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They shouldn't care about people with a bunch of bot accounts. They should care about average families, which are usually 2 adults and up to 3 children.
@satoru @gwarsbane - IT's not botting, I'm running each single, I don't have them online at the same time, there's no additional software etc. I guess I just have more money than I can spend, and choose to spend it on games.
Because I like to have several bases and not have to run over the whole map to get there after farming. What you think about that, if I'm "lazy" or whatever is completely irrelevant as there's no rule that you can't have several accounts, or even a max amount of accounts. The bottom line is there's no rules being broken.
That could mean so many things and I have no idea which lol :p
True enough, but unless you're on a C64 there's a lot of space left graphically to increase it ;D
It's also not a matter of having to code a lot extra to make it function (I've been coding Assembler since the early 90's, and other languages as they were invented, so yes - this is accurate).
Also, 5 is a very low number, 10 seems more logical. While they're at it, why not just do 20 or more, what's the harm?
Maybe they'll buy a second PC, 2x5 accounts to switch.
Steam has the stats to know where the median in mutliple account usage per device is. But aside to that there's probably other factors accounted in deciding the final number. I'd bet Steam simply doesn't want to ease the friction on usage of large number of accounts in their platform.
Five accounts lie in the perfect spot between a single user and a moderately large family (Mom, Dad, and 3 kids)
I know this answer come very late after the battle, but, a workaround is to switch to big picture mode which doesn't seem to be limited (at less with 11 accounts)