Steam telepítése
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Fordítási probléma jelentése
Yep, and having to manage 300+ steam accounts is enough of a deterrent that the developers are ok with that. It also works on all sites, not just steam.
I really doubt that. I have only 2 children, and they are already fighting over who can play.
Trying to abuse this game sharing by sharing a game with eg 50 users would generate a lot of frustration amongst the abusers because the game would be "in use" al the time by someone; You would need a separate agenda or reservation app to keep track of who can play when. I would assume that abusers would get frustrated and either stop playing the game, or just buy it themselves.
I'm not saying YOU would abuse it, but others would.
People would buy for instance 1 copy of starfield and Baldurs Gate 3 and then share with friends and take turns beating it instead of buying their own copy. So by the time they are done 15 people have all played and beaten the same copy of the game and it sold 1 copy instead of say 10. Now multiply that by millions of users......
Or once they beat it they will rent out access to their account and start charging people for that game. I mean just look on ebay and you will see people doing the exact same thing already with offline access and family sharing NOW.
Loosening it will make it far more prevalent.
I never need to log in into the "buy" accounts once the game is shared. So, I should even be able to completely forget about them (but my password manager will remember it for me anyhow).
Yes, but now you are, in stead of being at least user friendly to the regular customer by giving them a good sharing possibility, forcing all users to work around the system by creating one account per game bought. I don't see the added value in that at all.
* protection against renting or selling: 0
* frustration of regular user: 1
Bad score if you ask me.
Again check ebay, its ALREADY being abused. They aren't going to make it even easier to abuse, it was hard enough to get developers to agree to the CURRENT restrictions, they aren't going to agree to making sharing of their games super easy.....
Every developer can pull their game from family sharing at any time for any reason. If its easy to abuse they will ALL pull it.
I mean I could make a fortune charging "my friends" access to the hundreds of games I have on my account that i'm not playing. It would be a lucrative business and cost the developers BILLIONS.
No I think as a previous user stated "It works exactly as steam intended"
Honestly i would be just as happy if steam would pull their drm tools and just tell the devs to fend for themselves, if the devs are going to implement drm functionality into their game then thats up to them but steam shouldn't be assisting them in these practices. its really the steam limitation that makes this a pain in the A$$ for people trying to share with their actual children and imposes a mere inconvenience for people actually abusing it and even making money doing so in some cases
as Ive stated before i will buy from gog from here forward given the choice, Heck i would even pay 2x the price from gog if need be just so i can let my kids play them, I should have the right to hand my child my steamdeck loaded with paw patrol and not hinder me playing sea of thieves
* protection against renting or selling: 0
This Steam limitation does not help at all against this kind af abuse. The abusers know the limitation and how to wrok around them. Regular users what to use the sharing legally, but are confronted with the limitations.
That's why I say:
* frustration of regular user: 1
The better solution might just be to well, get your kids to agree on a schedule. Like many of us had to do in ye olde days when there was one console hooked up to the family room tv. Also encourage them to save up to buy their own games at some point. Let them know if they want a game they have to cover at least half the price.. That way from your perspective you can buy two games for the relative cost of one.
There's offline playing where possible but the point is that there's a balance. Publishers, devs and valve know what will happen if they grant anymore liberties than they have now. And since family share is something dev/pubs opt into, it'd make no sense for Valve to change the system in a way that'd have most dev/pubs opting out of it.
This sounds like a nightmare, these games are bound to an account, so basically i tell my child to save up money to buy a game for a account pool of games where the ownership of said game is then tied too meaning the freedom of their library is tied to a community of there brothers and sisters and various friends that come over.
here is a better idea, you know since you wanna go back to "yea olde days" maybe start a steam trade in program so children can trade in their old games towards the latest greatest new game like we used to do back in the day, or maybe look at the release date of these titles and only tie them "family sharing" restrictions to titles of similar date and requirement to simulate different generations of consoles and allow us to sell a collection of games of a certain generation to simulate the selling of a console, My point is these rules being compared to the "yea olde days" is a slap in the face to the freedom we had in the old days of gaming, the experience of going to the local game store and trading your old games in for the new title or looking through the used games bin are long gone and steam killed it. Steam has gone to the mentality of "You will own nothing and be happy" long before that phrase was even a thing
I would never encourage my children to do as you suggest as there is no sense of ownership whatsoever. i would rather buy them a wii and ecourage them to buy physical media, at least then they get a sense of ownership
Your used games are worth exactly $0.00000000000000000 To Valve. Why? Because they literally have unlimited room to store keys for game because keys for games take up such a tiny amount of drive space in a text file its virtually unlimited. They can literally make up millions of keys for any game (at the developers request) in seconds to minutes.
Good luck encouraging your kids to buying physical media when there is in fact no game on those physical medias and they still get tied to an account meaning you can't sell or trade them to anyone unless those people are looking for paper weights or coasters.
Again as mentioned, companies are moving away from physical media and even the stuff you buy doesn't have the games on them most of the time anymore because the games are too big to fit on one disc and its getting harder to buy PCs that have a space for a CD/DVD/Blu-ray drive and none of them come with it anymore. Even the consoles are trying to do away with physical media.
WIIs will eventually become harder and harder to find along with their games, they will become more expensive because there is a lack of supply. Just look at all those old Atari/NES/SNES and so on cartridges, they are becoming more and more expensive. Retro gaming is getting harder and harder to do. So sure get them into it. But they will still want to play the games their friends are playing, and most will not be playing retro games.
You missed the entire point on my comment, my entire comment was addressing a previous comment on how you should make your kids share an account and budget playtime with siblings like in the old days growing up with one console and i was pointing out how them days are long gone and that steam killed them.
and your right. steam games are worth exactly $0.00. your entire account is based on the phrase "subscription" and can be revoked at any time, you own absolutely nothing on steam nor can you buy anything on steam. as stated we are simply buying a text document with a key stored in it that we never actually see or download. Welcome to steam! where you will own nothing and be happy!
Btw there is a physical game on those disks, the only time the game is tied to a key is when its a steam game on that disk, example if i bought skyrim on a pc disk the game will be tied to steam and selling the disk would mean nothing as the key is not transferred, now skyrim on ps4 has no such limitation so yes, when you buy skyrim on ps4 you do own a physical copy on disk that can be resold at anytime even if your entire account or console gets banned ( yes mind blowing, i know! )
Since valve/steam did not want to help me to set up my accounts and games compatible with the forced method by Steam to enable game sharing (one account=one game), I had to do it myself: I contacted Paypal to ask a refund so that I could buy the game with a new account. After I got the refund, Steam is now blocking me to buy the same game again with my Paypal account ?!? My Paypal account is now blocked from buying games on steam! Unbelieveable.
Feedback for now: the support person is unable to see why my paypal account is blocked for making purchases, and cannot unblock it.
Steam/valve was already very frustrating product & software, but this now tops everything.