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Correct, but what they are doing isn't illegal and its standard for software. What law dictates that Steam as a business has to continue supporting an OS that isn't even supported by its own creator?
Again, its not unique to Steam, most sites in the world are doing similar and phase out the older OS's. Its been a thing for as long as PC's have existed and its fully supported by the law. You can't force a business to support an old OS indefinitely.
A mention I made in a previous post:
Them doing this has already been shown to be the true in the past, with stuff like that Australian refund policy case. Valve was found to be intentionally deceiving people through the SSA. They were obviously trying to do it through Steam Support too, but they weren't hit over that one:
Repeatedly trying to shut down discussion with that is idiotic, you don't need to run defense for Valve - they have more than enough money to pay for their own. If you want to keep doing it then I hope that you're also contacting any of your local consumer protection groups or agencies, etc. If you're buying games it's in your own personal best interests too, after all.
Anyways, I don't think it's likely that anything will happen this time either. It'll clearly probably be a long time before public knowledge and opinions on this catch up, and until people in higher law are more tech-literate.
Even Valve's own word has suggested otherwise when it was looked at legally, look up and check their court-mandated 12-month notice to consumers after the Australian case over the refund policy (through the SSA).
Could look at the case too, because in it they look at if you own the games you buy on Steam. Was found that you do. Same is true through other cases in the EU, and existing Can law and US law/rulings point to the same being true there.
The license on its own is useless and worthless. You buy a license and a copy of the software. You're being tripped up by intentionally-confusing wording relating to that license. That license you own is for use of the IP for that copy of the software you own, not for use of the copy of the software.
Older post on this
and
a post that'll be more useful than anything you find on the Steam forums cesspool[linustechtips.com]
It's illegal once their actions after sale prevent you from using software that you've bought from them and have in your possession.
They're allowed to drop support for the OS and prevent you from buying new games and (likely) redownloading purchased games, as well as using their other content/services like the forums, workshop, client, so on. They don't have to support the OS forever and they don't have to be forced to do it. That's not what I'm talking about there, reread the post.
EGS did the exact same move with Fortnite, and their launcher will be dropping Windows 7/8 in the near future as it also uses chromium.
Origin and others have previous dropped support for old OS's as well, steam has done it multiple times, and its been legal every time.
The facts are if steam ever wants to update the client then it can't run on Windows 7. So they are giving everyone PLENTY of notice, and then will be updating their software down the road. If you don't like it oh well, but its perfectly legal.
If you think its not legal i suggest you talk to a lawyer, if you had the smallest chance at a case they'd take you up on consignment in a heartbeat just like people tried to do the last 5 or so times this happened on Steam and all found out it was indeed legal.
Also fun fact, steam doesn't even require steam to be installed to play games, the developers do. Plenty of steam games work just like GoG in that once installed there is no further DRM required to run it. Developers decide if they want to make steam running be a requirement to launch their software.
Your reply below:
Feel free to take CDPR and Ubisoft (EU) and Microsoft (US) to court.
CDPR - The Witcher 3 Eula
https://store.steampowered.com/eula/292030_eula_0
2. WHAT YOU GET WITH THE GAME
We (meaning CD PROJEKT RED) give you the personal right (called a 'licence' legally) to download, install and play The Witcher 3: Wild Hunt on your personal computer as long as you follow these Rules. This licence is for your personal use only (so you can't give a sublicense to someone else) and
>>>> DOESN'T GIVE YOU OWNERSHIP RIGHTS <<<<
At all times WE CONTINUE TO OWN all of The Witcher 3: Wild Hunt, all in-game content, any updates or additional content for them, manuals or other materials about them and the intellectual property rights in them, including all copyright, trademarks, patents and legal things like that (all of this together we call the ‘Game’).
Note: This is also applicable to the GOG version.
Ubisoft - Assassins Creed Valhalla Eula
https://store.steampowered.com/eula/2208920_eula_0
1. GRANT OF LICENSE
1.1 UBISOFT (or its licensors) grants You a non-exclusive, non-transferable, non-sublicensed, non-commercial and personal license to install and/or use the Product (in whole or in part) and any Product (the “License”), for such time until either You or UBISOFT terminates this EULA. You must in no event use, nor allow others to use,the Product or this License for commercial purposes without obtaining a licence to do so from UBISOFT. Updates, upgrades, patches and modifications may be necessary in order to be able to continue to use the Product on certain hardware.
>>>>> THIS PRODUCT IS LICENSED TO YOU, NOT SOLD <<<<<
NOTE: This also applies to Epic Launcher and Ubisoft Connect because it is Ubisoft's Eula .
