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번역 관련 문제 보고
Malware.
Back around 2018 antivirus vendors' threat monitoring already showed that Android and iOS malware was approaching a break-even point with Windows.
Two important things to keep in mind here:
Windows systems usually have anti-virus products actively monitoring for threats. Where Android and iOS don't. They rely pretty much in their entirety on their ecosystems being a walled garden and whatever software being run on them having been checked at the gate - i.e. by automated scanners used by the Apple Store and the Play Store.
And where Windows is kept up-to-date with pretty much a forced update policy for consumer users, many Android phones are kept around for years with no more security updates offered by their device vendor.
You're not ever going to hear that, because even if Valve would spend the effort on analyzing how a particular account was stolen / compromised - if it were possible to do so via compromising the smart phone, it means their entire security ecosystem built up around their custom Steam Guard app for Android / iOS would come crashing down and would instantly lose all trust placed in it.
As for such malware existing: it (probably) does.
A customized version of the Redline trojan and credential stealer specifically tuned to look for Discord and Steam credentials already appeared on the radar of anti-virus threat monitoring a year or two ago. And Redline afaik comes in Windows; Android and iOS flavors.
So basically you made up a conspiracy, and then made it such that any scenario anyone can come up wtih only supports your conspiracy. And you want people to take you seriously how exactly?
Steam hijackings are literally SaaS. Your conspiracy theory somehow indicates that people are not willing to sell such an exploit on the public SaaS market? There are literal turnkey systems for basic phishing attacks. But somehow these exploits, that you insist absolutely exist, are not part of even the 'elite' SaaS packages? There are companies, organizations and individuals who all monitor this space. But somehow this has escaped all of them? And somehow these compromises target seemingly only minor users as opposed to you know mabye Valve employees, big accounts, popular accounts, bot that trade in thousands of items? But somehow everything looks indistinguishable from "run of the mill phishing attacks"
This is on par with "big pharma is blocking cancer cures" levels of conspiracy nonsense
The only person trying to paint this as a conspiracy is you.
I'm not saying any of this is happening, I'm just saying that if there actually were a problem or risk with Steam accounts being compromised via Android or iOS, then don't count on Valve to actually publicly announce it. Because they'd have every reason to not do so and to keep it quiet.
There's precedent for them doing that as well. They have in fact tried it before- with the problems in the Steam Client Service discovered independently by Matt Nelson and Vasily Kravets.
Redline is an example of a general purpose credential stealer which has had tailored versions aimed at stealing gaming related credentials such as Steam and Discord used in the past. E.g. when 2K's support desk was hacked, it distributed fake emails with a patched '2K launcher' that was in fact the Redline stealer. For Windows in this case.
https://www.bleepingcomputer.com/news/security/2k-game-support-hacked-to-email-redline-info-stealing-malware/
So again, you spout conspirancy theories and then deny it, then literally confirm one. I don't think you understand how the words you are using work
This is like saying Windows is insecure because most vulnerabilities are on Windows. There are more known vulnerabilites on windows because these are worth more to hackers and thus they are attacked more. The whole 'macs are safe' sort of died once everyone figured out 'hey i can hack ios and make a ton of money'. Hackers go to where moeny is. Steam accounts are worth money.
By your logic Epic accounts are 'secure' because they are not hijacked. They are not hijacked cuz no one wants an Epic account, not because they are 'secure'
Exactly, no one wants them because EGS doesn't have a community market with ridiculously overpriced items that only attract scammers.
It's only a conspiracy theory if you're claiming it's actually happening.
Which I'm expressly not.
The only thing I stated is, that if such problems would exist then you'd best not count solely on finding out via Valve. Because if they would exist, then Valve would logically have reason to try to keep them covered up. And there's demonstrable proof that they're not afraid to do that, as it's well documented - including even mainstream media attention - that they've attempted to do so in the past with certain security vulnerabilities in the desktop Steam Client.
Again: I'm not saying that this is the case. I'm saying that if it were the case, then past concrete; tangible happenings would lead to believe that [..]
There's a minor nuance which makes a significant difference there.
Which makes this not quite correct.
And we still haven't heard from any source (not just Valve) about account theft using the phone as the attack vector. After all these years.
Stupid interference and privacy hazards not inconvenience as you put it and no they haven't tried all the other ways.
If you are a child or have one that then it is you who can put all those extra security features for yourself instead of inflicting it on others.
Steam hasn't helped this with it's 3rd party website sign ins.