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For a more detailed answer, check the dozens of thread about the same topic.
If you match the specs and Steam says the game will run and it doesn't, Steam is now liable.
This wouldn't add any income considering the specs are plainly posted on the game's page.
See it's not the Liability to the user that is the issue. It's the liability to the dev/pyubs. If your store mislabels their game as not being able to run on a user's system you have not only mislabeled their product, you've done so in a manner that has cost them a sale and had a measurably negative impact on their revenue.
If a user gets the wrong info, it atworst costs valve the amount of a refund. If this happens toa dev/pub You're talking about a few hundred thousand per incident to start.
Such tools are not accurate.
Microsoft, a company many times larger than Valve tried, and failed miserably.
Inaccurate results lead to unhappy customers and unhappy publishers. There is no win scenario.
@SlowMango, The feature would add convenience which might lead to a higher purchase rate.
@Start_Running, they can add a clause for the devs and the users to chose if they want to enter in such a contract. If the devs choose such contract they could potentionaly get more customers because of the convenience, but might loose some due to mislabeld games. It is a risk/reward that they would have to evaluate for themselves.
It might be an intresting option for both the users and devs to enter into if they like the tradeoff.
@SlowMango can you give me the example from Microsoft, I couldnt find it on the internet, what was the feature called?
Such waivers do not permit gross negligence.
Again. WHy do you think literally no STore. does this? WHy do you think every site that does this goes out of its way to ensure they have no affiliation to any store.
Even the likes of Microsoft, Amazon, and Google can't get this sort of thing to work to the degree that makes the risks acceptable. Think about that,.
SO in the mean while you;ll either have to simply learn to read your system specs and understand them, ... which really isn't that hard.
Also what does it mean run? If I launch the game but have 5fps on all lowest 800x600 does that count as run? What if the game allows modifying settings below intented lowest textures?
720p low settings 30 fps with dips
720p low settings 30 fps
720p low settings 60 fps with dips
720p low settings 60 fps
720p med settings 30 fps with dips
720p med settings 30 fps
720p med settings 60 fps with dips
720p med settings 60 fps
720p high settings 30 fps with dips
720p high settings 30 fps
720p high settings 60 fps with dips
720p high settings 60 fps
1080p low settings 30 fps with dips
1080p low settings 30 fps
1080p low settings 60 fps with dips
1080p low settings 60 fps
1080p med settings 30 fps with dips
1080p med settings 30 fps
1080p med settings 60 fps with dips
1080p med settings 60 fps
Or any other combination not mentioned above.
I ran Doom 2016 on 4gig or ram when the requirement is 8gig. Some games that require way too much resource and is not Optimized or runs like crap even when you have recommended spec or above the spec has been commonplace.
Games that have come out in 2013 I have seen run on 2006 hardware (adjustments of course).
games that have been released as of today i have seen run on hardware from 2014! (+/- Upgrades)
As of writing this, Alot of games old and new that i have used to play are now either becoming more and more broken, unpatched, or difficult to play and you have to go through procedures to get the thing running!
30 FPS is Standard
60 FPS is Performance
above is i think a Luxury feature if you want high refresh rate
Organizing the games by year or by series, which i have started to do now has helped me. You dont have to follow my advice or how i organize my stuff. You personally can organize the games according to spec by having to research the games seperately.
now if there is a System checker site that have a "Can it run on X hardware" like amd and nvidia have with there drivers could be helpful.
Believe me its a nice idea to have the convenience because of hardware saturation. Just doesn't work out all the time