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Whereas It would conceivable make life harder for the genuinely good games because people don't wanna look like fanboys.
At the end of the day Meh is just a second No. and there's alread a No option. It's called No.
Or rather they didn't capture non-recommendations.
Now they do., and the system has worked great ever since. Except for people who lack the ability to express or comprehend nuance.
It doesn't matter how great is your ability to express anything. How many people do you think have read your reviews?
If users don't read reviews, then there's not point to add another option for them to ignore.
I mean that's just the silliest argument I've heard. 'But everyone can;t see it so it's pointless'.
You're not very imaginative, are you?
In fact, they wouldn't need to read anything. 3 bars should represent the reviews for a game:
GTA 6
--------------------------- (positive)
------------------------------------------------------ (meh)
-------------- (negative)
Well, I guess no one would want that, right? Valve and Rockstar wouldn't be happy... this is better:
GTA 6
------------------------------------- (positive)
------------(negative)
Do you comprehend now how a third alternative could affect sales?
You clearly overestimate the importance of what people type in that box, that's the only thing silly here. The vast majority of reviews get buried really quickly, so it doesn't matter what people say.
In your example, you assume all of those who would otherwise not leave a review would leave a 'meh' review. You also show those who may leave a 'meh' review would lean more positive.
They already have the option to leave a negative review(which 'meh' is commonly associated in a more negative light) and still choose not to.
So again, a third option is completely pointless.
Why would they leave a negative review if the game isn't bad?
Because it doesn't need to be bad for someone to not recommend it. There are games I enjoy that I wouldn't recommend to others. Doesn't mean it's a bad game.
It doesn't matter how they were called. The fact is that Steam only gave users one option: recommend. That speaks volumes.
And the only reason this changed was because people started misusing this feature to not recommend games too, creating a mess.
Just putting that out there..
Ultimately in the end i'm just calling for a better structured review system per post #27. If Indie Devs/Steam and players benefit from this (in diff ways) i don't see why anyone would argue with that....but there will be someone that does....
*opens the door....*
That's the main reason people choose to not recommend games, you know, because according to their point of view, the game is bad. This isn't rocket science: when people like a game they recommend it, when people don't like a game they don't recommend it.
Your reasoning doesn't make sense, you're just proving that you're arguing for the sake of arguing now.
Literally seen "This game is fun, but I won't recommend it."
So to reiterate, a middle option would add nothing to the reviews.
You're assuming Meh sayss anything of interest to anyone. And it would not effect buying habits that much. Would you plunks 30 dollars on a game that's mostly meh? I don't think so. Meh is no different than not recommending in that regard. Now that of course assumes everyone is incurious and never asks the why or what people liked about it or disliked. I'd like to think the mahjoprity of consumers aren't that ant like in behaviour just following blindly.
That's entirely valid. I mean. We all have that experience with movies or TV shows. I loved the Live Action SMB movie buuut I wouldn't recommend it to anyone.