as deck verified or compatible as an EAG, Pre-order or on Release Day.

Thus, Valves focus not only with Steam being a giant success not needing to make games at all and likely being significantly more profitable than HL3 or L4D3 on an old engine, means things like Steam Deck are not only highly profitable, but present a market-mutually beneficial thing likely to spread their company into a new territory; the handheld market. Meaning Developers can make and sell their own game on the deck, or a version of it compatible with the Deck and if they make a portable-only game, guess where they're likely to sell it? On Steam, because that's where the Steam Deck was made & sold.

Sometimes branching out more is better than beating a series to death like CoD tends to do.
brian9824 a écrit :
?legit a écrit :
The deck was a great success, I totally agree. Now the local markets are flooded with steam deck sell orders. "Great success" and yet we haven't seen a single deck "exclusive" / optimized game.

Because it doesn't make much sense to design your game around what is still a niche market. Games are optimized for PC's. The steam deck is a PC. You don't see any games optimized to run on a specific PC model and hardware configuration unless you can provide an example...
It would have been great for their customers. I keep reading the claim how great Valve is in terms of software support, which is quite frankly, a popular misconception (would rather say a blatant lie). So yeah, where is the great software support?

Here are the facts: Not a single game steam developed for the deck and an overall terrible game compatibility.

Something like the switch has great software support, because Nintendo puts a high focus in supporting their platform with games.

Steam on the other hand is a huge place with all possible unfinished, adware ridden, early access and nonsense games.



Mad Scientist a écrit :
brian9824 a écrit :

Because it doesn't make much sense to design your game around what is still a niche market. Games are optimized for PC's. The steam deck is a PC. You don't see any games optimized to run on a specific PC model and hardware configuration unless you can provide an example...
Valve made a useful tool, like many tools often the creator of such doesn't make something to go with it so much as to get the job done per the users want which in this case is portable entertainment. Let's be honest about how well it seems to function since it was designed for portable gaming of Windows or Linux games - hence not needing to come with a product because the Deck sells itself;

Deck Verified Games
▸ verified 4,086
▸ verified or playable 12,166

That's a lot of compatible games, and since the tool is out for anyone to purchase including Developers, they can buy one, test their game, and market it as deck verified or compatible as an EAG, Pre-order or on Release Day.

Thus, Valves focus not only with Steam being a giant success not needing to make games at all and likely being significantly more profitable than HL3 or L4D3 on an old engine, means things like Steam Deck are not only highly profitable, but present a market-mutually beneficial thing likely to spread their company into a new territory; the handheld market. Meaning Developers can make and sell their own game on the deck, or a version of it compatible with the Deck and if they make a portable-only game, guess where they're likely to sell it? On Steam, because that's where the Steam Deck was made & sold.

Sometimes branching out more is better than beating a series to death like CoD tends to do.
You're wrong. SteamOS has a major compatibility problem.
Top 10 games: 30% unsupported, Top 100 28% unsupported, Top 1000 18% unsupported

protondb.com

I've had a deck for over a year and can confidently say that steamOS is a big joke. Just like apple's proprietary lightning cable was. When are people going to realize that only Valve benefits from steamOS?
?legit a écrit :
brian9824 a écrit :

Because it doesn't make much sense to design your game around what is still a niche market. Games are optimized for PC's. The steam deck is a PC. You don't see any games optimized to run on a specific PC model and hardware configuration unless you can provide an example...
It would have been great for their customers. I keep reading the claim how great Valve is in terms of software support, which is quite frankly, a popular misconception (would rather say a blatant lie). So yeah, where is the great software support?

Here are the facts: Not a single game steam developed for the deck and an overall terrible game compatibility.

Something like the switch has great software support, because Nintendo puts a high focus in supporting their platform with games.

Steam on the other hand is a huge place with all possible unfinished, adware ridden, early access and nonsense games.



Mad Scientist a écrit :
Valve made a useful tool, like many tools often the creator of such doesn't make something to go with it so much as to get the job done per the users want which in this case is portable entertainment. Let's be honest about how well it seems to function since it was designed for portable gaming of Windows or Linux games - hence not needing to come with a product because the Deck sells itself;

Deck Verified Games
▸ verified 4,086
▸ verified or playable 12,166

That's a lot of compatible games, and since the tool is out for anyone to purchase including Developers, they can buy one, test their game, and market it as deck verified or compatible as an EAG, Pre-order or on Release Day.

Thus, Valves focus not only with Steam being a giant success not needing to make games at all and likely being significantly more profitable than HL3 or L4D3 on an old engine, means things like Steam Deck are not only highly profitable, but present a market-mutually beneficial thing likely to spread their company into a new territory; the handheld market. Meaning Developers can make and sell their own game on the deck, or a version of it compatible with the Deck and if they make a portable-only game, guess where they're likely to sell it? On Steam, because that's where the Steam Deck was made & sold.

Sometimes branching out more is better than beating a series to death like CoD tends to do.
You're wrong. SteamOS has a major compatibility problem.
Top 10 games: 30% unsupported, Top 100 28% unsupported, Top 1000 18% unsupported

protondb.com

I've had a deck for over a year and can confidently say that steamOS is a big joke. Just like apple's proprietary lightning cable was. When are people going to realize that only Valve benefits from steamOS?