Microsoft Windows
https://www.microsoft.com/en-us/UseTerms/Retail/Windows/11/UseTerms_Retail_Windows_11_English.htm
2. Installation and Use Rights.
a. License. >>>> THE SOFTWARE IS LICENCED, NOT SOLD. <<<<
If you do not agree to the Windows Eula you are required to uninstall Windows and use an alternative OS.
Personal example, I can't upgrade to a new OS without spending even with the "free" upgrade. I don't have that money to spend and unlikely will by the time the change happens. Effectively, some of my owned games will be stolen away from me if Valve acts as they claim they will.
Again, they don't get to make decisions over how/when you use the games you bought. It doesn't matter if it's in the agreement if it isn't legal.
Can you point me to concluded cases, or are you only referring to pointless forum threats like everyone else?
If you actually have interest in the topic, you can look into the stuff here.[linustechtips.com]
First, and honestly, the fact that your takeaway is "just take MICROSOFT to court :DDD" is enough grounds for anyone to ignore you. You're either delusional or incredibly stupid if you genuinely believe that's a sane thing to say in most situations. This is a multi-trillion dollar company that has influenced the law in disgusting ways.
Second, congratulations on googling "steam eula" - reread my post. You're misunderstanding what this is saying.
This software (IP) is licensed, not sold. You don't buy their trademarks, patents, etc. You're not buying the IP, and you're not TRYING to buy the IP when you pay for the game. The software (instance) is very obviously sold, you paid a one-time fee and received it afterward -- because it was sold to you as a good, exactly as it was presented on the store. You own that copy and the perpetual license, you don't have to pay a subscription or renew the license.
Up at the top, there's the definition for 'Product' they give you for the EULA that's used in the quoted line, which includes services that aren't sold to you as a good when you buy the game. A bit lower, you can see where it seems like they deliberately try to conflate that definition with the license that's actually sold as a product (and entitles you to the copy of the game). This is done intentionally to confuse you. Patches, updates, any online services own by them and provided for the game - those are all services and aren't bought as a good.
EULAs like this are made specifically to fool you.
You bought the game as a good, which it legally is basically everywhere in the world (Nice Classification: Class 9 good, 090829 - computer game software, downloadable). It was presented to you the same way as buying any other good, and follows the same property laws and transfer of ownership. You buy and own the copy and the license. All other mass-produced goods work like this. Steam games aren't different.
Whatever the EULA says doesn't change this, the EULA is worthless if it isn't in agreement with the law (which they usually aren't). It doesn't decide the rules here, existing law does. They don't get to decide how/when you use the goods that you've already bought, the law does.
Again, look at the ACCC vs Valve case. It was very clear about this, saying that you buy and own the game in Aus. EU has had cases saying the same thing with regards to software, and there are laws and rulings in the US pointing to the same there... because software, including digital-only games, are goods that you buy and own.
This is all explained in that link that was above, better and in more detail.[linustechtips.com] Reading it will help you, and anyone else interested in the topic.
Australia - own the bought game, Nice Agreement signatory
All of EU - own the bought game, Nice Agreement signatories
Canada - _______, Nice Agreement signatory
USA - _______, Nice Agreement signatory
Laws regarding ownership on consumer goods aren't vastly different between these countries, and they're all signatories of the Nice Agreement so they all follow the Nice Classification.
Also, again, that ruling required a 12-month notice to consumers about it. In it, it included that you "buy video games from Valve Corporation." That means ownership. This is Valve's own words on their own site. Do you honestly think they're going to try to say "no that doesn't count for you though."
Maybe that doesn't mean anything for you still, that's fine. What's actually meaningful for the US is stuff like the USPTO, which does use the Nice Classification and so considers digital games (the kind sold through Steam) to be a good that falls under related property laws.[idm-tmng.uspto.gov]
There's more to this than just that case with the ACCC.[linustechtips.com] There's a section about the US there for you if you care at all. Mentions some cases that point towards game ownership being the same for the US as elsewhere.
You own a book you buy, you own a movie you buy. These are licensed in the same way as software like games. Music and film has largely given up on fighting consumer ownership in this way, which is why there's a much bigger push towards streaming-only services with them.
So feel free to sue and if your right you will be a millionaire. If your wrong.... well expect to pay valves legal fee's when they win and collect against you....
https://www.youtube.com/watch?v=sSZNLAIL65M
Another user here was lamenting his PC's inability to run Windows 10. I pointed him to a $20 RAM upgrade and a $15 GPU upgrade from Ebay. Nope, he would rather be a victim instead. The GPU upgrade wasn't even necessary if he wanted to stick with Windows. That was in case he wanted to try Linux, because his ancient GPU doesn't support Vulkan.
Everyone insisting on clinging to their unsupported and insecure old operating systems will all begrudgingly upgrade anyway when the time comes.
