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报告翻译问题
-- that's the posters point that many people have been falsely accused and banned and the company (as well as probably many others) didn't 'fix' their ban and remove it,
the opening poster is completely right it's one thing to have 100% accuracy on cheaters it's another thing altogether to have all these whacky programs guess-timating if you're cheating or not then slapping a permanent 'banned cheater' on your profile forever,
anyone thinking being caught 'cheating' is always '100%' you're insane haven't people seen how easy it is for anti-virus programs to get files and websites wrong with their 'warnings virus identified' etc,
why would anti-cheat programs be any different people could have malware and rootkits on their system and not even know it that would trigger anti-cheat software etc,
It's actually pretty crazy to think a person that has spent 1000s of hours and 1000s of dollars on steam could get slandered with a 'banned cheater' label and have no way to deal with it,
unfortunately the argument will go both ways the only truly sane choice for a person to do is what someone mentioned to use an account specifically for online games,
that way in case you get labeled a cheater (or what I hate), or your achieves get messed up because the game closes down etc, you can just delete the account or something.
In fact, related to unfinished achieves (with online games that close down and you're stuck unable to get your achieves finished),
steam should have a 'remove this game AND anything tied to it' option,
so that let's say there's an online game that falsely labeled you a cheater and you have unfinished achieves in it you can't finish etc,
if you 'remove' it from your account it not only removes the game but also it's achieves, AND anything tied to your account about it,
such as 'cheater bans' etc.
People forget this is much like real life where you could be falsely accused of something and you get some kind of weird 'record' so whenever you apply for a job it always shows up,
there are time limits for those I think (might be wrong) in real life so why are they permanent on steam.
Opening poster has a point, for sure,
also,
for those that say, "well cheaters should pay the price etc' you're forgetting how easy it is to be falsely accused,
but more importantly that the REAL cheaters would just start another account and continue on cheating,
if a person truely cares about his account getting screwed by a false ban he probably wasn't cheating because he doesn't want to tarnish his reputiation -
that means he probably wouldn't have cheated in the first place,
the people that 'don't give a s---' about cheating probably don't give a doo-doo about an account either they'll just start multiple accounts and not care.
so go figure, lol..
Make it make sense @Steamworks @OddSteamReviews
https://youtu.be/Tk6h6gnI8co?si=-8fNKTNgpyJAomJS
It’s funny that everyone makes this claim yet Steam seemingly disagrees with everyone. Maybe it’s because nothing happened except that a bunch of trolls got banned and they decided spreading FUD was the only thing they could do
Your ban was from PUBG.
So, what you are saying is everyone that has bought a game should not be banned from that game ever; That must be about 90% of the user base on Steam that has bought a game, that means all those people could cheat, troll, abuse other users without consequences.
That is anarchy.
And some users prefer anarchy.
Like doxing/threatening someone in Warframe's official forums might lead to an in-game ban.
Exception being Jao, the Dev from Day of Dragons. Who tried to hardcode SteamID bans (aka make it so the game won't even launch) for youtubers who criticized his behavior and game in videos.
Keys don't cause bans.
If you're going to make up a story, don't make one up that is patently false