Thought you sold you Deck? You also left out you installed Windows on it.
?legit a écrit :
You're wrong. SteamOS has a major compatibility problem.
Top 10 games: 30% unsupported, Top 100 28% unsupported, Top 1000 18% unsupported
Except the same information so not wrong whatsoever, that's just trying to make an argument out of nothing. Literally both things are on the front page of Proton.db, and that's still a huge amount of games playable on the Deck. Thus, hardly a "joke". You're not going to have a good time if you want to play AAA games or heavy resource tasking games on the Deck, it's made for portability, not to be a gaming pc or workstation.

?legit a écrit :
I've had a deck for over a year and can confidently say that steamOS is a big joke. Just like apple's proprietary lightning cable was. When are people going to realize that only Valve benefits from steamOS?
Were you trying to play unsupported games or games you shouldn't on the deck? Remember, its a portable device, not a gaming PC. Being a different OS does also mean there may be compatibility issues, including with anticheats.

It's also not a locked down proprietary OS and uses standard hardware interfaces, so that's also an extremely bad comparison. 3.5mm is there and it primarily uses USB-C, also allowing for microsd. It's meant to be an open OS and be able to work with two environments, something that other company doesn't allow intentionally, also demonstrated by removing of x32. Thus, another compatitive advantage by making something to be open and compatible on multiple fronts is a good thing to focus on and improve over time. Considering Valve is not ms or apple and has little years in comparison, they're getting better and clearly focusing on it is a huge market hit - additionally that you can install any OS on it that you like and they welcome it.

SlowMango a écrit :
Thought you sold you Deck? You also left out you installed Windows on it.
:cozycastondeath:
Which is funny because as said, they welcome installing whatever you want on the Deck. Something discouraged by the other company.

Seems clear that their focus into branching out is a huge hit, as is wanting to have more options & environments other than EOL Operating Systems. Much better idea than another source game.
?legit a écrit :
It would have been great for their customers. I keep reading the claim how great Valve is in terms of software support, which is quite frankly, a popular misconception (would rather say a blatant lie). So yeah, where is the great software support?

Here are the facts: Not a single game steam developed for the deck and an overall terrible game compatibility.

Ok and AGAIN, has anyone EVER developed ANY game for 1 specific PC configuration. You keep stating it and acting like its some big controversy when its 100% normal. NO ONE develops their games for 1 PC Configuration. Again you were asked to specify one example and you seem unable to name one, yet its supposedly an outrage that steam didn't do it....

?legit a écrit :
Something like the switch has great software support, because Nintendo puts a high focus in supporting their platform with games.
A console with a fixed configuration is quite different then a PC with billions of possible combinations.....

Your trying to take something that is utterly normal and completely failing to twist it into anything that passes the most rudimentary common sense check.
?legit is correct. I verify and confirm that.
brian9824 a écrit :
?legit a écrit :
It would have been great for their customers. I keep reading the claim how great Valve is in terms of software support, which is quite frankly, a popular misconception (would rather say a blatant lie). So yeah, where is the great software support?

Here are the facts: Not a single game steam developed for the deck and an overall terrible game compatibility.

Ok and AGAIN, has anyone EVER developed ANY game for 1 specific PC configuration. You keep stating it and acting like its some big controversy when its 100% normal. NO ONE develops their games for 1 PC Configuration. Again you were asked to specify one example and you seem unable to name one, yet its supposedly an outrage that steam didn't do it....

?legit a écrit :
Something like the switch has great software support, because Nintendo puts a high focus in supporting their platform with games.
A console with a fixed configuration is quite different then a PC with billions of possible combinations.....

Your trying to take something that is utterly normal and completely failing to twist it into anything that passes the most rudimentary common sense check.
Nobody is asking Valve to develop a game for 1 specific configuration.
RFK FTW a écrit :
?legit is correct. I verify and confirm that.

So again, are you able to name a single game that has been optimized for a specific PC configuration? As someone who has never had a job working in software its clear you don't have much experience on the subject. As someone with 20+ years of experience working on software what is being claimed is laughable.

?legit a écrit :
brian9824 a écrit :

Ok and AGAIN, has anyone EVER developed ANY game for 1 specific PC configuration. You keep stating it and acting like its some big controversy when its 100% normal. NO ONE develops their games for 1 PC Configuration. Again you were asked to specify one example and you seem unable to name one, yet its supposedly an outrage that steam didn't do it....


A console with a fixed configuration is quite different then a PC with billions of possible combinations.....

Your trying to take something that is utterly normal and completely failing to twist it into anything that passes the most rudimentary common sense check.
Nobody is asking Valve to develop a game for 1 specific configuration.

Ok, can you name a game that has been OPTIMIZED for a single PC configuration? That is what you are claiming is normal. Games are not optimized for a specific hardware config. The closest you get is games being optimized for a GPU line which is billions of different hardware configs.