In the terms since 2003, they state when you sign up, you need to meet the system requirements in order to use client when they make changes, or updates to their client.
https://store.steampowered.com/subscriber_agreement/#2
Does not matter if you change your mind after already agreeing to the terms, it the fact you smash the button, and expect everything just works how you think when it doesn't work like that.
Actually there laws driving unsafe, or unregulated cars on the road should check that up, as you can be fine for breaking those laws, and even far as revoke driving license.
Steam is not microsoft, and Steam isn't selling windows either, they sell game license, nothing of which states they must sell you windows, or must provide it you for only windows. Again you can upgrade to windows 10/11, or move to linux, BTW all free options, and all those games do work in Windows 10/11, it's only old games that 2010, or older that may need fixing such as limit frame rate, turn on, or off a game settings, edit game ini file, using community patch, using DX wrapper, or even just using compatibility mode, there guides on a lot of old games, and mostly easy to follow as well.
Steam client release in 2003.... 3rd party games release on Steam in 2005, Steam client is only way to download your games that you bought on Steam. Don't confuse Steam with Gog if that what you're confuse about, as Steam does not download games via a web browser, it only via their client.
2007 Steam gave warning it ending support Windows 98/ME in 2008.
2018 Steam gave warning it ending support Windows XP / Vista in 2019.
If you miss those somehow then you haven't been attention, even with older versions of linux, and Mac, so again this is not 1st, nor last time Steam drops support for OS.
Windows 7 ~ 8.1 ESU ended couple months ago, they do not have anymore updates, and Google is not longer making anymore updates for them either as well that also ended months ago, and in order for Steam to use newer version of CEF they need to update, hence the year warning you're seeing now.
Operating system is software, it is not hardware.... Don't confuse software, and hardware they're both completely different things. You can use same hardware, and upgrade OS.
If your're using a system that almost 20 years old, or those really underpower toaster hardware that barely able to run well even when it released those are not good either way even if try to justify them, as people would've suggest something better. So if you went out of your way to get a used PC with a single/dual core processor, that 4GB or less RAM, then clearly you don't have intentions for gaming really on PC as even during Windows 7 it's recommened by most 4GB RAM being the min for general gaming purposes, as most suggest get a quad core, and 4GB, or more to have a good time, this is often related to modem games during 2009 and up which windows 7 release in 2009 just fyi, but not only that but what matters for FPS in games is the GPU as well as APU are trash back in the day compare to dedicated gpus.
So depending what your system about, it could be simple as just upping your RAM for $20+, maybe CPU for $50+ if using a desktop, or $100+ just to slap a GPU and all good to good, but again it depends what your system about, and people been helping for years, explaining how to get performance, and even suggest what you can do for PC upgrade, or to help keep most of it for cheapest option.
What version of Adobe Photoshop you using? As far as I know most versions of Adobe Photoshop works on Windows 10 that goes far as Windows XP, so not sure what you're using really, unless you didn't do any updates once you install Windows 10, nor install drivers needed to running the app correctly.
So this depends what you're doing, and far as I know most of those retro games, because depend what you conside retro, I seen people try to say fallout 3 was retro, and I call them out it works fine on Windows 10, so if you know a game that you think won't work on windows 10, list them, and someone will tell you how they work.
Ah! ad-hominem.
Nope, it is licenced to you. If you own it, you can re-sell it, yet you cannot.
Take those companies to court and prove Eula's are worthless.
Actually, you CAN resell it under the law, it's your account and other tied Steam services that you can't resell. You've been able to legally resell your games for decades physically, and those are licensed literally the exact same way as digital-only and sold to you as goods exactly the same way as digital-only. You know, 'used games'? Again, you're (seemingly willfully) misunderstanding what that license is and means. If things worked as you're trying to say, arcades and game stores wouldn't have been allowed to exist.
There's been no case in the US that prevents the reselling of digital-only games afaik, and if there turns out to be one it'll probably end up like the german case over that with Steam (own the game and enforces right to resell but doesn't require Valve to design the platform to support resale / license transfers).
Same deal for books and movies. US has had a case that defends your legal right to resell copyrighted goods. Even specifically mentions software as an example, though the case is over copyrighted goods in general.
Go look at this link. It even has an entire section about the license, simplifying it for you.[linustechtips.com]
Will not be wasting my time interacting with you further.
- No I'm not talking about unused game keys / inventory gifts.
- No I'm not talking about buying said game as a gift for someone, or giving funds so they can go buy their own copy.
- No I'm not talking about physical media that holds standalone DRM free games.
- I'm talking about "Reselling" digital license has been bought/redeem on account tied to it in the library on Steam to transfer to someone else account, same thing for Sony, Microsoft, Nintendo, EA, Ubisoft, or etc. that all have same policy that you're not given any rights to resell digital license copies to others that bound to said account already.