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报告翻译问题
if you want to be able to trade your games, come up with a way for it to work.
keep in mind that if you make it ME ME ME as a view point, it wont work. you have to deal with multiple parties that have an interest in it.
Steam
the Game devs
the end users
your current design drives away the developers. so free trading is not going to work. they want their cut of the money or they walk, and they decide what the price is for their game.
No, buying digital games with the intent to re-sell isn't exactly a wise move, but most people buy them to play.....
As said, a secondhand market is something most game devs/publishers don't want. So why would they now be interested in your suggestion?
What are you trying to do? Buy an investment? You should look at another type of product than video games. So yea that would be useless.
If you want a game then buy it. Companies make games to make money. Used copies denies money from the company. It's not useless to buy if you want to play the game.
Contracts are important, and need to be vetted
Offers to trade your bought games on Steam?
They went the subscription route because studies showed people are more willing to pay a little per month than a larger amount at once. They also already had the server infrastructure to do so and saw a profit opportunity.
If you think that buying a digital game is pointless because you can't trade it, their subscription is even more pointless because you don't even own the license of the game you're playing. At any moment it can be removed from the service and you lose your access unless you buy it separately.
Like the option to be able to re-sell or trade them, but never expect that with digital games
Digital games are primarily chosen for convenience; you don't have to drive anywhere, wait for a delivery etc, you just download it. That, and the high opportunity for large discounts. They're not meant for investing as they have no value especially when the service states licenses are not transferable. Though physical goods can exchange hands, hence why rarity counts.
I can often get 4-8 steam games legitimately from humble for $1, so you can see the issue there...
They're supposed to be worth buying as a source of entertainment, not as an investment. Physical rarer games, trading cards or other physical goods would be better if one wants to create an investment.
You buy games because you enjoy playing them, not because you can trade them off.