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번역 관련 문제 보고
I also don't condone murder, but video games are positively filled with senseless slaughter. You can find plenty of examples of vandalism, theft, drug use, kidnapping, torture, terrorism, and any number of terrible, heinous crimes in video games. Why not throw in a little virtual sexual assault into the mix. As long as it's fictional, who is it hurting?
I understand why you might have objections to certain simulated crimes and acts in video games. It's likely due to the idea that certain sights and experiences can potentially be "triggering" to people who have traumas. You might suggest implementing "trigger warnings", or just outright avoiding potentially triggering content.
Here's why that's a terrible idea.
It encourages trauma victims to build an identity around their trauma.
This is the opposite of recovery. People are not "Trauma victims", they are "People who happened to have something traumatic happen to them."
Trauma can come from a lot of different places, and different people process it differently. Potential triggers can come from literally anywhere - the smell of a particular cologne or hearing a song they associate with a past trauma they experienced. If we start filtering content based on what might be considered triggering, there won't be much left to build games around at all.
People have plenty of warning to avoid content they deem objectionable. There are age ratings. For adult games in particular, you must opt-in to that content intentionally, and it won't even show up by default. Nobody who doesn't want to see that kind of content has to. It's entirely under your control.
typical whataboutism ab something that's p easy to take a stance on
OP, you should block the developer and move on
valve will never actually do anything ab this
Yeah, lots of garbage, indeed.
Why do you think Rape Day was pulled from Steam before release?