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When the requirements are text inputs on the store page, that can be misleading.
A couple examples...
https://store.steampowered.com/app/1426300/The_Binding_of_Isaac_Repentance/
https://store.steampowered.com/app/351450/Scribble_Space/
Not to mention plenty of games work even if you don't have the specs. Also everyone's idea of "working" is different.
I mean if a game works and runs at 2 FPS does it work?
5FPS?
10FPS?
20FPS?
30FPS?
The first implementation is to just put your specs side by side with the game's one. For the comparison of the specs, I know there's at least one site that does it quite well: systemrequirementslab.
The point is not to show if the game will be actually working on your machine, but to see how the hardware compares to the requirements written by the developers.
The idea is not to show if your game will be playable or not, but just to compare your system specs to the game suggested one's. A
Also, just adding your specs near would be a good addition.
Then what's the problem, bud?
When I gamed on a potato laptop I also used such sites occassionally when I was on the fence. I often used three (Game-Debate being one of them) and took the average of the results as a guideline. And still I bought and played games those sites said wouldn't run on my potato laptop.
If such things could be reliably accurate, sure, would be great.