Again, your acting like its so outrageous that Valve doesn't do it for the steam deck, while refusing to admit that no one does it because its nonsensical.
Dernière modification de Brian9824; 8 nov. 2023 à 9h58
brian9824 a écrit :
RFK FTW a écrit :
?legit is correct. I verify and confirm that.

So again, are you able to name a single game that has been optimized for a specific PC configuration? As someone who has never had a job working in software its clear you don't have much experience on the subject. As someone with 20+ years of experience working on software what is being claimed is laughable.

?legit a écrit :
Nobody is asking Valve to develop a game for 1 specific configuration.

Ok, can you name a game that has been OPTIMIZED for a single PC configuration? That is what you are claiming is normal. Games are not optimized for a specific hardware config. The closest you get is games being optimized for a GPU line which is billions of different hardware configs.

Again, your acting like its so outrageous that Valve doesn't do it for the steam deck, while refusing to admit that no one does it because its nonsensical.
Nope you need to read better, nobody wants what you claim. OP is about Valve stepping up their game development, I brought in the steam deck as an additional motivation for Valve to do so.
?legit a écrit :
You're wrong. SteamOS has a major compatibility problem.
Top 10 games: 30% unsupported, Top 100 28% unsupported, Top 1000 18% unsupported

protondb.com

I've had a deck for over a year and can confidently say that steamOS is a big joke. Just like apple's proprietary lightning cable was. When are people going to realize that only Valve benefits from steamOS?

Steam Deck owner here. I can confirm that compatibility is a problem.

Additionally, I can confirm that the large majority of modern games that the Steam Deck is most efficient at running (2D games) tend to not support the Deck's native aspect ratio, so you'll be playing a lot of games with black bars at the top and at the bottom of the screen.

Going with a 16:10 aspect ratio when 16:9 has long been the standard was a strange decision.

It would be cool if Valve developed a few games that not only run efficiently on the deck but also took advantage of the Steam Deck's features.

What would Valve's Breath of the Wild look like?
FOXDUDE69 a écrit :
What would Valve's Breath of the Wild look like?
That's the problem of wishing for devs to do games. Where we set up the bar.

Why Valve (or anyone else) has to make a 'Breath of the Wild'? Why can't it just be a normal game?
?legit a écrit :
Nope you need to read better, nobody wants what you claim. OP is about Valve stepping up their game development, I brought in the steam deck as an additional motivation for Valve to do so.

Don't take my words for it fortunately there is the handy ability to quote

?legit a écrit :
yet we haven't seen a single deck "exclusive" / optimized game.

So again, can you name any games optimized for a specific PC config? I mean anyone with the most rudimentary understanding of business/software can tell you why you won't see games optimized for the steam deck...

Nor can you name a game designed for a specific PC config. let alone to exclusive to a PC config.

You don't optimize for 1 pc config, let alone design for it. Something every developer in the world knows.
Dernière modification de Brian9824; 8 nov. 2023 à 10h16
Tito Shivan a écrit :
FOXDUDE69 a écrit :
What would Valve's Breath of the Wild look like?
That's the problem of wishing for devs to do games. Where we set up the bar.

Why Valve (or anyone else) has to make a 'Breath of the Wild'? Why can't it just be a normal game?

Honestly I wasn't a huge fan of breath of the wild. Was over-rated with the weapons constantly breaking, a ton of grind to find all the temples, repeated annoying puzzles that made no sense and served no purpose except padding game time, etc.
FOXDUDE69 a écrit :
?legit a écrit :
You're wrong. SteamOS has a major compatibility problem.
Top 10 games: 30% unsupported, Top 100 28% unsupported, Top 1000 18% unsupported

protondb.com

I've had a deck for over a year and can confidently say that steamOS is a big joke. Just like apple's proprietary lightning cable was. When are people going to realize that only Valve benefits from steamOS?

Steam Deck owner here. I can confirm that compatibility is a problem.

Additionally, I can confirm that the large majority of modern games that the Steam Deck is most efficient at running (2D games) tend to not support the Deck's native aspect ratio, so you'll be playing a lot of games with black bars at the top and at the bottom of the screen.

Going with a 16:10 aspect ratio when 16:9 has long been the standard was a strange decision.

It would be cool if Valve developed a few games that not only run efficiently on the deck but also took advantage of the Steam Deck's features.

What would Valve's Breath of the Wild look like?


Even games that don't have native support for it have no issues displaying on the Deck. It's such a minor difference, there isn't any noticeable stretching or anything on any of the he games I've played.
Tito Shivan a écrit :
FOXDUDE69 a écrit :
What would Valve's Breath of the Wild look like?
That's the problem of wishing for devs to do games. Where we set up the bar.

Why Valve (or anyone else) has to make a 'Breath of the Wild'? Why can't it just be a normal game?

I not asking Valve to make a Breath of the Wild specifically.

If you look at the sentence in the context of the post:

It would be cool if Valve developed a few games that not only run efficiently on the deck but also took advantage of the Steam Deck's features.

What would Valve's Breath of the Wild look like?

You might understand that what I'm saying is:

"What would Valve's big system seller. which took advantage of all the Steam Deck's features, look like?"

This is why context matters.
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Posté le 4 nov. 2023 à 11h05
Messages : 134